/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the specific language governing * permissions and limitations under the License. */ package com.android.systemui.qs; import android.graphics.Path; import android.view.animation.BaseInterpolator; import android.view.animation.Interpolator; public class PathInterpolatorBuilder { // This governs how accurate the approximation of the Path is. private static final float PRECISION = 0.002f; private float[] mX; // x coordinates in the line private float[] mY; // y coordinates in the line private float[] mDist; // Cumulative percentage length of the line public PathInterpolatorBuilder(Path path) { initPath(path); } public PathInterpolatorBuilder(float controlX, float controlY) { initQuad(controlX, controlY); } public PathInterpolatorBuilder(float controlX1, float controlY1, float controlX2, float controlY2) { initCubic(controlX1, controlY1, controlX2, controlY2); } private void initQuad(float controlX, float controlY) { Path path = new Path(); path.moveTo(0, 0); path.quadTo(controlX, controlY, 1f, 1f); initPath(path); } private void initCubic(float x1, float y1, float x2, float y2) { Path path = new Path(); path.moveTo(0, 0); path.cubicTo(x1, y1, x2, y2, 1f, 1f); initPath(path); } private void initPath(Path path) { float[] pointComponents = path.approximate(PRECISION); int numPoints = pointComponents.length / 3; if (pointComponents[1] != 0 || pointComponents[2] != 0 || pointComponents[pointComponents.length - 2] != 1 || pointComponents[pointComponents.length - 1] != 1) { throw new IllegalArgumentException("The Path must start at (0,0) and end at (1,1)"); } mX = new float[numPoints]; mY = new float[numPoints]; mDist = new float[numPoints]; float prevX = 0; float prevFraction = 0; int componentIndex = 0; for (int i = 0; i < numPoints; i++) { float fraction = pointComponents[componentIndex++]; float x = pointComponents[componentIndex++]; float y = pointComponents[componentIndex++]; if (fraction == prevFraction && x != prevX) { throw new IllegalArgumentException( "The Path cannot have discontinuity in the X axis."); } if (x < prevX) { throw new IllegalArgumentException("The Path cannot loop back on itself."); } mX[i] = x; mY[i] = y; if (i > 0) { float dx = mX[i] - mX[i - 1]; float dy = mY[i] - mY[i - 1]; float dist = (float) Math.sqrt(dx * dx + dy * dy); mDist[i] = mDist[i - 1] + dist; } prevX = x; prevFraction = fraction; } // Scale down dist to 0-1. float max = mDist[mDist.length - 1]; for (int i = 0; i < numPoints; i++) { mDist[i] /= max; } } public Interpolator getXInterpolator() { return new PathInterpolator(mDist, mX); } public Interpolator getYInterpolator() { return new PathInterpolator(mDist, mY); } private static class PathInterpolator extends BaseInterpolator { private final float[] mX; // x coordinates in the line private final float[] mY; // y coordinates in the line private PathInterpolator(float[] xs, float[] ys) { mX = xs; mY = ys; } @Override public float getInterpolation(float t) { if (t <= 0) { return 0; } else if (t >= 1) { return 1; } // Do a binary search for the correct x to interpolate between. int startIndex = 0; int endIndex = mX.length - 1; while (endIndex - startIndex > 1) { int midIndex = (startIndex + endIndex) / 2; if (t < mX[midIndex]) { endIndex = midIndex; } else { startIndex = midIndex; } } float xRange = mX[endIndex] - mX[startIndex]; if (xRange == 0) { return mY[startIndex]; } float tInRange = t - mX[startIndex]; float fraction = tInRange / xRange; float startY = mY[startIndex]; float endY = mY[endIndex]; return startY + (fraction * (endY - startY)); } } }