/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.glrenderer; // Texture is a rectangular image which can be drawn on GLCanvas. // The isOpaque() function gives a hint about whether the texture is opaque, // so the drawing can be done faster. // // This is the current texture hierarchy: // // Texture // -- ColorTexture // -- FadeInTexture // -- BasicTexture // -- UploadedTexture // -- BitmapTexture // -- Tile // -- ResourceTexture // -- NinePatchTexture // -- CanvasTexture // -- StringTexture // public interface Texture { public int getWidth(); public int getHeight(); public void draw(GLCanvas canvas, int x, int y); public void draw(GLCanvas canvas, int x, int y, int w, int h); public boolean isOpaque(); }