/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; /** * Vector version of the basic short type. * Provides four short fields packed. */ public class Short4 { public short x; public short y; public short z; public short w; public Short4() { } /** @hide */ public Short4(short i) { this.x = this.y = this.z = this.w = i; } public Short4(short x, short y, short z, short w) { this.x = x; this.y = y; this.z = z; this.w = w; } /** @hide */ public Short4(Short4 source) { this.x = source.x; this.y = source.y; this.z = source.z; this.w = source.w; } /** @hide * Vector add * * @param a */ public void add(Short4 a) { this.x += a.x; this.y += a.y; this.z += a.z; this.w += a.w; } /** @hide * Vector add * * @param a * @param b * @return */ public static Short4 add(Short4 a, Short4 b) { Short4 result = new Short4(); result.x = (short)(a.x + b.x); result.y = (short)(a.y + b.y); result.z = (short)(a.z + b.z); result.w = (short)(a.w + b.w); return result; } /** @hide * Vector add * * @param value */ public void add(short value) { x += value; y += value; z += value; w += value; } /** @hide * Vector add * * @param a * @param b * @return */ public static Short4 add(Short4 a, short b) { Short4 result = new Short4(); result.x = (short)(a.x + b); result.y = (short)(a.y + b); result.z = (short)(a.z + b); result.w = (short)(a.w + b); return result; } /** @hide * Vector subtraction * * @param a */ public void sub(Short4 a) { this.x -= a.x; this.y -= a.y; this.z -= a.z; this.w -= a.w; } /** @hide * Vector subtraction * * @param a * @param b * @return */ public static Short4 sub(Short4 a, Short4 b) { Short4 result = new Short4(); result.x = (short)(a.x - b.x); result.y = (short)(a.y - b.y); result.z = (short)(a.z - b.z); result.w = (short)(a.w - b.w); return result; } /** @hide * Vector subtraction * * @param value */ public void sub(short value) { x -= value; y -= value; z -= value; w -= value; } /** @hide * Vector subtraction * * @param a * @param b * @return */ public static Short4 sub(Short4 a, short b) { Short4 result = new Short4(); result.x = (short)(a.x - b); result.y = (short)(a.y - b); result.z = (short)(a.z - b); result.w = (short)(a.w - b); return result; } /** @hide * Vector multiplication * * @param a */ public void mul(Short4 a) { this.x *= a.x; this.y *= a.y; this.z *= a.z; this.w *= a.w; } /** @hide * Vector multiplication * * @param a * @param b * @return */ public static Short4 mul(Short4 a, Short4 b) { Short4 result = new Short4(); result.x = (short)(a.x * b.x); result.y = (short)(a.y * b.y); result.z = (short)(a.z * b.z); result.w = (short)(a.w * b.w); return result; } /** @hide * Vector multiplication * * @param value */ public void mul(short value) { x *= value; y *= value; z *= value; w *= value; } /** @hide * Vector multiplication * * @param a * @param b * @return */ public static Short4 mul(Short4 a, short b) { Short4 result = new Short4(); result.x = (short)(a.x * b); result.y = (short)(a.y * b); result.z = (short)(a.z * b); result.w = (short)(a.w * b); return result; } /** @hide * Vector division * * @param a */ public void div(Short4 a) { this.x /= a.x; this.y /= a.y; this.z /= a.z; this.w /= a.w; } /** @hide * Vector division * * @param a * @param b * @return */ public static Short4 div(Short4 a, Short4 b) { Short4 result = new Short4(); result.x = (short)(a.x / b.x); result.y = (short)(a.y / b.y); result.z = (short)(a.z / b.z); result.w = (short)(a.w / b.w); return result; } /** @hide * Vector division * * @param value */ public void div(short value) { x /= value; y /= value; z /= value; w /= value; } /** @hide * Vector division * * @param a * @param b * @return */ public static Short4 div(Short4 a, short b) { Short4 result = new Short4(); result.x = (short)(a.x / b); result.y = (short)(a.y / b); result.z = (short)(a.z / b); result.w = (short)(a.w / b); return result; } /** @hide * Vector Modulo * * @param a */ public void mod(Short4 a) { this.x %= a.x; this.y %= a.y; this.z %= a.z; this.w %= a.w; } /** @hide * Vector Modulo * * @param a * @param b * @return */ public static Short4 mod(Short4 a, Short4 b) { Short4 result = new Short4(); result.x = (short)(a.x % b.x); result.y = (short)(a.y % b.y); result.z = (short)(a.z % b.z); result.w = (short)(a.w % b.w); return result; } /** @hide * Vector Modulo * * @param value */ public void mod(short value) { x %= value; y %= value; z %= value; w %= value; } /** @hide * Vector Modulo * * @param a * @param b * @return */ public static Short4 mod(Short4 a, short b) { Short4 result = new Short4(); result.x = (short)(a.x % b); result.y = (short)(a.y % b); result.z = (short)(a.z % b); result.w = (short)(a.w % b); return result; } /** @hide * get vector length * * @return */ public short length() { return 4; } /** @hide * set vector negate */ public void negate() { this.x = (short)(-x); this.y = (short)(-y); this.z = (short)(-z); this.w = (short)(-w); } /** @hide * Vector dot Product * * @param a * @return */ public short dotProduct(Short4 a) { return (short)((x * a.x) + (y * a.y) + (z * a.z) + (w * a.w)); } /** @hide * Vector dot Product * * @param a * @param b * @return */ public static short dotProduct(Short4 a, Short4 b) { return (short)((b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w)); } /** @hide * Vector add Multiple * * @param a * @param factor */ public void addMultiple(Short4 a, short factor) { x += a.x * factor; y += a.y * factor; z += a.z * factor; w += a.w * factor; } /** @hide * set vector value by Short4 * * @param a */ public void set(Short4 a) { this.x = a.x; this.y = a.y; this.z = a.z; this.w = a.w; } /** @hide * set the vector field value by Short * * @param a * @param b * @param c * @param d */ public void setValues(short a, short b, short c, short d) { this.x = a; this.y = b; this.z = c; this.w = d; } /** @hide * return the element sum of vector * * @return */ public short elementSum() { return (short)(x + y + z + w); } /** @hide * get the vector field value by index * * @param i * @return */ public short get(int i) { switch (i) { case 0: return (short)(x); case 1: return (short)(y); case 2: return (short)(z); case 3: return (short)(w); default: throw new IndexOutOfBoundsException("Index: i"); } } /** @hide * set the vector field value by index * * @param i * @param value */ public void setAt(int i, short value) { switch (i) { case 0: x = value; return; case 1: y = value; return; case 2: z = value; return; case 3: w = value; return; default: throw new IndexOutOfBoundsException("Index: i"); } } /** @hide * add the vector field value by index * * @param i * @param value */ public void addAt(int i, short value) { switch (i) { case 0: x += value; return; case 1: y += value; return; case 2: z += value; return; case 3: w += value; return; default: throw new IndexOutOfBoundsException("Index: i"); } } /** @hide * copy the vector to short array * * @param data * @param offset */ public void copyTo(short[] data, int offset) { data[offset] = (short)(x); data[offset + 1] = (short)(y); data[offset + 2] = (short)(z); data[offset + 3] = (short)(w); } }