/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.Shader; import android.os.Bundle; import android.view.View; @SuppressWarnings("UnusedDeclaration") public class GradientStopsActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new GradientView(this)); } private class GradientView extends View { public GradientView(Context context) { super(context); } @Override protected void onDraw(Canvas canvas) { int[] colors = new int[] { 0xffff0000, 0xff0000ff }; float[] positions = new float[] { 0.3f, 0.6f }; LinearGradient gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, positions, Shader.TileMode.CLAMP); Paint paint = new Paint(); paint.setShader(gradient); canvas.drawRect(0.0f, 0.0f, 256.0f, 50.0f, paint); colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 }; positions = new float[] { 0.3f, 0.6f, 1.0f }; gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, positions, Shader.TileMode.CLAMP); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 256.0f, 50.0f, paint); colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 }; positions = new float[] { 0.0f, 0.3f, 0.6f }; gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, positions, Shader.TileMode.CLAMP); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 256.0f, 50.0f, paint); colors = new int[] { 0xff000000, 0xffffffff }; gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, null, Shader.TileMode.CLAMP); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 256.0f, 50.0f, paint); gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, null, Shader.TileMode.REPEAT); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 768.0f, 50.0f, paint); gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, null, Shader.TileMode.MIRROR); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 768.0f, 50.0f, paint); gradient = new LinearGradient(0.0f, 0.0f, 256.0f, 0.0f, colors, null, Shader.TileMode.CLAMP); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 768.0f, 50.0f, paint); gradient = new LinearGradient(0.0f, 0.0f, 768.0f, 0.0f, colors, null, Shader.TileMode.CLAMP); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 768.0f, 50.0f, paint); gradient = new LinearGradient(0.0f, 0.0f, 512.0f, 0.0f, colors, null, Shader.TileMode.CLAMP); paint.setShader(gradient); canvas.translate(0.0f, 75.0f); canvas.drawRect(0.0f, 0.0f, 512.0f, 50.0f, paint); } } }