/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package android.support.v17.leanback.graphics; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.support.v17.leanback.R; import android.view.View; /** * Helper class for assigning a dim color to Paint. It holds the alpha value for * the current active level. */ public final class ColorOverlayDimmer { private final float mActiveLevel; private final float mDimmedLevel; private final Paint mPaint; private int mAlpha; private float mAlphaFloat; /** * Creates a default ColorOverlayDimmer. */ public static ColorOverlayDimmer createDefault(Context context) { TypedArray a = context.obtainStyledAttributes(R.styleable.LeanbackTheme); int dimColor = a.getColor(R.styleable.LeanbackTheme_overlayDimMaskColor, context.getResources().getColor(R.color.lb_view_dim_mask_color)); float activeLevel = a.getFraction(R.styleable.LeanbackTheme_overlayDimActiveLevel, 1, 1, context.getResources().getFraction(R.fraction.lb_view_active_level, 1, 0)); float dimmedLevel = a.getFraction(R.styleable.LeanbackTheme_overlayDimDimmedLevel, 1, 1, context.getResources().getFraction(R.fraction.lb_view_dimmed_level, 1, 1)); a.recycle(); return new ColorOverlayDimmer(dimColor, activeLevel, dimmedLevel); } /** * Creates a ColorOverlayDimmer for the given color and levels. * * @param dimColor The color for fully dimmed. Only the RGB values are * used; the alpha channel is ignored. * @param activeLevel The level of dimming when the View is in its active * state. Must be a float value between 0.0 and 1.0. * @param dimmedLevel The level of dimming when the View is in its dimmed * state. Must be a float value between 0.0 and 1.0. */ public static ColorOverlayDimmer createColorOverlayDimmer(int dimColor, float activeLevel, float dimmedLevel) { return new ColorOverlayDimmer(dimColor, activeLevel, dimmedLevel); } private ColorOverlayDimmer(int dimColor, float activeLevel, float dimmedLevel) { if (activeLevel > 1.0f) activeLevel = 1.0f; if (activeLevel < 0.0f) activeLevel = 0.0f; if (dimmedLevel > 1.0f) dimmedLevel = 1.0f; if (dimmedLevel < 0.0f) dimmedLevel = 0.0f; mPaint = new Paint(); dimColor = Color.rgb(Color.red(dimColor), Color.green(dimColor), Color.blue(dimColor)); mPaint.setColor(dimColor); mActiveLevel = activeLevel; mDimmedLevel = dimmedLevel; setActiveLevel(1); } /** * Sets the active level of the dimmer. Updates the alpha value based on the * level. * * @param level A float between 0 (fully dim) and 1 (fully active). */ public void setActiveLevel(float level) { mAlphaFloat = (mDimmedLevel + level * (mActiveLevel - mDimmedLevel)); mAlpha = (int) (255 * mAlphaFloat); mPaint.setAlpha(mAlpha); } /** * Returns whether the dimmer needs to draw. */ public boolean needsDraw() { return mAlpha != 0; } /** * Returns the alpha value for the dimmer. */ public int getAlpha() { return mAlpha; } /** * Returns the float value between 0 and 1 corresponding to alpha between * 0 and 255. */ public float getAlphaFloat() { return mAlphaFloat; } /** * Returns the Paint object set to the current alpha value. */ public Paint getPaint() { return mPaint; } /** * Change the RGB of the color according to current dim level. Maintains the * alpha value of the color. * * @param color The color to apply the dim level to. * @return A color with the RGB values adjusted by the alpha of the current * dim level. */ public int applyToColor(int color) { float f = 1 - mAlphaFloat; return Color.argb(Color.alpha(color), (int)(Color.red(color) * f), (int)(Color.green(color) * f), (int)(Color.blue(color) * f)); } /** * Draw a dim color overlay on top of a child View inside the canvas of * the parent View. * * @param c Canvas of the parent View. * @param v A child of the parent View. * @param includePadding Set to true to draw overlay on padding area of the * View. */ public void drawColorOverlay(Canvas c, View v, boolean includePadding) { c.save(); float dx = v.getLeft() + v.getTranslationX(); float dy = v.getTop() + v.getTranslationY(); c.translate(dx, dy); c.concat(v.getMatrix()); c.translate(-dx, -dy); if (includePadding) { c.drawRect(v.getLeft(), v.getTop(), v.getRight(), v.getBottom(), mPaint); } else { c.drawRect(v.getLeft() + v.getPaddingLeft(), v.getTop() + v.getPaddingTop(), v.getRight() - v.getPaddingRight(), v.getBottom() - v.getPaddingBottom(), mPaint); } c.restore(); } }