Searched defs:BlendEnable (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
H A Dd3d11_screen.h392 bool convert_blend_state(T& to, const U& from, unsigned BlendEnable, unsigned RenderTargetWriteMask) argument
394 if(unlikely(BlendEnable &&
405 to.blend_enable = BlendEnable;
407 if(BlendEnable)
448 blend_state_desc->RenderTarget[i].BlendEnable,
481 blend_state_desc->BlendEnable[i],

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