Searched defs:GL_APIENTRYP (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 15 #ifndef GL_APIENTRYP 16 # define GL_APIENTRYP GL_APIENTRY* macro 567 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); 576 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 585 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); 621 typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); 622 typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); 623 typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); 624 typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); 625 typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPRO [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 41 #ifndef GL_APIENTRYP 42 #define GL_APIENTRYP GL_APIENTRY* macro 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 392 typedef void (GL_APIENTRYP PFNGLBLENDCOLORPRO [all...] |
H A D | gl2ext.h | 39 #ifndef GL_APIENTRYP 40 #define GL_APIENTRYP GL_APIENTRY* macro 72 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 134 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 135 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 136 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 137 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 138 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 139 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPRO [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 41 #ifndef GL_APIENTRYP 42 #define GL_APIENTRYP GL_APIENTRY* macro 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 392 typedef void (GL_APIENTRYP PFNGLBLENDCOLORPRO [all...] |
H A D | gl31.h | 41 #ifndef GL_APIENTRYP 42 #define GL_APIENTRYP GL_APIENTRY* macro 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 392 typedef void (GL_APIENTRYP PFNGLBLENDCOLORPRO [all...] |
H A D | gl32.h | 41 #ifndef GL_APIENTRYP 42 #define GL_APIENTRYP GL_APIENTRY* macro 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 392 typedef void (GL_APIENTRYP PFNGLBLENDCOLORPRO [all...] |
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