Searched defs:RenderNode (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp17 #include "RenderNode.h"
44 void RenderNode::debugDumpLayers(const char* prefix) {
61 RenderNode::RenderNode() function in class:android::uirenderer::RenderNode
70 RenderNode::~RenderNode() {
84 void RenderNode::setStagingDisplayList(DisplayList* displayList, TreeObserver* observer) {
88 // If mParentCount == 0 we are the sole reference to this RenderNode,
100 void RenderNode::output(uint32_t level, const char* label) {
124 ALOGD("%*s/RenderNode(
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H A DRenderNode.h74 class RenderNode;
85 * Note that DisplayList is swapped out from beneath an individual RenderNode when a view's
86 * recorded stream of canvas operations is refreshed. The RenderNode (and its properties) stay
89 class RenderNode : public VirtualLightRefBase { class in namespace:android::uirenderer
110 ANDROID_API RenderNode();
111 ANDROID_API virtual ~RenderNode();
133 void copyTo(proto::RenderNode* node);
238 // Called when the RenderNode's position changes
239 virtual void onPositionUpdated(RenderNode& node, const TreeInfo& info) = 0;
240 // Called when the RenderNode n
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/frameworks/base/core/java/android/view/
H A DRenderNode.java129 public class RenderNode { class
136 private RenderNode(String name, View owningView) { method in class:RenderNode
145 * @see RenderNode#adopt(long)
147 private RenderNode(long nativePtr) { method in class:RenderNode
153 * Creates a new RenderNode that can be used to record batches of
156 * @param name The name of the RenderNode, used for debugging purpose. May be null.
158 * @return A new RenderNode.
160 public static RenderNode create(String name, @Nullable View owningView) {
161 return new RenderNode(name, owningView);
170 public static RenderNode adop
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