Searched defs:RenderProxy (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.h62 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
63 * thread. It is important to note that RenderProxy may be deleted while it has
65 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
66 * references RenderProxy fields. This is safe as RenderProxy cannot
69 class ANDROID_API RenderProxy { class in namespace:android::uirenderer::renderthread
71 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
72 ANDROID_API virtual ~RenderProxy();
H A DRenderProxy.cpp17 #include "RenderProxy.h"
62 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) function in class:android::uirenderer::renderthread::RenderProxy
74 RenderProxy::~RenderProxy() {
83 void RenderProxy::destroyContext() {
100 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
118 bool RenderProxy::loadSystemProperties() {
129 void RenderProxy::setName(const char* name) {
141 void RenderProxy
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