Searched defs:UpdateState (Results 1 - 10 of 10) sorted by relevance
/external/libweave/src/ |
H A D | access_api_handler.cc | 119 UpdateState(); 212 UpdateState(); 220 void AccessApiHandler::UpdateState() { function in class:weave::AccessApiHandler
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/external/llvm/lib/Analysis/ |
H A D | SparsePropagation.cpp | 77 /// UpdateState - When the state for some instruction is potentially updated, 79 void SparseSolver::UpdateState(Instruction &Inst, LatticeVal V) { function in class:SparseSolver 237 UpdateState(PN, IV); 251 UpdateState(PN, Overdefined); 273 UpdateState(PN, PNIV); 287 UpdateState(I, IV);
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/external/libweave/src/privet/ |
H A D | wifi_bootstrap_manager.cc | 79 UpdateState(State::kBootstrapping); 106 UpdateState(State::kConnecting); 127 UpdateState(State::kMonitoring); 147 void WifiBootstrapManager::UpdateState(State new_state) { function in class:weave::privet::WifiBootstrapManager
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/external/webrtc/webrtc/modules/audio_coding/neteq/ |
H A D | neteq_external_decoder_unittest.cc | 258 virtual void UpdateState(NetEqOutputType output_type) { function in class:webrtc::LargeTimestampJumpTest 296 UpdateState(output_type); 378 void UpdateState(NetEqOutputType output_type) override {
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/external/webrtc/talk/app/webrtc/ |
H A D | datachannel.cc | 243 UpdateState(); 287 UpdateState(); 331 UpdateState(); 416 UpdateState(); 426 UpdateState(); 429 void DataChannel::UpdateState() { function in class:webrtc::DataChannel 430 // UpdateState determines what to do from a few state variables. Include 433 // UpdateState().
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/external/mesa3d/src/mesa/main/ |
H A D | dd.h | 93 void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state ); member in struct:dd_function_table
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/external/webrtc/webrtc/p2p/base/ |
H A D | p2ptransportchannel.cc | 971 // when we call UpdateState. 973 connections_[i]->UpdateState(now); 1043 UpdateState(); 1103 // Warning: UpdateState should eventually be called whenever a connection 1109 void P2PTransportChannel::UpdateState() { function in class:cricket::P2PTransportChannel 1384 UpdateState();
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H A D | port.cc | 1029 void Connection::UpdateState(uint32_t now) { function in class:cricket::Connection 1035 LOG_J(LS_VERBOSE, this) << "UpdateState()"
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/external/v8/src/ic/ |
H A D | ic.cc | 320 void IC::UpdateState(Handle<Object> receiver, Handle<Object> name) { function in class:v8::internal::IC 2254 ic.UpdateState(receiver, key); 2261 ic.UpdateState(receiver, key); 2282 ic.UpdateState(receiver, key); 2301 ic.UpdateState(receiver, key); 2324 ic.UpdateState(receiver, key); 2332 ic.UpdateState(receiver, key); 2375 ic.UpdateState(receiver, key); 2383 ic.UpdateState(receiver, key); 2406 ic.UpdateState(receive [all...] |
/external/v8/src/debug/ |
H A D | debug.cc | 1975 UpdateState(); 1981 UpdateState(); 1991 void Debug::UpdateState() { function in class:v8::internal::Debug 2128 debug_->UpdateState(); 2157 debug_->UpdateState();
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