Searched defs:UpdateState (Results 1 - 10 of 10) sorted by relevance

/external/libweave/src/
H A Daccess_api_handler.cc119 UpdateState();
212 UpdateState();
220 void AccessApiHandler::UpdateState() { function in class:weave::AccessApiHandler
/external/llvm/lib/Analysis/
H A DSparsePropagation.cpp77 /// UpdateState - When the state for some instruction is potentially updated,
79 void SparseSolver::UpdateState(Instruction &Inst, LatticeVal V) { function in class:SparseSolver
237 UpdateState(PN, IV);
251 UpdateState(PN, Overdefined);
273 UpdateState(PN, PNIV);
287 UpdateState(I, IV);
/external/libweave/src/privet/
H A Dwifi_bootstrap_manager.cc79 UpdateState(State::kBootstrapping);
106 UpdateState(State::kConnecting);
127 UpdateState(State::kMonitoring);
147 void WifiBootstrapManager::UpdateState(State new_state) { function in class:weave::privet::WifiBootstrapManager
/external/webrtc/webrtc/modules/audio_coding/neteq/
H A Dneteq_external_decoder_unittest.cc258 virtual void UpdateState(NetEqOutputType output_type) { function in class:webrtc::LargeTimestampJumpTest
296 UpdateState(output_type);
378 void UpdateState(NetEqOutputType output_type) override {
/external/webrtc/talk/app/webrtc/
H A Ddatachannel.cc243 UpdateState();
287 UpdateState();
331 UpdateState();
416 UpdateState();
426 UpdateState();
429 void DataChannel::UpdateState() { function in class:webrtc::DataChannel
430 // UpdateState determines what to do from a few state variables. Include
433 // UpdateState().
/external/mesa3d/src/mesa/main/
H A Ddd.h93 void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state ); member in struct:dd_function_table
/external/webrtc/webrtc/p2p/base/
H A Dp2ptransportchannel.cc971 // when we call UpdateState.
973 connections_[i]->UpdateState(now);
1043 UpdateState();
1103 // Warning: UpdateState should eventually be called whenever a connection
1109 void P2PTransportChannel::UpdateState() { function in class:cricket::P2PTransportChannel
1384 UpdateState();
H A Dport.cc1029 void Connection::UpdateState(uint32_t now) { function in class:cricket::Connection
1035 LOG_J(LS_VERBOSE, this) << "UpdateState()"
/external/v8/src/ic/
H A Dic.cc320 void IC::UpdateState(Handle<Object> receiver, Handle<Object> name) { function in class:v8::internal::IC
2254 ic.UpdateState(receiver, key);
2261 ic.UpdateState(receiver, key);
2282 ic.UpdateState(receiver, key);
2301 ic.UpdateState(receiver, key);
2324 ic.UpdateState(receiver, key);
2332 ic.UpdateState(receiver, key);
2375 ic.UpdateState(receiver, key);
2383 ic.UpdateState(receiver, key);
2406 ic.UpdateState(receive
[all...]
/external/v8/src/debug/
H A Ddebug.cc1975 UpdateState();
1981 UpdateState();
1991 void Debug::UpdateState() { function in class:v8::internal::Debug
2128 debug_->UpdateState();
2157 debug_->UpdateState();

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