Searched defs:blendColor (Results 1 - 8 of 8) sorted by relevance

/external/skia/gm/
H A Dpathopsinverse.cpp25 SkColor blendColor = blend(oneColor, twoColor); variable
29 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor);
/external/deqp/modules/glshared/
H A DglsInteractionTestUtil.hpp96 tcu::Vec4 blendColor; member in struct:deqp::gls::InteractionTestUtil::RenderState
/external/skia/src/gpu/effects/
H A DGrXfermodeFragmentProcessor.cpp185 GrColor blendColor; variable
191 &blendColor, &blendFlags);
196 &blendColor, &blendFlags);
209 inout->setToOther(blendFlags, blendColor, readsInput);
/external/deqp/modules/gles2/functional/
H A Des2fBlendTests.cpp76 Vec4 blendColor; member in struct:deqp::gles2::Functional::BlendParams
91 , blendColor (blendColor_)
227 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage;
233 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor
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/external/deqp/modules/gles3/functional/
H A Des3fBlendTests.cpp88 Vec4 blendColor; member in struct:deqp::gles3::Functional::BlendParams
103 , blendColor (blendColor_)
275 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage;
281 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor
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/external/deqp/framework/referencerenderer/
H A DrrFragmentOperations.cpp305 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& blendRGBState) argument
336 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0,1,2)) break; \
337 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0,1,2)) break; \
338 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) break; \
339 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \
356 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blendAState) argument
387 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \
388 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \
389 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \
390 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor
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H A DrrRenderState.hpp245 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member in struct:rr::FragmentOperationState
277 , blendColor (0.0f)
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp575 void GLContext::blendColor (float red, float green, float blue, float alpha) function in class:sglr::GLContext

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