/external/skia/gm/ |
H A D | pathopsinverse.cpp | 25 SkColor blendColor = blend(oneColor, twoColor); variable 29 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor);
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/external/deqp/modules/glshared/ |
H A D | glsInteractionTestUtil.hpp | 96 tcu::Vec4 blendColor; member in struct:deqp::gls::InteractionTestUtil::RenderState
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/external/skia/src/gpu/effects/ |
H A D | GrXfermodeFragmentProcessor.cpp | 185 GrColor blendColor; variable 191 &blendColor, &blendFlags); 196 &blendColor, &blendFlags); 209 inout->setToOther(blendFlags, blendColor, readsInput);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBlendTests.cpp | 76 Vec4 blendColor; member in struct:deqp::gles2::Functional::BlendParams 91 , blendColor (blendColor_) 227 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; 233 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fBlendTests.cpp | 88 Vec4 blendColor; member in struct:deqp::gles3::Functional::BlendParams 103 , blendColor (blendColor_) 275 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; 281 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor [all...] |
/external/deqp/framework/referencerenderer/ |
H A D | rrFragmentOperations.cpp | 305 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& blendRGBState) argument 336 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0,1,2)) break; \ 337 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0,1,2)) break; \ 338 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) break; \ 339 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \ 356 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blendAState) argument 387 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ 388 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ 389 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ 390 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor [all...] |
H A D | rrRenderState.hpp | 245 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member in struct:rr::FragmentOperationState 277 , blendColor (0.0f)
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 575 void GLContext::blendColor (float red, float green, float blue, float alpha) function in class:sglr::GLContext
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