Searched defs:checkFramebufferStatus (Results 1 - 5 of 5) sorted by relevance

/external/autotest/client/deps/webgl_mpd/src/debug/
H A Dwebgl-debug.js122 'checkFramebufferStatus': {1: { 0:true }},
745 wrappedContext_.checkFramebufferStatus = function(f) {
753 }(wrappedContext_.checkFramebufferStatus);
/external/deqp/modules/gles3/functional/
H A Des3fFboTestCase.cpp137 void FboTestCase::checkFramebufferStatus (deUint32 target) function in class:deqp::gles3::Functional::FboTestCase
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.cpp141 void FboTestCase::checkFramebufferStatus (deUint32 target) function in class:deqp::gles31::Functional::FboTestCase
H A Des31fStencilTexturingTests.cpp504 static void checkFramebufferStatus (const glw::Functions& gl) function in namespace:deqp::gles31::Functional::__anon4538
506 const deUint32 status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
551 checkFramebufferStatus(gl);
613 checkFramebufferStatus(gl);
704 checkFramebufferStatus(gl);
776 checkFramebufferStatus(gl);
781 checkFramebufferStatus(gl);
834 checkFramebufferStatus(gl);
857 checkFramebufferStatus(gl);
916 checkFramebufferStatus(g
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/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp158 deUint32 GLContext::checkFramebufferStatus(deUint32 target) function in class:sglr::GLContext

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