/frameworks/base/tools/aapt/ |
H A D | Command.cpp | 331 int depth = 0; local 336 depth--; 337 if (depth < 0) { 345 depth++; 421 int depth = 0; local 425 depth--; 433 if (depth == 0 && tag == serviceTagName) { 438 depth++; 446 if (depth == 1) { 450 } else if (depth 840 int depth = 0; local 932 int depth = 0; local [all...] |
H A D | Resource.cpp | 1984 int depth = 1; local 1988 depth++; 2006 depth--; 2007 if (depth == 0) { 2844 int depth = 0; local 2876 if (/* name == "Application" && */ depth == 2) { 2879 depth--; 2885 depth++; 2887 // printf("Depth %d tag %s\n", depth, tag.string()); 2889 if (depth [all...] |
/frameworks/native/opengl/libagl/ |
H A D | context.h | 451 uint8_t depth; member in struct:android::gl::matrix_stack_t 456 void init(int depth); 468 matrixf_t& top() { return stack[depth]; } 469 const matrixf_t& top() const { return stack[depth]; } 470 uint32_t top_ops() const { return ops[depth]; } 472 return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE));
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/frameworks/av/media/libstagefright/ |
H A D | MPEG4Extractor.cpp | 772 static bool underQTMetaPath(const Vector<uint32_t> &path, int32_t depth) { argument 776 && (depth == 2 777 || (depth == 3 802 status_t MPEG4Extractor::parseChunk(off64_t *offset, int depth) { argument 803 ALOGV("entering parseChunk %lld/%d", (long long)*offset, depth); 829 if (depth == 0) { 852 ALOGV("chunk: %s @ %lld, %d", chunk, (long long)*offset, depth); 856 const char *indent = &kWhitespace[sizeof(kWhitespace) - 1 - 2 * depth]; 887 status_t err = parseChunk(offset, depth + 1); 966 status_t err = parseChunk(offset, depth 2817 parse3GPPMetaData(off64_t offset, size_t size, int depth) argument [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES32.java | 773 // C function void glTexStorage3DMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) 781 int depth, 775 glTexStorage3DMultisample( int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations ) argument
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H A D | GLLogWrapper.java | 1255 public void glClearDepthf(float depth) { argument 1257 arg("depth", depth); 1260 mgl.glClearDepthf(depth); 1264 public void glClearDepthx(int depth) { argument 1266 arg("depth", depth); 1269 mgl.glClearDepthx(depth);
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H A D | GLES30.java | 366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 374 int depth, 381 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 389 int depth, 396 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) 406 int depth, 412 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset ) 422 int depth, 442 // C function void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) 450 int depth, 368 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels ) argument 383 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int offset ) argument 398 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels ) argument 414 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int offset ) argument 444 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data ) argument 458 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset ) argument 472 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data ) argument 488 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset ) argument 1239 glClearBufferfi( int buffer, int drawbuffer, float depth, int stencil ) argument [all...] |
/frameworks/support/v8/renderscript/jni/ |
H A D | android_renderscript_RenderScript.cpp | 1262 jint width, jint height, jint depth, 1275 width, height, depth, 1259 nAllocationData3D_alloc(JNIEnv *_env, jobject _this, jlong con, jlong dstAlloc, jint dstXoff, jint dstYoff, jint dstZoff, jint dstMip, jint width, jint height, jint depth, jlong srcAlloc, jint srcXoff, jint srcYoff, jint srcZoff, jint srcMip) argument
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/frameworks/base/core/java/android/view/ |
H A D | ViewGroup.java | 5984 protected void debug(int depth) { argument 5985 super.debug(depth); 5989 output = debugIndent(depth); 5994 output = debugIndent(depth); 6001 child.debug(depth + 1); 6005 output = debugIndent(depth);
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H A D | View.java | 7637 * <p>This function's traversal down the hierarchy is depth-first. The same content 7640 * the hierarchy since this is a depth-first traversal). The first view 11877 * <p>The distance is expressed in "depth pixels." The default distance depends 11892 * @param distance The distance in "depth pixels", if negative the opposite 12714 * @return The base depth position of the view, in pixels. 12804 * The depth location of this view relative to its {@link #getElevation() elevation}. 12806 * @return The depth of this view relative to its elevation. 12814 * Sets the depth location of this view relative to its {@link #getElevation() elevation}. 19517 * indentation defined by the <code>depth</code>. 19519 * @param depth th 19523 debug(int depth) argument 19590 debugIndent(int depth) argument [all...] |
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 702 /* void glClearDepthf ( GLclampf depth ) */ 705 (JNIEnv *_env, jobject _this, jfloat depth) { 707 (GLclampf)depth 704 android_glClearDepthf__F(JNIEnv *_env, jobject _this, jfloat depth) argument
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H A D | android_opengl_GLES30.cpp | 495 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ 498 (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels_buf) { 517 (GLsizei)depth, 528 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) */ 531 (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jint offset) { 538 (GLsizei)depth, 546 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) */ 549 (JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint type, jobject pixels_buf) { 568 (GLsizei)depth, 578 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenu 497 android_glTexImage3D__IIIIIIIIILjava_nio_Buffer_2(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject pixels_buf) argument 530 android_glTexImage3D__IIIIIIIIII(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jint offset) argument 548 android_glTexSubImage3D__IIIIIIIIIILjava_nio_Buffer_2(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint type, jobject pixels_buf) argument 580 android_glTexSubImage3D__IIIIIIIIIII(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint type, jint offset) argument 616 android_glCompressedTexImage3D__IIIIIIIILjava_nio_Buffer_2(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint imageSize, jobject data_buf) argument 646 android_glCompressedTexImage3D__IIIIIIIII(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint imageSize, jint offset) argument 663 android_glCompressedTexSubImage3D__IIIIIIIIIILjava_nio_Buffer_2(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint imageSize, jobject data_buf) argument 695 android_glCompressedTexSubImage3D__IIIIIIIIIII(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint imageSize, jint offset) argument 3197 android_glClearBufferfi__IIFI(JNIEnv *_env, jobject _this, jint buffer, jint drawbuffer, jfloat depth, jint stencil) argument 5090 android_glTexStorage3D__IIIIII(JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height, jint depth) argument [all...] |
H A D | com_google_android_gles_jni_GLImpl.cpp | 347 /* void glClearDepthf ( GLclampf depth ) */ 350 (JNIEnv *_env, jobject _this, jfloat depth) { 352 (GLclampf)depth 356 /* void glClearDepthx ( GLclampx depth ) */ 359 (JNIEnv *_env, jobject _this, jint depth) { 361 (GLclampx)depth 349 android_glClearDepthf__F(JNIEnv *_env, jobject _this, jfloat depth) argument 358 android_glClearDepthx__I(JNIEnv *_env, jobject _this, jint depth) argument
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/frameworks/base/rs/java/android/renderscript/ |
H A D | RenderScript.java | 588 int width, int height, int depth, 593 int width, int height, int depth, 599 dstMip, width, height, depth, 604 int w, int h, int depth, Object d, int sizeBytes, int dt, 607 int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, 610 rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, 647 int w, int h, int depth, Object d, int sizeBytes, int dt, 650 int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, 653 rsnAllocationRead3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID, mSize, usePadding); 585 rsnAllocationData3D(long con, long dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, long srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) argument 591 nAllocationData3D(long dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, long srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) argument 603 rsnAllocationData3D(long con, long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, int dt, int mSize, boolean usePadding) argument 606 nAllocationData3D(long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, int mSize, boolean usePadding) argument 646 rsnAllocationRead3D(long con, long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, int dt, int mSize, boolean usePadding) argument 649 nAllocationRead3D(long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, int mSize, boolean usePadding) argument
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/frameworks/base/rs/jni/ |
H A D | android_renderscript_RenderScript.cpp | 1492 jint width, jint height, jint depth, 1507 width, height, depth, 1489 nAllocationData3D_alloc(JNIEnv *_env, jobject _this, jlong con, jlong dstAlloc, jint dstXoff, jint dstYoff, jint dstZoff, jint dstMip, jint width, jint height, jint depth, jlong srcAlloc, jint srcXoff, jint srcYoff, jint srcZoff, jint srcMip) argument
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
H A D | RenderScript.java | 521 int width, int height, int depth, 526 int width, int height, int depth, 532 dstMip, width, height, depth, 538 int w, int h, int depth, Object d, int sizeBytes, int dt, 541 int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, 544 rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, 584 int w, int h, int depth, Object d, int sizeBytes, int dt, 587 int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, 590 rsnAllocationRead3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID, mSize, usePadding); 518 rsnAllocationData3D(long con, long dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, long srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) argument 524 nAllocationData3D(long dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, long srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) argument 537 rsnAllocationData3D(long con, long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, int dt, int mSize, boolean usePadding) argument 540 nAllocationData3D(long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt, int mSize, boolean usePadding) argument
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/frameworks/base/core/java/android/widget/ |
H A D | TextView.java | 7751 public void debug(int depth) { argument 7752 super.debug(depth); 7754 String output = debugIndent(depth);
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/frameworks/native/vulkan/include/vulkan/ |
H A D | vulkan.h | 1254 uint32_t depth; member in struct:VkExtent3D 2140 float depth; member in struct:VkClearDepthStencilValue
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/frameworks/opt/setupwizard/tools/docs/ |
H A D | doclava.jar | META-INF/ META-INF/MANIFEST.MF org/ org/ccil/ org/ccil/cowan/ org/ccil/cowan/tagsoup/ ... |
/frameworks/data-binding/prebuilds/1.0-rc0/ |
H A D | databinding-studio-bundle.jar | META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ... |