Searched defs:dz (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/core/jni/android/graphics/ |
H A D | Camera.cpp | 35 jfloat dx, jfloat dy, jfloat dz) { 38 v->translate(dx, dy, dz); 34 Camera_translate(JNIEnv* env, jobject obj, jfloat dx, jfloat dy, jfloat dz) argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Camera.java | 161 public native float dotWithNormal(float dx, float dy, float dz); argument
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/frameworks/base/libs/hwui/ |
H A D | CanvasState.cpp | 169 void CanvasState::translate(float dx, float dy, float dz) { argument 170 mSnapshot->transform->translate(dx, dy, dz);
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H A D | Matrix.cpp | 433 float dz = x * data[kPerspective0] + y * data[kPerspective1] + data[kPerspective2]; local 434 if (dz) dz = 1.0f / dz; 436 x = dx * dz; 437 y = dy * dz;
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H A D | OpenGLRenderer.cpp | 2040 void OpenGLRenderer::translate(float dx, float dy, float dz) { argument 2041 mState.translate(dx, dy, dz);
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 394 float dz = z1 - z0; local 397 *pSphere++ = z0 + dz * 0.5f; 398 *pSphere++ = distance(dx, dy, dz) * 0.5f;
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