Searched defs:fBaseFrequency (Results 1 - 2 of 2) sorted by relevance

/external/skia/experimental/SkPerlinNoiseShader2/
H A DSkPerlinNoiseShader2.cpp121 fBaseFrequency.set(SkScalarInvert(vec[0].fX), SkScalarInvert(vec[0].fY));
164 SkVector fBaseFrequency; member in struct:SkPerlinNoiseShader2::PaintingData
267 if (fBaseFrequency.fX) {
269 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
271 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
273 if (fBaseFrequency.fX / lowFrequencx < highFrequencx / fBaseFrequency.fX) {
274 fBaseFrequency.fX = lowFrequencx;
276 fBaseFrequency.fX = highFrequencx;
279 if (fBaseFrequency
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/external/skia/src/effects/
H A DSkPerlinNoiseShader.cpp89 fBaseFrequency.set(SkScalarInvert(vec[0].fX), SkScalarInvert(vec[0].fY));
110 SkVector fBaseFrequency; member in struct:SkPerlinNoiseShader::PaintingData
211 if (fBaseFrequency.fX) {
213 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
215 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth;
217 if (fBaseFrequency.fX / lowFrequencx < highFrequencx / fBaseFrequency.fX) {
218 fBaseFrequency.fX = lowFrequencx;
220 fBaseFrequency.fX = highFrequencx;
223 if (fBaseFrequency
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