/frameworks/compile/mclinker/include/mcld/Support/ |
H A D | PathCache.h | 19 namespace fs { namespace in namespace:mcld::sys 22 mcld::sys::fs::Path, 29 } // namespace fs
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H A D | RealPath.h | 17 namespace fs { namespace in namespace:mcld::sys 42 } // namespace fs 52 struct less<mcld::sys::fs::RealPath> 53 : public binary_function<mcld::sys::fs::RealPath, 54 mcld::sys::fs::RealPath, 56 bool operator()(const mcld::sys::fs::RealPath& pX, 57 const mcld::sys::fs::RealPath& pY) const {
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H A D | Directory.h | 22 namespace fs { namespace in namespace:mcld::sys 32 friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache( 90 mcld::sys::fs::Path m_Path; 95 mcld::sys::fs::PathCache m_Cache; 110 friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache( 115 typedef mcld::sys::fs::PathCache DirCache; 151 } // namespace fs
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H A D | Path.h | 9 // This file declares the mcld::sys::fs::Path. It follows TR2/boost 27 namespace fs { namespace in namespace:mcld::sys 149 } // namespace fs 159 struct less<mcld::sys::fs::Path> 160 : public binary_function<mcld::sys::fs::Path, mcld::sys::fs::Path, bool> { 161 bool operator()(const mcld::sys::fs::Path& pX, 162 const mcld::sys::fs::Path& pY) const {
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H A D | FileSystem.h | 9 // This file declares the mcld::sys::fs:: namespace. It follows TR2/boost 26 namespace fs { namespace in namespace:mcld::sys 89 mcld::sys::fs::PathCache::entry_type* bring_one_into_cache(DirIterator& pIter); 108 } // namespace fs
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/frameworks/compile/mclinker/unittests/ |
H A D | DirIteratorTest.h | 16 namespace fs { namespace in namespace:mcld::sys 45 mcld::sys::fs::Directory* m_pDir;
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/frameworks/compile/mclinker/lib/Support/ |
H A D | RealPath.cpp | 14 namespace fs { namespace in namespace:mcld::sys 54 } // namespace fs
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H A D | Directory.cpp | 14 namespace fs { namespace in namespace:mcld::sys 57 : Directory(sys::fs::Path(pPath), st, symlink_st) { 236 } // namespace fs
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H A D | Path.cpp | 23 namespace fs { namespace in namespace:mcld::sys 200 mcld::sys::fs::Path result = pLHS; 205 } // namespace fs
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
H A D | Cube.java | 62 return "CUBE[" + fs(mVert, 0, 3) + "][" + fs(mVert, 18, 3) + "]";
65 private static String fs(float[] f, int off, int n) {
method in class:Cube
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/frameworks/av/media/libeffects/lvm/lib/Eq/src/ |
H A D | LVEQNB_Control.c | 134 /* Double precision if (fc <= fs/110) */ 135 /* Double precision if (fs/110 < fc < fs/85) & (Q>3) */ 146 LVM_UINT32 fs = (LVM_UINT32)LVEQNB_SampleRateTab[(LVM_UINT16)pParams->SampleRate]; /* Sample rate */ local 166 if ((fc << 15) <= (LOW_FREQ * fs)) 169 * fc <= fs/110 173 else if (((fc << 15) <= (HIGH_FREQ * fs)) && (QFactor > 300)) 176 * (fs/110 < fc < fs/85) & (Q>3) 185 if (fc > (fs >> [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | ProgramCache.cpp | 155 Formatter fs; local 157 fs << "#extension GL_OES_EGL_image_external : require"; 161 fs << "precision mediump float;"; 164 fs << "uniform samplerExternalOES sampler;" 167 fs << "uniform sampler2D sampler;" 170 fs << "uniform vec4 color;"; 173 fs << "uniform float alphaPlane;"; 176 fs << "uniform mat4 colorMatrix;"; 178 fs << "void main(void) {" << indent; 180 fs << "gl_FragColo 219 String8 fs = generateFragmentShader(needs); local [all...] |
/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 114 GLuint vs, fs; local 121 err = compileShader(GL_FRAGMENT_SHADER, fragmentShader, &fs); 128 err = linkShaderProgram(vs, fs, &program); 130 glDeleteShader(fs); 169 status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument 177 glAttachShader(program, fs);
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/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/ |
H A D | LVPSA_Control.c | 262 /* Double precision if (fc <= fs/110) */ 263 /* Double precision if (fs/110 < fc < fs/85) & (Q>3) */ 273 LVM_UINT32 fs = (LVM_UINT32)LVPSA_SampleRateTab[(LVM_UINT16)pParams->Fs]; /* Sample rate */ local 290 if ((LOW_FREQ * fs) >= (fc << 15)) 293 * fc <= fs/110 299 if (((LOW_FREQ * fs) < (fc << 15)) && ((fc << 15) < (HIGH_FREQ * fs)) && (QFactor > 300)) 302 * (fs/110 < fc < fs/8 [all...] |
/frameworks/av/media/libstagefright/codecs/avc/common/src/ |
H A D | dpb.cpp | 35 dpb->fs[num_fs] = NULL; 82 /* fs is an array pointers to AVCDecPicture */ 83 dpb->fs[num_fs] = (AVCFrameStore*) avcHandle->CBAVC_Malloc(userData, sizeof(AVCFrameStore), 101/*DEFAULT_ATTR*/); 84 if (dpb->fs[num_fs] == NULL) 90 dpb->fs[num_fs]->base_dpb = dpb->decoded_picture_buffer + dpb->used_size; 92 dpb->fs[num_fs]->IsReference = 0; 93 dpb->fs[num_fs]->IsLongTerm = 0; 94 dpb->fs[num_fs]->IsOutputted = 3; 95 dpb->fs[num_fs]->frame.RefIdx = refIdx++; /* this value will remain unchanged through out the encoding session */ 96 dpb->fs[num_f 694 AVCFrameStore *fs = dpb->fs[idx]; local [all...] |
/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 375 static bool linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument 383 glAttachShader(program, fs); 411 GLuint vs, fs; local 420 shaderDescs[i].fragmentShader, &fs); 426 result = linkShaderProgram(vs, fs, &mShaderPrograms[i]); 428 glDeleteShader(fs);
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/frameworks/av/services/audioflinger/ |
H A D | AudioResamplerDyn.cpp | 240 double fs = (fcr + tbw/2)/c.mL; local 243 testFir(buf, c.mL, c.mHalfNumCoefs, fp, fs, /*passSteps*/ 1000, /*stopSteps*/ 100000, 246 printf("stopband(%lf, %lf): %.8lf %.3lf\n", fs, 0.5, stopMax, stopRipple);
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H A D | AudioResamplerFirGen.h | 562 * is the designed polyphase bank value / L). Likewise for fs. 571 * @param fp is the passband normalized frequency, 0 < fp < fs < 0.5. 573 * @param fs is the stopband normalized frequency, 0 < fp < fs < 0.5. 597 double fp, double fs, int passSteps, int stopSteps, 606 testFir(coef, L, halfNumCoef, fs, 0.5, stopSteps, fmin, fmax); 596 testFir(const T* coef, int L, int halfNumCoef, double fp, double fs, int passSteps, int stopSteps, double &passMin, double &passMax, double &passRipple, double &stopMax, double &stopRipple) argument
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/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
H A D | tns.c | 95 Word32 fs, /*!< Sampling frequency in Hertz */ 103 shift = norm_l(fs); 104 lineNumber = (extract_l(fixmul((bandStartOffset[numOfBands] << 2),Div_32(freq << shift,fs << shift))) + 1) >> 1; 106 /* freq > fs/2 */ 94 FreqToBandWithRounding(Word32 freq, Word32 fs, Word16 numOfBands, const Word16 *bandStartOffset) argument
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/frameworks/av/media/libstagefright/codecs/avc/common/include/ |
H A D | avcint_common.h | 557 struct tagFrameStore *fs[MAX_FS]; /* list of frame stored, actual buffer */ member in struct:tagDecPicBuffer 558 int num_fs; /* size of fs */
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/frameworks/data-binding/prebuilds/1.0-rc0/ |
H A D | databinding-studio-bundle.jar | META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ... |