/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFormatTests.cpp | 86 bool testLayerFace (int layerNdx); 183 const int layerNdx = layerFaceNdx / 6; local 193 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
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H A D | es31fTextureSpecificationTests.cpp | 267 const int layerNdx = layerFaceNdx / 6; local 271 shader.setLayer(layerNdx);
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H A D | es31fGeometryShaderTests.cpp | 2703 bool verifyLayerContent (const tcu::Surface& layer, int layerNdx); 2878 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx) 2880 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx)); 2884 sampleTextureLayer(layer, layerNdx); 2894 const int layerNdx = m_iteration - 2; local 2895 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx)); 2899 sampleTextureLayer(layer, layerNdx); 2902 m_allLayersOk &= verifyLayerContent(layer, layerNdx); 3437 verifyLayerContent(const tcu::Surface& layer, int layerNdx) argument [all...] |
/external/deqp/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 79 bool verifyResultLayer (int layerNdx, const tcu::Surface& dst); 379 bool GridRenderCase::verifyResultLayer (int layerNdx, const tcu::Surface& image) argument 386 m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::TestLog::EndMessage;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 431 bool testLayer (int layerNdx); 505 bool Texture2DArrayFormatCase::testLayer (int layerNdx) argument 522 computeQuadTexCoord2DArray(texCoord, layerNdx, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 550 return compareImages(log, (string("Layer" + de::toString(layerNdx))).c_str(), (string("Layer " + de::toString(layerNdx))).c_str(), referenceFrame, renderedFrame, threshold);
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageLoadStoreTests.cpp | 199 for (int layerNdx = 0; layerNdx < numLayersOrSlices; ++layerNdx) 201 const std::string comparisonName = "Comparison" + de::toString(layerNdx); 203 (isCube(texture) ? "face " + de::toString(layerNdx % numCubeFaces) + ", cube " + de::toString(layerNdx / numCubeFaces) : 204 is3d ? "slice " + de::toString(layerNdx) : "layer " + de::toString(layerNdx)); 206 const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(texture, reference, layerNdx); 207 const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(texture, result, layerNdx); 751 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument 848 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument 1119 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument 1253 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument [all...] |
/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 2001 static void getCubeArrayLevelFaces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST]) argument 2004 const int layerDepth = layerNdx * 6; 2027 for (int layerNdx = layerRange.x(); layerNdx <= layerRange.y(); layerNdx++) 2040 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); 2070 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0); 2071 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1); 2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces); 2098 getCubeArrayLevelFaces(texture, 0, layerNdx, face [all...] |
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 1475 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right) argument 1479 dst[0] = left; dst[1] = (float)layerNdx; 1480 dst[2] = left; dst[3] = (float)layerNdx; 1481 dst[4] = right; dst[5] = (float)layerNdx; 1482 dst[6] = right; dst[7] = (float)layerNdx; 1495 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument 1499 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; 1500 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; 1501 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; 1502 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; [all...] |