Searched defs:layerNdx (Results 1 - 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp86 bool testLayerFace (int layerNdx);
183 const int layerNdx = layerFaceNdx / 6; local
193 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
H A Des31fTextureSpecificationTests.cpp267 const int layerNdx = layerFaceNdx / 6; local
271 shader.setLayer(layerNdx);
H A Des31fGeometryShaderTests.cpp2703 bool verifyLayerContent (const tcu::Surface& layer, int layerNdx);
2878 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx)
2880 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx));
2884 sampleTextureLayer(layer, layerNdx);
2894 const int layerNdx = m_iteration - 2; local
2895 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx));
2899 sampleTextureLayer(layer, layerNdx);
2902 m_allLayersOk &= verifyLayerContent(layer, layerNdx);
3437 verifyLayerContent(const tcu::Surface& layer, int layerNdx) argument
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/external/deqp/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp79 bool verifyResultLayer (int layerNdx, const tcu::Surface& dst);
379 bool GridRenderCase::verifyResultLayer (int layerNdx, const tcu::Surface& image) argument
386 m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::TestLog::EndMessage;
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp431 bool testLayer (int layerNdx);
505 bool Texture2DArrayFormatCase::testLayer (int layerNdx) argument
522 computeQuadTexCoord2DArray(texCoord, layerNdx, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
550 return compareImages(log, (string("Layer" + de::toString(layerNdx))).c_str(), (string("Layer " + de::toString(layerNdx))).c_str(), referenceFrame, renderedFrame, threshold);
/external/deqp/external/vulkancts/modules/vulkan/image/
H A DvktImageLoadStoreTests.cpp199 for (int layerNdx = 0; layerNdx < numLayersOrSlices; ++layerNdx)
201 const std::string comparisonName = "Comparison" + de::toString(layerNdx);
203 (isCube(texture) ? "face " + de::toString(layerNdx % numCubeFaces) + ", cube " + de::toString(layerNdx / numCubeFaces) :
204 is3d ? "slice " + de::toString(layerNdx) : "layer " + de::toString(layerNdx));
206 const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(texture, reference, layerNdx);
207 const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(texture, result, layerNdx);
751 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
848 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
1119 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
1253 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
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/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp2001 static void getCubeArrayLevelFaces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST]) argument
2004 const int layerDepth = layerNdx * 6;
2027 for (int layerNdx = layerRange.x(); layerNdx <= layerRange.y(); layerNdx++)
2040 getCubeArrayLevelFaces(texture, 0, layerNdx, faces);
2070 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0);
2071 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1);
2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces);
2098 getCubeArrayLevelFaces(texture, 0, layerNdx, face
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/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp1475 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right) argument
1479 dst[0] = left; dst[1] = (float)layerNdx;
1480 dst[2] = left; dst[3] = (float)layerNdx;
1481 dst[4] = right; dst[5] = (float)layerNdx;
1482 dst[6] = right; dst[7] = (float)layerNdx;
1495 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
1499 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
1500 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
1501 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx;
1502 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx;
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