Searched defs:layerWidth (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerCache.h | 103 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(nullptr) { argument 104 mWidth = Layer::computeIdealWidth(layerWidth);
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H A D | Layer.cpp | 38 Layer::Layer(Type layerType, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight) argument 49 texture.mWidth = layerWidth; 71 uint32_t Layer::computeIdealWidth(uint32_t layerWidth) { argument 72 return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
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H A D | FrameBuilder.cpp | 803 void FrameBuilder::saveForLayer(uint32_t layerWidth, uint32_t layerHeight, argument 809 mCanvasState.writableSnapshot()->initializeViewport(layerWidth, layerHeight); 819 auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight, 833 uint32_t layerWidth = (uint32_t) op.unmappedBounds.getWidth(); local 852 Rect saveLayerBounds(layerWidth, layerHeight); 860 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight)); 864 layerWidth = saveLayerBounds.getWidth(); 870 saveForLayer(layerWidth, layerHeight, 872 Rect(layerWidth, layerHeight), 887 uint32_t layerWidth local [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | OffscreenBufferPool.h | 125 Entry(const uint32_t layerWidth, const uint32_t layerHeight) argument 126 : width(OffscreenBuffer::computeIdealDimension(layerWidth))
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | FrameBuilderTests.cpp | 2058 uint32_t layerWidth = 0; member in struct:android::SaveLayerAlphaData 2083 mOutData->layerWidth = width; 2139 EXPECT_EQ(190u, observedData.layerWidth); 2165 EXPECT_EQ(142u, observedData.layerWidth); 2179 EXPECT_EQ(100u, observedData.layerWidth);
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