Searched defs:layer_count (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/vulkan/libvulkan/ |
H A D | driver.h | 45 uint32_t layer_count; member in struct:vulkan::api::InstanceData
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H A D | api.cpp | 212 bool GrowImplicitLayerArray(uint32_t layer_count, size_t name_size) { argument 219 while (arr.count + layer_count > arr.max_count) { 403 uint32_t layer_count, 408 uint32_t layer_count, 505 uint32_t layer_count, 508 VkResult result = override_layers_.Parse(layer_names, layer_count); 518 layer_count = override_layers_.Count(); 521 if (!layer_count) { 528 layers_ = AllocateLayerArray(layer_count); 533 for (uint32_t i = 0; i < layer_count; 504 ActivateLayers(const char* const* layer_names, uint32_t layer_count, const char* const* extension_names, uint32_t extension_count) argument 547 ActivateLayers(VkPhysicalDevice physical_dev, const char* const* layer_names, uint32_t layer_count, const char* const* extension_names, uint32_t extension_count) argument 1106 uint32_t layer_count = data.layer_count; local [all...] |
H A D | driver.cpp | 281 auto& layer_count = (is_instance_) ? instance_info_.enabledLayerCount local 286 layer_count = 0;
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