Searched defs:matrixHandle (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/core/jni/android/graphics/
H A DCamera.cpp91 static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) { argument
92 SkMatrix* native_matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
H A DPathMeasure.cpp113 jlong matrixHandle, jint flags) {
115 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
112 getMatrix(JNIEnv* env, jobject clazz, jlong pairHandle, jfloat dist, jlong matrixHandle, jint flags) argument
H A DShader.cpp50 static jlong Shader_setLocalMatrix(JNIEnv* env, jobject o, jlong shaderHandle, jlong matrixHandle) argument
53 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
H A DMatrix.cpp184 static void postSkew__FF(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat kx, jfloat ky) { argument
185 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
189 static void postConcat(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong otherHandle) { argument
190 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
195 static jboolean setRectToRect(JNIEnv* env, jobject clazz, jlong matrixHandle, jobject src, jobject dst, jint stfHandle) { argument
196 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
205 static jboolean setPolyToPoly(JNIEnv* env, jobject clazz, jlong matrixHandle, argument
208 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
228 static jboolean invert(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong inverseHandle) { argument
229 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
234 mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray dst, jint dstIndex, jfloatArray src, jint srcIndex, jint ptCount, jboolean isPts) argument
256 mapRect__RectFRectF(JNIEnv* env, jobject clazz, jlong matrixHandle, jobjectArray dst, jobject src) argument
265 mapRadius(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat radius) argument
271 getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) argument
284 setValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) argument
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H A DPath.cpp228 static void addPath__PathMatrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jlong matrixHandle) { argument
231 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
245 static void transform__MatrixPath(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle, jlong dstHandle) { argument
247 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
252 static void transform__Matrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle) { argument
254 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp129 static void getCTM(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { argument
130 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
134 static void setMatrix(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { argument
135 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
139 static void concat(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { argument
140 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
409 jlong matrixHandle, jlong paintHandle) {
410 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
408 drawBitmapMatrix(JNIEnv* env, jobject, jlong canvasHandle, jobject jbitmap, jlong matrixHandle, jlong paintHandle) argument

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