Searched defs:modelViewMatrix (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DProgram.cpp153 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, argument
173 t.multiply(modelViewMatrix);
H A DSkiaShader.cpp70 * @param modelViewMatrix Model view matrix, as supplied by the OpenGLRenderer.
73 const SkMatrix& localMatrix, const mat4& modelViewMatrix) {
79 screenSpace.multiply(modelViewMatrix);
120 bool tryStoreGradient(Caches& caches, const SkShader& shader, const Matrix4 modelViewMatrix, argument
154 shader.getLocalMatrix(), modelViewMatrix);
202 bool tryStoreBitmap(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, argument
241 modelViewMatrix);
282 const Matrix4& modelViewMatrix, GLuint* textureUnit,
284 LOG_ALWAYS_FATAL_IF(!tryStoreBitmap(caches, bitmapShader, modelViewMatrix,
287 LOG_ALWAYS_FATAL_IF(!tryStoreGradient(caches, gradientShader, modelViewMatrix,
72 computeScreenSpaceMatrix(mat4& screenSpace, const SkMatrix& unitMatrix, const SkMatrix& localMatrix, const mat4& modelViewMatrix) argument
281 storeCompose(Caches& caches, const SkShader& bitmapShader, const SkShader& gradientShader, const Matrix4& modelViewMatrix, GLuint* textureUnit, ProgramDescription* description, SkiaShaderData* outData) argument
292 tryStoreCompose(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, GLuint* textureUnit, ProgramDescription* description, SkiaShaderData* outData) argument
324 tryStoreLayer(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, GLuint* textureUnit, ProgramDescription* description, SkiaShaderData::LayerShaderData* outData) argument
360 store(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, GLuint* textureUnit, ProgramDescription* description, SkiaShaderData* outData) argument
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