Searched defs:mtx (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Description.cpp | 80 void Description::setProjectionMatrix(const mat4& mtx) { argument 81 mProjectionMatrix = mtx; 85 void Description::setColorMatrix(const mat4& mtx) { argument 87 mColorMatrix = mtx; 88 mColorMatrixEnabled = (mtx != identity);
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/frameworks/base/graphics/java/android/graphics/ |
H A D | SurfaceTexture.java | 302 * @param mtx the array into which the 4x4 matrix will be stored. The array must have exactly 305 public void getTransformMatrix(float[] mtx) { argument 306 // Note we intentionally don't check mtx for null, so this will result in a 308 if (mtx.length != 16) { 311 nativeGetTransformMatrix(mtx); 385 private native void nativeGetTransformMatrix(float[] mtx); argument
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/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureClient_test.cpp | 578 float mtx[16] = {}; local 584 mST->getTransformMatrix(mtx); 586 EXPECT_EQ(1.f, mtx[0]); 587 EXPECT_EQ(0.f, mtx[1]); 588 EXPECT_EQ(0.f, mtx[2]); 589 EXPECT_EQ(0.f, mtx[3]); 591 EXPECT_EQ(0.f, mtx[4]); 592 EXPECT_EQ(-1.f, mtx[5]); 593 EXPECT_EQ(0.f, mtx[6]); 594 EXPECT_EQ(0.f, mtx[ 609 float mtx[16] = {}; local [all...] |
/frameworks/base/core/jni/android/graphics/ |
H A D | SurfaceTexture.cpp | 361 float* mtx = env->GetFloatArrayElements(jmtx, NULL); local 362 surfaceTexture->getTransformMatrix(mtx); 363 env->ReleaseFloatArrayElements(jmtx, mtx, 0);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Matrix_Delegate.java | 730 private static void reset(float[] mtx) { argument 733 mtx[k] = ((i==j) ? 1 : 0);
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/frameworks/native/libs/gui/ |
H A D | GLConsumer.cpp | 776 void GLConsumer::getTransformMatrix(float mtx[16]) { argument 778 memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
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