/frameworks/base/tests/AccessoryDisplay/common/src/com/android/accessorydisplay/common/ |
H A D | BufferPool.java | 38 public ByteBuffer acquire(int needed) { argument 43 return grow(mBuffers[mAvailable], needed); 48 return ByteBuffer.allocate(chooseCapacity(mInitialBufferSize, needed)); 67 public ByteBuffer grow(ByteBuffer buffer, int needed) { argument 69 if (capacity < needed) { 71 capacity = chooseCapacity(capacity, needed); 79 private int chooseCapacity(int capacity, int needed) { argument 80 while (capacity < needed) { 84 if (needed > mMaxBufferSize) { 85 throw new IllegalArgumentException("Requested size " + needed [all...] |
/frameworks/native/services/surfaceflinger/EventLog/ |
H A D | EventLog.cpp | 71 const size_t needed = 1 + sizeof(count); local 72 if (mPos + needed > STORAGE_MAX_SIZE) { 78 mPos += needed; 83 const size_t needed = 1; local 84 if (mPos + needed > STORAGE_MAX_SIZE) { 89 mPos += needed; 94 const size_t needed = 1 + sizeof(value); local 95 if (mPos + needed > STORAGE_MAX_SIZE) { 101 mPos += needed; 106 const size_t needed local 119 const size_t needed = 1 + sizeof(int32_t) + stringLen; local [all...] |
/frameworks/compile/libbcc/bcinfo/Wrap/ |
H A D | bitcode_wrapperer.cpp | 140 size_t needed = buffer_.size() - buffer_size_; local 143 int actually_read = infile_->Read(&buffer_[buffer_size_], needed); 149 needed -= actually_read;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | common.cpp | 248 int needed = 1; local 254 needed = 2; 262 needed = 4; 266 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 270 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 283 needed = 2; 288 needed = 3; 299 needed = 4; 305 needed = 16; 309 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES10Ext.cpp | 274 int needed = 1; local 280 needed = 2; 288 needed = 4; 292 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 296 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 309 needed = 2; 314 needed = 3; 325 needed = 4; 331 needed = 16; 335 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES11.cpp | 274 int needed = 1; local 280 needed = 2; 288 needed = 4; 292 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 296 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 309 needed = 2; 314 needed = 3; 325 needed = 4; 331 needed = 16; 335 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES31Ext.cpp | 273 int needed = 1; local 279 needed = 2; 287 needed = 4; 291 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 295 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 308 needed = 2; 313 needed = 3; 324 needed = 4; 330 needed = 16; 334 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES32.cpp | 272 int needed = 1; local 278 needed = 2; 286 needed = 4; 290 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 294 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 307 needed = 2; 312 needed = 3; 323 needed = 4; 329 needed = 16; 333 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES10.cpp | 274 int needed = 1; local 280 needed = 2; 288 needed = 4; 292 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 296 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 309 needed = 2; 314 needed = 3; 325 needed = 4; 331 needed = 16; 335 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES11Ext.cpp | 274 int needed = 1; local 280 needed = 2; 288 needed = 4; 292 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 296 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 309 needed = 2; 314 needed = 3; 325 needed = 4; 331 needed = 16; 335 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES31.cpp | 272 int needed = 1; local 278 needed = 2; 286 needed = 4; 290 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 294 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 307 needed = 2; 312 needed = 3; 323 needed = 4; 329 needed = 16; 333 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES20.cpp | 274 int needed = 1; local 280 needed = 2; 288 needed = 4; 292 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 296 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 309 needed = 2; 314 needed = 3; 325 needed = 4; 331 needed = 16; 335 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
H A D | android_opengl_GLES30.cpp | 274 int needed = 1; local 280 needed = 2; 288 needed = 4; 292 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); 296 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed); 309 needed = 2; 314 needed = 3; 325 needed = 4; 331 needed = 16; 335 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); [all...] |
/frameworks/base/services/core/java/com/android/server/am/ |
H A D | ActivityManagerService.java | 7670 * when only uid-based security is needed.) 7973 * needed (for example targetPkg already has permission to access the URI). 8180 String targetPkg, Intent intent, int mode, NeededUriGrants needed, int targetUserId) { 8206 if (needed != null) { 8207 targetUid = needed.targetUid; 8227 if (needed == null) { 8228 needed = new NeededUriGrants(targetPkg, targetUid, mode); 8230 needed.add(grantUri); 8241 if (needed == null) { 8242 needed 8179 checkGrantUriPermissionFromIntentLocked(int callingUid, String targetPkg, Intent intent, int mode, NeededUriGrants needed, int targetUserId) argument 8265 grantUriPermissionUncheckedFromIntentLocked(NeededUriGrants needed, UriPermissionOwner owner) argument [all...] |