Searched defs:opState (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp716 renderNodeOp_t* opState,
725 localTransformFromProjectionSurface.multiply(opState->localMatrix);
729 opState->skipInOrderDraw = true;
730 opState->transformFromCompositingAncestor = localTransformFromProjectionSurface;
731 compositedChildrenOfProjectionSurface->push_back(opState);
734 opState->skipInOrderDraw = false;
715 computeOrderingImpl( renderNodeOp_t* opState, std::vector<renderNodeOp_t*>* compositedChildrenOfProjectionSurface, const mat4* transformFromProjectionSurface) argument

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