Searched defs:playState (Results 1 - 4 of 4) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
H A Durimime.c137 SLuint32 playState; local
138 result = (*playerPlay)->GetPlayState(playerPlay, &playState);
140 if (SL_PLAYSTATE_PLAYING != playState) {
/frameworks/wilhelm/src/android/
H A DMediaPlayer_to_android.cpp598 SLuint32 playState,
604 switch (playState) {
597 android_Player_setPlayState(const android::sp<android::GenericPlayer> &gp, SLuint32 playState, AndroidObjectState* pObjState) argument
H A DAudioPlayer_to_android.cpp47 SLresult aplayer_setPlayState(const android::sp<android::GenericPlayer> &ap, SLuint32 playState, argument
52 switch (playState) {
70 SL_LOGE(ERROR_PLAYERSETPLAYSTATE_INVALID_OBJECT_STATE_D, playState);
88 SL_LOGE(ERROR_PLAYERSETPLAYSTATE_INVALID_OBJECT_STATE_D, playState);
2012 SLuint32 playState = ap->mPlay.mState; local
2016 switch (playState) {
2048 aplayer_setPlayState(ap->mAPlayer, playState, &ap->mAndroidObjState);
/frameworks/wilhelm/tests/examples/
H A DslesTestSendToPresetReverb.cpp283 SLuint32 playState; local
285 result = (*playItf)->GetPlayState(playItf, &playState);
287 if (playState != SL_PLAYSTATE_PLAYING)
306 assert(playState == SL_PLAYSTATE_STOPPED);

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