Searched defs:rectangleVertices (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DBakedOpRenderer.cpp247 std::vector<Vertex> rectangleVertices; local
248 rectangleVertices.reserve(quadCount * 4);
262 rectangleVertices.push_back(Vertex{bounds.left, bounds.top});
263 rectangleVertices.push_back(Vertex{bounds.right, bounds.top});
264 rectangleVertices.push_back(Vertex{bounds.left, bounds.bottom});
265 rectangleVertices.push_back(Vertex{bounds.right, bounds.bottom});
269 for (auto cur = rectangleVertices.end() - 4; cur < rectangleVertices.end(); cur++) {
274 setupStencilQuads(rectangleVertices, rectList.getTransformedRectanglesCount());
H A DOpenGLRenderer.cpp1223 static void handlePoint(std::vector<Vertex>& rectangleVertices, const Matrix4& transform, argument
1229 rectangleVertices.push_back(v);
1232 static void handlePointNoTransform(std::vector<Vertex>& rectangleVertices, float x, float y) { argument
1236 rectangleVertices.push_back(v);
1241 std::vector<Vertex> rectangleVertices(quadCount * 4);
1252 handlePointNoTransform(rectangleVertices, bounds.left, bounds.top);
1253 handlePointNoTransform(rectangleVertices, bounds.right, bounds.top);
1254 handlePointNoTransform(rectangleVertices, bounds.left, bounds.bottom);
1255 handlePointNoTransform(rectangleVertices, bounds.right, bounds.bottom);
1258 handlePoint(rectangleVertices, transfor
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