/frameworks/av/media/libnbaio/ |
H A D | PipeReader.cpp | 79 size_t red = mPipe.mMaxFrames - front; local 80 if (CC_LIKELY(red > count)) { 81 red = count; 84 memcpy(buffer, (char *) mPipe.mBuffer + (front * mFrameSize), red * mFrameSize); 86 if (CC_UNLIKELY(front + red == mPipe.mMaxFrames)) { 87 if (CC_UNLIKELY((count -= red) > front)) { 91 memcpy((char *) buffer + (red * mFrameSize), mPipe.mBuffer, count * mFrameSize); 92 red += count; 95 mFront += red; 96 mFramesRead += red; [all...] |
H A D | MonoPipeReader.cpp | 49 ssize_t red = availableToRead(); local 50 if (CC_UNLIKELY(red <= 0)) { 51 return red; 53 if (CC_LIKELY((size_t) red > count)) { 54 red = count; 58 if (part1 > (size_t) red) { 59 part1 = red; 64 size_t part2 = red - part1; 69 android_atomic_release_store(red + mPipe->mFront, &mPipe->mFront); 70 mFramesRead += red; [all...] |
/frameworks/base/libs/hwui/ |
H A D | PropertyValuesHolder.cpp | 67 U8CPU red = lerp(SkColorGetR(fromColor), SkColorGetR(toColor), fraction); local 70 return SkColorSetARGB(alpha, red, green, blue);
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Description.cpp | 72 void Description::setColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { argument 73 mColor[0] = red;
|
H A D | RenderEngine.cpp | 199 float red, float green, float blue, float alpha) { 218 setupFillWithColor(red, green, blue, alpha); 226 void RenderEngine::clearWithColor(float red, float green, float blue, float alpha) { argument 227 glClearColor(red, green, blue, alpha); 198 fillRegionWithColor(const Region& region, uint32_t height, float red, float green, float blue, float alpha) argument
|
/frameworks/base/core/java/android/hardware/camera2/params/ |
H A D | RggbChannelVector.java | 51 * @param red red pixel 58 public RggbChannelVector(final float red, final float greenEven, final float greenOdd, argument 60 mRed = checkArgumentFinite(red, "red"); 67 * Get the red component.
|
H A D | TonemapCurve.java | 33 * <p>This defines red, green, and blue curves that the {@link CameraDevice} will 66 * Index of the red color channel curve. 92 * @param red An array of elements whose length is divisible by {@value #POINT_SIZE} 103 public TonemapCurve(float[] red, float[] green, float[] blue) { argument 106 checkNotNull(red, "red must not be null"); 110 checkArgumentArrayLengthDivisibleBy(red, POINT_SIZE, "red"); 114 checkArgumentArrayLengthNoLessThan(red, MIN_CURVE_LENGTH, "red"); [all...] |
/frameworks/base/graphics/java/android/graphics/ |
H A D | Color.java | 29 * Colors are represented as packed ints, made up of 4 bytes: alpha, red, 32 * components are stored as follows (alpha << 24) | (red << 16) | 36 * no contributions from red, green, or blue), and opaque-white would be 62 * Return the red component of a color int. This is the same as saying 65 public static int red(int color) { method in class:Color 86 * Return a color-int from red, green, blue components. 91 * @param red Red component [0..255] of the color 96 public static int rgb(int red, int green, int blue) { argument 97 return (0xFF << 24) | (red << 16) | (green << 8) | blue; 101 * Return a color-int from alpha, red, gree 111 argb(int alpha, int red, int green, int blue) argument 176 RGBToHSV(int red, int green, int blue, @Size(3) float hsv[]) argument 226 nativeRGBToHSV(int red, int greed, int blue, float hsv[]) argument [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.h | 350 void SetClearColor(float red, float green, float blue, float alpha); 427 float red; member in struct:android::filterfw::ShaderProgram::RGBAColor 432 RGBAColor() : red(0), green(0), blue(0), alpha(1) {
|
H A D | shader_program.cpp | 561 glClearColor(clear_color_.red, 595 void ShaderProgram::SetClearColor(float red, float green, float blue, float alpha) { argument 596 clear_color_.red = red;
|
/frameworks/base/core/jni/android/graphics/ |
H A D | Shader.cpp | 18 static void Color_RGBToHSV(JNIEnv* env, jobject, jint red, jint green, jint blue, jfloatArray hsvArray) argument 21 SkRGBToHSV(red, green, blue, hsv);
|
/frameworks/native/opengl/libagl/ |
H A D | state.cpp | 569 void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { argument 571 c->rasterizer.procs.clearColorx(c, red, green, blue, alpha);
|
H A D | dxt.cpp | 52 #define red(x) (((x) >> 11) & 0x1f) macro 235 int r0 = red(color0); 239 int r1 = red(color1); 365 int r0 = red(color0); 369 int r1 = red(color1); 522 int r0 = red(color0); 526 int r1 = red(color1);
|
/frameworks/av/media/libstagefright/omx/ |
H A D | SoftVideoEncoderOMXComponent.cpp | 479 unsigned red = src[redOffset]; local 485 ((red * 66 + green * 129 + blue * 25) >> 8) + 16; 491 ((-red * 38 - green * 74 + blue * 112) >> 8) + 128; 494 ((red * 112 - green * 94 - blue * 18) >> 8) + 128;
|
/frameworks/support/v7/palette/src/main/java/android/support/v7/graphics/ |
H A D | Palette.java | 425 mRed = Color.red(color); 432 Swatch(int red, int green, int blue, int population) { argument 433 mRed = red; 436 mRgb = Color.rgb(red, green, blue); 949 * @return true if the color lies close to the red side of the I line.
|
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES11.cpp | 679 /* void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) */ 682 (JNIEnv *_env, jobject _this, jbyte red, jbyte green, jbyte blue, jbyte alpha) { 684 (GLubyte)red, 681 android_glColor4ub__BBBB(JNIEnv *_env, jobject _this, jbyte red, jbyte green, jbyte blue, jbyte alpha) argument
|
H A D | android_opengl_GLES10.cpp | 503 /* void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */ 506 (JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) { 508 (GLclampf)red, 515 /* void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) */ 518 (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { 520 (GLclampx)red, 563 /* void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) */ 566 (JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) { 568 (GLfloat)red, 575 /* void glColor4x ( GLfixed red, GLfixe 505 android_glClearColor__FFFF(JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) argument 517 android_glClearColorx__IIII(JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) argument 565 android_glColor4f__FFFF(JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) argument 577 android_glColor4x__IIII(JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) argument 589 android_glColorMask__ZZZZ(JNIEnv *_env, jobject _this, jboolean red, jboolean green, jboolean blue, jboolean alpha) argument [all...] |
H A D | android_opengl_GLES11Ext.cpp | 920 /* void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) */ 923 (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { 925 (GLclampx)red, 1007 /* void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) */ 1010 (JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) { 1012 (GLfixed)red, 922 android_glClearColorxOES__IIII(JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) argument 1009 android_glColor4xOES__IIII(JNIEnv *_env, jobject _this, jint red, jint green, jint blue, jint alpha) argument
|
/frameworks/base/libs/hwui/debug/ |
H A D | nullgles.cpp | 172 void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {} argument 180 void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {} argument 183 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {} argument
|
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES11.java | 209 // C function void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) 212 byte red, 211 glColor4ub( byte red, byte green, byte blue, byte alpha ) argument
|
H A D | GLES11Ext.java | 279 // C function void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) 282 int red, 309 // C function void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) 312 int red, 281 glClearColorxOES( int red, int green, int blue, int alpha ) argument 311 glColor4xOES( int red, int green, int blue, int alpha ) argument
|
H A D | GLErrorWrapper.java | 106 public void glClearColor(float red, float green, float blue, float alpha) { argument 108 mgl.glClearColor(red, green, blue, alpha); 112 public void glClearColorx(int red, int green, int blue, int alpha) { argument 114 mgl.glClearColorx(red, green, blue, alpha); 142 public void glColor4f(float red, float green, float blue, float alpha) { argument 144 mgl.glColor4f(red, green, blue, alpha); 148 public void glColor4x(int red, int green, int blue, int alpha) { argument 150 mgl.glColor4x(red, green, blue, alpha); 154 public void glColorMask(boolean red, boolean green, boolean blue, argument 157 mgl.glColorMask(red, gree 980 glColor4ub(byte red, byte green, byte blue, byte alpha) argument [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL11.java | 189 byte red, 188 glColor4ub( byte red, byte green, byte blue, byte alpha ) argument
|
/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 972 const Region& /* clip */, float red, float green, float blue, 977 engine.setupFillWithColor(red, green, blue, alpha); 971 clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& , float red, float green, float blue, float alpha) const argument
|
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
H A D | GLImpl.java | 127 // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) 130 float red, 136 // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) 139 int red, 169 // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) 172 float red, 178 // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) 181 int red, 187 // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) 190 boolean red, 129 glClearColor( float red, float green, float blue, float alpha ) argument 138 glClearColorx( int red, int green, int blue, int alpha ) argument 171 glColor4f( float red, float green, float blue, float alpha ) argument 180 glColor4x( int red, int green, int blue, int alpha ) argument 189 glColorMask( boolean red, boolean green, boolean blue, boolean alpha ) argument 1223 glColor4ub( byte red, byte green, byte blue, byte alpha ) argument [all...] |