/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureGLThreadToGL_test.cpp | 27 virtual void render() { function in class:android::PT 48 virtual void render() { function in class:android::PT 71 virtual void render() { function in class:android::PT 102 virtual void render() { function in class:android::PT 134 virtual void render() { function in class:android::PT
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
H A D | RenderDrawable.java | 46 * Action to render a given Drawable provided through {@link DrawableParams#getDrawable()}. 48 * The class only provides a simple {@link #render()} method, but the full life-cycle of the 60 public Result render() { method in class:RenderDrawable
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H A D | RenderSessionImpl.java | 110 * Class implementing the render session. 190 // FIXME: find those out, and possibly add them to the render params 365 * Renders the given view hierarchy to the passed canvas and returns the result of the render 367 * @param canvas an optional canvas to render the views to. If null, only the measure and 370 private static Result render(@NonNull BridgeContext context, @NonNull ViewGroup viewRoot, method in class:RenderSessionImpl 397 * @param freshRender whether the render is a new one and should erase the existing bitmap (in 405 * @see RenderSession#render(long) 407 public Result render(boolean freshRender) { method in class:RenderSessionImpl 431 // we create a new one in every render. 489 render(getContex [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
H A D | BridgeRenderSession.java | 79 public Result render(long timeout, boolean forceMeasure) { method in class:BridgeRenderSession 87 mLastResult = mSession.render(false /*freshRender*/);
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/frameworks/native/cmds/flatland/ |
H A D | Renderers.cpp | 166 virtual bool render(EGLSurface surface) { function in class:android::NoRenderer
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H A D | Main.cpp | 341 bool render() { function in class:Layer 342 return mRenderer->render(mSurface); 517 result = mLayers[i].render();
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/frameworks/av/media/libmedia/ |
H A D | JetPlayer.cpp | 101 // create render and playback thread 104 ALOGV("JetPlayer::init(): trying to start render thread"); 110 // render thread started, we're ready 111 ALOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid); 114 ALOGE("JetPlayer::init(): failed to start render thread."); 158 int JetPlayer::render() { function in class:android::JetPlayer 164 ALOGV("JetPlayer::render(): entering"); 166 // allocate render buffer 174 ALOGV("JetPlayer::render(): render threa [all...] |
/frameworks/av/media/libstagefright/colorconversion/ |
H A D | SoftwareRenderer.cpp | 205 std::list<FrameRenderTracker::Info> SoftwareRenderer::render( function in class:android::SoftwareRenderer 217 err = fence->waitForever("SoftwareRenderer::render");
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/frameworks/base/graphics/java/android/graphics/pdf/ |
H A D | PdfRenderer.java | 42 * If you want to render a PDF, you create a renderer and for every page you want 43 * to render, you open the page, render it, and close the page. After you are done 49 * A typical use of the APIs to render a PDF looks like this: 55 * // let us just render all pages 60 * // say we render for showing on the screen 61 * page.render(mBitmap, null, null, Page.RENDER_MODE_FOR_DISPLAY); 90 * as the application is responsible to render it such that the margins are respected. 263 * Mode to render the content for display on a screen. 268 * Mode to render th 352 public void render(@NonNull Bitmap destination, @Nullable Rect destClip, method in class:PdfRenderer.Page [all...] |
/frameworks/base/libs/hwui/ |
H A D | Layer.cpp | 272 void Layer::render(const OpenGLRenderer& rootRenderer) { function in class:android::uirenderer::Layer
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/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 238 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { function in class:android::uirenderer::RenderState
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | BidiRenderer.java | 105 * Perform Bidi Analysis on the text and then render it. 107 * To skip the analysis and render unidirectional text, see {@link 139 // We break the text into scripts and then select font based on it and then render each of 151 * Render a script run to the right of the bounds passed. Use the preferred font to render as 152 * much as possible. This also implements a fallback mechanism to render characters that cannot 166 render(start, limit, preferredFont, flag, advances, advancesIndex, draw); 171 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw); 186 render(start, start+charCount, font, flag, advances, advancesIndex, draw); 198 render(start, start + charCount, preferredFont, flag, advances, advancesIndex, 214 * @param font The font to render th 216 private void render(int start, int limit, Font font, int flag, float[] advances, method in class:BidiRenderer [all...] |
/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 31 void render(int quads);
114 render(argc==2 ? atoi(argv[1]) : ITERATIONS);
229 void render(int quads)
function
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/frameworks/rs/ |
H A D | rsMesh.cpp | 172 void Mesh::render(Context *rsc) const { function in class:Mesh
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | BlockingGLTextureView.java | 54 public void render() { method in class:BlockingGLTextureView 55 mRenderThread.render(); 213 * Create an EGL surface we can render into. 253 * Display the current render surface. 361 public void render() { method in class:BlockingGLTextureView.RenderThread
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/ |
H A D | VrView.java | 151 render(4); 189 render(4); 193 render(1); 302 render(4); 318 render(4); 319 render(1); 322 void render(int downSample) { method in class:VrView 454 render(refresh); 474 render(4); 475 render( [all...] |
/frameworks/av/media/libmediaplayerservice/nuplayer/ |
H A D | NuPlayerDecoder.cpp | 903 int32_t render; local 918 if (msg->findInt32("render", &render) && render) {
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/frameworks/av/media/ndk/ |
H A D | NdkMediaCodec.cpp | 352 media_status_t AMediaCodec_releaseOutputBuffer(AMediaCodec *mData, size_t idx, bool render) { argument 353 if (render) { 363 ALOGV("render @ %" PRId64, timestampNs);
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/frameworks/base/libs/hwui/font/ |
H A D | Font.cpp | 294 void Font::render(const SkPaint* paint, const glyph_t* glyphs, function in class:android::uirenderer::Font 296 render(paint, glyphs, numGlyphs, x, y, FRAMEBUFFER, nullptr, 300 void Font::render(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs, function in class:android::uirenderer::Font 355 render(paint, glyphs, numGlyphs, 0, 0, MEASURE, nullptr, 0, 0, bounds, positions); 377 void Font::render(const SkPaint* paint, const glyph_t* glyphs, function in class:android::uirenderer::Font 392 RenderGlyph render = gRenderGlyph[(mode << 1) + !mIdentityTransform]; local 412 (*this.*render)(cachedGlyph, penX, penY,
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 288 render(); 601 GLToolbox.checkGlError("Set render variables"); 664 private void render() { method in class:ImageShader
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/frameworks/av/media/libstagefright/ |
H A D | MediaCodec.cpp | 790 msg->setInt32("render", true); 799 msg->setInt32("render", true); 2586 int32_t render; local 2587 if (!msg->findInt32("render", &render)) { 2588 render = 0; 2611 if (render && info->mData != NULL && info->mData->size() != 0) { 2612 info->mNotify->setInt32("render", true); 2619 // use media timestamp if client did not request a specific render timestamp 2626 std::list<FrameRenderTracker::Info> doneFrames = mSoftRenderer->render( [all...] |
H A D | ACodec.cpp | 5976 // or out-of-order dequeued buffers in the render queue prior to this buffer. Drop these, 6144 int32_t render; local 6146 && msg->findInt32("render", &render) && render != 0 6148 ATRACE_NAME("render"); 6151 // save buffers sent to the surface so we can get render time when they return 6161 // use media timestamp if client did not request a specific render timestamp
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/frameworks/base/media/jni/ |
H A D | android_media_MediaCodec.cpp | 374 size_t index, bool render, bool updatePTS, int64_t timestampNs) { 378 return render 1470 jint index, jboolean render, jboolean updatePTS, jlong timestampNs) { 1480 status_t err = codec->releaseOutputBuffer(index, render, updatePTS, timestampNs); 373 releaseOutputBuffer( size_t index, bool render, bool updatePTS, int64_t timestampNs) argument 1468 android_media_MediaCodec_releaseOutputBuffer( JNIEnv *env, jobject thiz, jint index, jboolean render, jboolean updatePTS, jlong timestampNs) argument
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/frameworks/base/media/java/android/media/ |
H A D | MediaCodec.java | 598 When using an output Surface, you can select whether or not to render each output buffer on the 601 <li><strong>Do not render the buffer:</strong> Call {@link #releaseOutputBuffer(int, boolean) 1830 * @param surface Specify a surface on which to render the output of this 2587 * or to render it on the output surface. If you configured the codec with an 2588 * output surface, setting {@code render} to {@code true} will first send the buffer 2599 * @param render If a valid surface was specified when configuring the codec, 2604 public final void releaseOutputBuffer(int index, boolean render) { argument 2613 releaseOutputBuffer(index, render, false /* updatePTS */, 0 /* dummy */); 2618 * and return it to the codec to render it on the output surface. If you 2627 * If you render you 2678 releaseOutputBuffer( int index, boolean render, boolean updatePTS, long timeNs) argument [all...] |
/frameworks/opt/setupwizard/tools/docs/ |
H A D | jsilver.jar | ... .String) String content
public java.lang.String render () protected java.lang.String fileLoad (java.lang ... |