Searched defs:stereo (Results 1 - 5 of 5) sorted by relevance

/cts/suite/audio_quality/lib/src/audio/
H A DAudioRemote.cpp61 bool AudioRemotePlayback::startPlaybackForRemoteData(int id, bool stereo, int numberRepetition) argument
63 return mRemote->startPlayback(stereo, mSamplingRate, mMode, mVolume, id, numberRepetition);
75 bool stereo = buffer->isStereo(); local
76 return mRemote->startRecording(stereo, mSamplingRate, mMode, mVolume, buffer);
H A DAudioSignalFactory.cpp25 int samples, bool stereo)
27 int bufferSize = samples * (stereo? 2 : 1) * BPS;
37 if(stereo) {
46 int maxPositive, int samples, bool stereo)
48 int bufferSize = samples * (stereo? 2 : 1) * BPS;
61 if (stereo) {
71 int samples, bool stereo)
73 int bufferSize = samples * (stereo? 2 : 1) * BPS;
81 if (stereo) {
23 generateSineWave(AudioHardware::BytesPerSample BPS, int maxPositive, AudioHardware::SamplingRate samplingRate, int signalFreq, int samples, bool stereo) argument
45 generateWhiteNoise(AudioHardware::BytesPerSample BPS, int maxPositive, int samples, bool stereo) argument
70 generateZeroSound(AudioHardware::BytesPerSample BPS, int samples, bool stereo) argument
H A DBuffer.cpp24 Buffer::Buffer(size_t capacity, size_t size, bool stereo) argument
28 mStereo(stereo)
82 bool stereo; local
84 stereo = true;
86 stereo = false;
98 Buffer* buffer = new Buffer(size, size, stereo);
136 LOGD("stereo mismatch %d %d", mStereo, b.mStereo);
H A DRemoteAudio.cpp231 bool RemoteAudio::startPlayback(bool stereo, int samplingF, int mode, int volume, argument
247 LOGD("RemoteAudio::startPlayback stereo %d mode %d", stereo, mode);
249 handler->getParam().mStereo = stereo;
276 bool RemoteAudio::startRecording(bool stereo, int samplingF, int mode, int volume, argument
287 handler->getParam().mStereo = stereo;
/cts/suite/audio_quality/test/
H A DRemoteAudioFakeTcpTest.cpp161 bool stereo = false; local
164 int mode = AudioHardware::EModeVoice | (stereo ? 0x80000000 : 0);
187 ASSERT_TRUE(mRemoteAudio->startPlayback(stereo, samplingF, mode, volume, id, repeat));
194 bool stereo = false; local
197 int mode = AudioHardware::EModeVoice | (stereo ? 0x80000000 : 0);
231 ASSERT_TRUE(mRemoteAudio->startPlayback(stereo, samplingF, mode, volume, id, repeat));
241 ASSERT_TRUE(mRemoteAudio->startPlayback(stereo, samplingF, mode, volume, id, repeat));
251 ASSERT_TRUE(mRemoteAudio->startPlayback(stereo, samplingF, mode, volume, id, repeat));
256 bool stereo = false; local
259 int mode = AudioHardware::EModeVoice | (stereo
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