Searched defs:strength (Results 1 - 11 of 11) sorted by relevance

/frameworks/wilhelm/src/itf/
H A DIBassBoost.c89 static SLresult IBassBoost_SetStrength(SLBassBoostItf self, SLpermille strength) argument
93 if ((BASSBOOST_STRENGTH_MIN > strength) || (BASSBOOST_STRENGTH_MAX < strength)) {
99 thiz->mStrength = strength;
106 android_bb_setParam(thiz->mBassBoostEffect, BASSBOOST_PARAM_STRENGTH, &strength);
126 SLpermille strength = thiz->mStrength;; local
134 android_bb_getParam(thiz->mBassBoostEffect, BASSBOOST_PARAM_STRENGTH, &strength);
139 *pStrength = strength;
H A DIVirtualizer.c91 static SLresult IVirtualizer_SetStrength(SLVirtualizerItf self, SLpermille strength) argument
95 if ((VIRTUALIZER_STRENGTH_MIN > strength) || (VIRTUALIZER_STRENGTH_MAX < strength)) {
101 thiz->mStrength = strength;
108 VIRTUALIZER_PARAM_STRENGTH, &strength);
128 SLpermille strength = thiz->mStrength;; local
136 VIRTUALIZER_PARAM_STRENGTH, &strength);
141 *pStrength = strength;
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dpost_filter.cpp189 int mbnum, strength, A_D, d1_2, d1, d2, A, B, C, D, b_size; local
220 strength = STRENGTH_tab[QP_store[mbnum]];
233 if (d1 < -(strength << 1))
237 else if (d1 < -strength)
239 d1 = -d1 - (strength << 1);
246 if (d1 > (strength << 1))
250 else if (d1 > strength)
252 d1 = (strength << 1) - d1;
311 strength = STRENGTH_tab[(annex_T ? MQ_chroma_QP_table[QP_store[mbnum]] : QP_store[mbnum])];
315 strength
[all...]
/frameworks/base/media/java/android/media/audiofx/
H A DBassBoost.java48 * Is strength parameter supported by bass boost engine. Parameter ID for getParameter().
52 * Bass boost effect strength. Parameter ID for
58 * Indicates if strength parameter is supported by the bass boost engine
106 * Indicates whether setting strength is supported. If this method returns false, only one
107 * strength is supported and the setStrength() method always rounds to that value.
108 * @return true is strength parameter is supported, false otherwise
115 * Sets the strength of the bass boost effect. If the implementation does not support per mille
116 * accuracy for setting the strength, it is allowed to round the given strength to the nearest
119 * @param strength strengt
125 setStrength(short strength) argument
215 public short strength; field in class:BassBoost.Settings
[all...]
H A DVirtualizer.java59 * Is strength parameter supported by virtualizer engine. Parameter ID for getParameter().
63 * Virtualizer effect strength. Parameter ID for
84 * Indicates if strength parameter is supported by the virtualizer engine
132 * Indicates whether setting strength is supported. If this method returns false, only one
133 * strength is supported and the setStrength() method always rounds to that value.
134 * @return true is strength parameter is supported, false otherwise
141 * Sets the strength of the virtualizer effect. If the implementation does not support per mille
142 * accuracy for setting the strength, it is allowed to round the given strength to the nearest
145 * @param strength strengt
151 setStrength(short strength) argument
556 public short strength; field in class:Virtualizer.Settings
[all...]
/frameworks/wilhelm/tests/examples/
H A DslesTestBassBoostPath.cpp198 fprintf(stdout, "BassBoost strength is not supported on this platform. Too bad!\n");
200 fprintf(stdout, "BassBoost strength is supported, setting strength to %d\n", boostStrength);
205 SLpermille strength = 0; local
206 result = (*bbItf)->GetRoundedStrength(bbItf, &strength);
208 fprintf(stdout, "Rounded strength of boost = %d\n", strength);
257 fprintf(stdout, "and applies a bass boost effect of the specified strength,\n");
258 fprintf(stdout, "where strength is a integer value between 0 and 1000.\n");
287 // intentionally not checking that argv[2], the bassboost strength, i
[all...]
H A DslesTestVirtualizerPath.cpp199 fprintf(stdout, "Virtualizer strength is not supported on this platform. Too bad!\n");
201 fprintf(stdout, "Virtualizer strength is supported, setting strength to %d\n",
207 SLpermille strength = 0; local
208 result = (*virtItf)->GetRoundedStrength(virtItf, &strength);
210 fprintf(stdout, "Rounded strength of virt = %d\n", strength);
259 fprintf(stdout, "and applies a virtualization effect of the specified strength,\n");
260 fprintf(stdout, "where strength is an integer value between 0 and 1000.\n");
289 // intentionally not checking that argv[2], the virtualizer strength, i
[all...]
/frameworks/native/opengl/libs/EGL/
H A Degl_display.cpp380 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) { argument
386 if (strength == STRONG)
407 void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) { argument
412 if (strength == STRONG)
/frameworks/wilhelm/src/android/
H A Dandroid_Effect.cpp274 // initialize strength
275 int16_t strength; local
277 BASSBOOST_PARAM_STRENGTH, &strength)) {
278 ibb->mStrength = (SLpermille) strength;
342 // initialize strength
343 int16_t strength; local
345 VIRTUALIZER_PARAM_STRENGTH, &strength)) {
346 ivi->mStrength = (SLpermille) strength;
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
H A DEffectBundle.cpp255 /* Saved strength is used to return the exact strength that was used in the set to the get
256 * because we map the original strength range of 0:1000 to 1:15, and this will avoid
707 // strength strength to be applied
1186 // get the effect strength currently being used, what is actually returned is the strengh that was
1187 // previously used in the set, this is because the app uses a strength in the range 0-1000 while
1210 /* Check that the strength returned matches the strength that was set earlier */
1213 ALOGV("\tLVM_ERROR : BassGetStrength module strength doe
1235 BassSetStrength(EffectContext *pContext, uint32_t strength) argument
1307 VirtualizerSetStrength(EffectContext *pContext, uint32_t strength) argument
2078 int16_t strength; local
2228 int16_t strength; local
[all...]
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

Completed in 2175 milliseconds