Searched defs:texture (Results 226 - 241 of 241) sorted by relevance

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/external/vulkan-validation-layers/tests/
H A Dvkrenderframework.cpp456 VkTextureObj *texture) {
462 VkDescriptorImageInfo tmp = texture->m_imageInfo;
752 /* Build command buffer to copy staging texture to usable texture */
455 AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture) argument
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } argument
108 SharedPtr<Texture> texture = m_textures[index]; local
112 return texture;
872 GLuint texture; member in class:deqp::egl::GLES2ThreadTest::Texture
882 , texture (0)
890 CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync);
897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync) argument
900 texture = SharedPtr<Texture>(new Texture(getEvent(), getSync()));
901 m_texture = texture;
926 DeleteTexture(SharedPtr<Texture> texture, bool useSync, bool serverSync) argument
961 TexImage2D(SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) argument
1013 TexSubImage2D(SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) argument
1065 CopyTexImage2D(SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync) argument
1117 CopyTexSubImage2D(SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync) argument
1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) argument
1890 CreateImageFromTexture(SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync) argument
1982 DefineTextureFromImage(SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync) argument
2352 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); local
2637 SharedPtr<GLES2ThreadTest::Texture> texture; local
2649 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); local
2657 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); local
2665 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); local
2673 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); local
2773 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx); local
2792 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); local
3258 SharedPtr<GLES2ThreadTest::Texture> texture; local
3366 SharedPtr<GLES2ThreadTest::Texture> texture; local
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/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp58 FUNCTION_TEXTURE = 0, //!< texture(), textureOffset()
444 ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLookupSpec& lookup, const TextureSpec& texture, TexEvalFunc evalFunc, bool isVertexCase);
469 ShaderTextureFunctionCase::ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLookupSpec& lookup, const TextureSpec& texture, TexEvalFunc evalFunc, bool isVertexCase) argument
472 , m_textureSpec (texture)
602 // Append to texture list.
696 // Append to texture list.
728 // Append to texture list.
779 case FUNCTION_TEXTURE: baseFuncName = "texture"; break;
957 TextureSizeCase (Context& context, const char* name, const char* desc, const char* samplerType, const TextureSpec& texture, bool isVertexCase);
987 TextureSizeCase::TextureSizeCase (Context& context, const char* name, const char* desc, const char* samplerType, const TextureSpec& texture, boo argument
[all...]
H A Des3fUniformApiTests.cpp1154 throw tcu::NotSupportedError(de::toString(vertexTexUnitsRequired) + " vertex texture units required, " + de::toString(vertexTexUnitsSupported) + " supported");
1156 throw tcu::NotSupportedError(de::toString(fragmentTexUnitsRequired) + " fragment texture units required, " + de::toString(fragmentTexUnitsSupported) + " supported");
1158 throw tcu::NotSupportedError(de::toString(combinedTexUnitsRequired) + " combined texture units required, " + de::toString(combinedTexUnitsSupported) + " supported");
1321 dst << "compare_" << glu::getDataTypeName(getSamplerLookupReturnType(uniform.type)) << "(texture(" << uniform.name << ", vec" << getSamplerNumLookupDimensions(uniform.type) << "(0.0))";
1414 glu::Texture2D* texture = new glu::Texture2D(m_context.getRenderContext(), GL_RGBA, GL_UNSIGNED_BYTE, width, height); local
1415 tcu::Texture2D& refTexture = texture->getRefTexture();
1416 m_textures2d.push_back(texture);
1423 texture->upload();
1433 glu::TextureCube* texture = new glu::TextureCube(m_context.getRenderContext(), GL_RGBA, GL_UNSIGNED_BYTE, width); local
1434 tcu::TextureCube& refTexture = texture
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/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_context.h348 * how many components are in texture coordinate \c n.
525 struct r200_texture_state texture; member in struct:r200_state
572 * 3 floats for each texture unit (18 floats total).
/external/skia/src/gpu/gl/
H A DGrGLGpu.cpp581 // for a render buffer that resolves to the texture. We don't support MSAA textures.
610 GrGLTexture* texture = nullptr; local
617 texture = new GrGLTextureRenderTarget(this, surfDesc, idDesc, rtIDDesc);
619 texture = new GrGLTexture(this, surfDesc, idDesc);
621 if (nullptr == texture) {
625 return texture;
681 // Only texture rectangle and texture 2d are supported. We do not check whether texture
682 // rectangle is supported by Skia - if the caller provided us with a texture rectangl
734 GrGLTexture* texture = static_cast<GrGLTexture*>(dstSurface->asTexture()); local
2985 bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) argument
4004 onMakeCopyForTextureParams(GrTexture* texture, const GrTextureParams& textureParams, GrTextureProducer::CopyParams* copyParams) const argument
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/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_reg.h230 * Indicated that this format can be read as an SRGB texture (meaning that the
246 * Indicates that this format cannot be used with texture filtering
274 * Indicates that this format can be used by vertex texture sampler
279 * Indicates that this format supports neither texture coordinate wrap
292 uint32 texture : 1; member in struct:__anon13673::__anon13674
784 * Texture argument constants for texture combiner
798 /* Modifiers for texture argument constants defined above. */
809 * This is the limit to the number of fixed-function texture
810 * transforms and texture coordinates we can support. It does *not*
811 * correspond to the number of texture imag
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/external/mesa3d/src/mesa/main/
H A Ddlist.c1123 save_BindTexture(GLenum target, GLuint texture) argument
1131 n[2].ui = texture;
1134 CALL_BindTexture(ctx->Exec, (target, texture));
7499 GLuint texture, GLint level)
7508 n[3].ui = texture;
7512 CALL_FramebufferTextureARB(ctx->Exec, (target, attachment, texture, level));
7518 GLuint texture, GLint level, GLenum face)
7527 n[3].ui = texture;
7532 CALL_FramebufferTextureFaceARB(ctx->Exec, (target, attachment, texture,
9597 exec_IsTexture(GLuint texture) argument
7498 save_FramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) argument
7517 save_FramebufferTextureFace(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) argument
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/external/opencv3/modules/core/src/
H A Dgl_core_3_1.cpp1125 static void CODEGEN_FUNCPTR Switch_BindTexture(GLenum target, GLuint texture) argument
1128 BindTexture(target, texture);
1143 static GLboolean CODEGEN_FUNCPTR Switch_IsTexture(GLuint texture) argument
1146 return IsTexture(texture);
1195 static void CODEGEN_FUNCPTR Switch_ActiveTexture(GLenum texture) argument
1198 ActiveTexture(texture);
1899 static void CODEGEN_FUNCPTR Switch_FramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
1902 FramebufferTexture1D(target, attachment, textarget, texture, level);
1905 static void CODEGEN_FUNCPTR Switch_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) argument
1908 FramebufferTexture2D(target, attachment, textarget, texture, leve
1911 Switch_FramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) argument
1947 Switch_FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) argument
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/external/robolectric/v3/runtime/
H A Dandroid-all-4.1.2_r1-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.2.2_r1.2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...

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