Searched defs:transformFlags (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlopBuilder.h78 GlopBuilder& setTransform(const Snapshot& snapshot, const int transformFlags) { argument
79 return setTransform(*snapshot.transform, transformFlags);
81 GlopBuilder& setTransform(const Matrix4& canvas, const int transformFlags);
H A DGlop.h151 int transformFlags; member in struct:android::uirenderer::Glop::Transform
154 return (transformFlags & TransformFlags::MeshIgnoresCanvasTransform)
H A DBakedOpDispatcher.cpp351 const int transformFlags = vertexBufferRenderFlags & VertexBufferRenderFlags::Offset local
359 .setTransform(state.computedState.transform, transformFlags)
H A DFontRenderer.cpp67 int transformFlags = pureTranslate local
75 .setTransform(bakedState->computedState.transform, transformFlags)
85 .setTransform(*(renderer->currentSnapshot()), transformFlags)
H A DOpenGLRenderer.cpp1081 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1087 .setTransform(*currentSnapshot(), transformFlags)
1267 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1274 .setTransform(*currentSnapshot(), transformFlags)
1476 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1482 .setTransform(*currentSnapshot(), transformFlags)
1670 const int transformFlags = TransformFlags::MeshIgnoresCanvasTransform; local
1681 .setTransform(*currentSnapshot(), transformFlags)
1696 const int transformFlags = TransformFlags::OffsetByFudgeFactor; local
1702 .setTransform(*currentSnapshot(), transformFlags)
2418 const int transformFlags = ignoreTransform local
2433 const int transformFlags = ignoreTransform local
[all...]
/frameworks/native/opengl/tests/hwc/
H A DhwcStress.cpp182 const unsigned int transformFlags[] = { variable
189 const vector<unsigned int> vecTransformFlags(transformFlags,
190 transformFlags + NUMA(transformFlags));

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