Searched defs:transformXY (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | TessellationCache.h | 94 const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, 100 , transformXY(*transformXY) 117 const Matrix4 transformXY; member in class:android::uirenderer::TessellationCache::ShadowTask 167 const Matrix4* transformXY, const Matrix4* transformZ, 171 const Matrix4* transformXY, const Matrix4* transformZ, 177 const Matrix4* transformXY, const Matrix4* transformZ, 93 ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, const Vector3& lightCenter, float lightRadius) argument
|
H A D | TessellationCache.cpp | 189 static void mapPointFakeZ(Vector3& point, const mat4* transformXY, const mat4* transformZ) { argument 194 transformXY->mapPoint(point.x, point.y); 282 &t->transformXY, &t->transformZ, t->lightCenter, t->lightRadius, 357 const Matrix4* transformXY, const Matrix4* transformZ, 363 casterPerimeter, transformXY, transformZ, lightCenter, lightRadius); 374 const Matrix4* transformXY, const Matrix4* transformZ, 380 transformXY, transformZ, lightCenter, lightRadius); 390 const Matrix4* transformXY, const Matrix4* transformZ, 396 transformXY, transformZ, lightCenter, lightRadius); 355 precacheShadows(const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, const Vector3& lightCenter, float lightRadius) argument 372 getShadowBuffers(const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, const Vector3& lightCenter, float lightRadius, vertexBuffer_pair_t& outBuffers) argument 387 getShadowTask( const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, const Vector3& lightCenter, float lightRadius) argument
|
H A D | DisplayListOp.h | 1491 DrawShadowOp(const mat4& transformXY, const mat4& transformZ, argument 1494 , mTransformXY(transformXY)
|
Completed in 292 milliseconds