Searched defs:underruns (Results 1 - 6 of 6) sorted by relevance

/frameworks/av/include/media/nbaio/
H A DNBAIO.h153 // Number of underruns since construction, where a set of contiguous lost frames is one event.
154 virtual int64_t underruns() const { return 0; } function in class:android::NBAIO_Sink
/frameworks/av/services/audioflinger/
H A DFastMixerDumpState.cpp69 " numTracks=%u writeErrors=%u underruns=%u overruns=%u\n"
175 const FastTrackUnderruns& underruns = ftDump->mUnderruns; local
177 switch (underruns.mBitFields.mMostRecent) {
192 (underruns.mBitFields.mFull) & UNDERRUN_MASK,
193 (underruns.mBitFields.mPartial) & UNDERRUN_MASK,
194 (underruns.mBitFields.mEmpty) & UNDERRUN_MASK,
H A DFastMixer.cpp394 FastTrackUnderruns underruns = ftDump->mUnderruns; local
397 underruns.mBitFields.mEmpty++;
398 underruns.mBitFields.mMostRecent = UNDERRUN_EMPTY;
402 underruns.mBitFields.mPartial++;
403 underruns.mBitFields.mMostRecent = UNDERRUN_PARTIAL;
408 underruns.mBitFields.mFull++;
409 underruns.mBitFields.mMostRecent = UNDERRUN_FULL;
413 ftDump->mUnderruns = underruns;
H A DThreads.cpp1663 FastTrackUnderruns underruns = getFastTrackUnderruns(0); local
1665 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
3169 // This helps prevent underruns with NuPlayer and other applications
3796 // reduce sleep time in case of consecutive application underruns to avoid
3889 FastTrackUnderruns underruns = ftDump->mUnderruns; local
3890 uint32_t recentFull = (underruns.mBitFields.mFull -
3892 uint32_t recentPartial = (underruns.mBitFields.mPartial -
3894 uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3897 track->mObservedUnderruns = underruns;
[all...]
/frameworks/wilhelm/tests/sandbox/
H A Dplaybq.c68 static unsigned underruns = 0; variable
100 ++underruns;
H A Dplaybq.cpp68 static unsigned underruns = 0; variable
100 ++underruns;

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