Searched defs:uniformName (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 958 const GLchar* uniformName = "Block.blockVar"; local 967 ctx.glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 972 ctx.glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
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H A D | es31fLayoutBindingTests.cpp | 218 const std::string& uniformName); 265 const std::string& uniformName) 270 , m_uniformName (uniformName) 594 const std::string& uniformName); 631 const std::string& uniformName) 641 , m_uniformName (uniformName) 256 LayoutBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) argument 621 LayoutBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) argument
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/external/mesa3d/src/mesa/main/ |
H A D | uniforms.c | 768 GLchar *uniformName) 797 if (uniformName) { 798 _mesa_copy_string(uniformName, bufSize, length, 766 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) argument
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/external/deqp/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 1661 const string& uniformName = uniformResult.name; local 1662 const vector<BasicUniformReportGL>::const_iterator uniformsivResultIt = BasicUniformReportGL::findWithName(uniformsivResults, uniformName.c_str()); 1668 log << TestLog::Message << "// Checking uniform " << uniformName << TestLog::EndMessage; 1672 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetUniformIndices() gave different indices for uniform " << uniformName << TestLog::EndMessage; 1677 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetActiveUniformsiv() gave incompatible name lengths for uniform " << uniformName << TestLog::EndMessage; 1682 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetActiveUniformsiv() gave different sizes for uniform " << uniformName << TestLog::EndMessage; 1687 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetActiveUniformsiv() gave different types for uniform " << uniformName << TestLog::EndMessage; 1693 log << TestLog::Message << "// FAILURE: uniform " << uniformName << " was reported active by glGetActiveUniform() but not by glGetUniformIndices()" << TestLog::EndMessage;
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/external/opencv3/modules/core/src/ |
H A D | gl_core_3_1.cpp | 2317 static void CODEGEN_FUNCPTR Switch_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) argument 2320 GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName);
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