Searched defs:uniformName (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp958 const GLchar* uniformName = "Block.blockVar"; local
967 ctx.glGetUniformIndices(shader, 1, &uniformName, &uniformIndices);
972 ctx.glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
H A Des31fLayoutBindingTests.cpp218 const std::string& uniformName);
265 const std::string& uniformName)
270 , m_uniformName (uniformName)
594 const std::string& uniformName);
631 const std::string& uniformName)
641 , m_uniformName (uniformName)
256 LayoutBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) argument
621 LayoutBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) argument
/external/mesa3d/src/mesa/main/
H A Duniforms.c768 GLchar *uniformName)
797 if (uniformName) {
798 _mesa_copy_string(uniformName, bufSize, length,
766 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) argument
/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1661 const string& uniformName = uniformResult.name; local
1662 const vector<BasicUniformReportGL>::const_iterator uniformsivResultIt = BasicUniformReportGL::findWithName(uniformsivResults, uniformName.c_str());
1668 log << TestLog::Message << "// Checking uniform " << uniformName << TestLog::EndMessage;
1672 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetUniformIndices() gave different indices for uniform " << uniformName << TestLog::EndMessage;
1677 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetActiveUniformsiv() gave incompatible name lengths for uniform " << uniformName << TestLog::EndMessage;
1682 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetActiveUniformsiv() gave different sizes for uniform " << uniformName << TestLog::EndMessage;
1687 log << TestLog::Message << "// FAILURE: glGetActiveUniform() and glGetActiveUniformsiv() gave different types for uniform " << uniformName << TestLog::EndMessage;
1693 log << TestLog::Message << "// FAILURE: uniform " << uniformName << " was reported active by glGetActiveUniform() but not by glGetUniformIndices()" << TestLog::EndMessage;
/external/opencv3/modules/core/src/
H A Dgl_core_3_1.cpp2317 static void CODEGEN_FUNCPTR Switch_GetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) argument
2320 GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName);

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