/frameworks/base/libs/androidfw/tests/ |
H A D | TypeWrappers_test.cpp | 44 Res_value v1; local 45 memset(&v1, 0, sizeof(v1)); 46 t.header.size += sizeof(v1); 50 offsets[2] = sizeof(e1) + sizeof(v1); 69 memcpy(p, &v1, sizeof(v1)); 70 p += sizeof(v1);
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/frameworks/base/tools/split-select/ |
H A D | Abi.cpp | 24 static Vector<Variant> buildVariants(Variant v1, Variant v2) { argument 26 v.add(v1); 31 static Vector<Variant> buildVariants(Variant v1, Variant v2, Variant v3) { argument 33 v.add(v1);
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/frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 45 byte[] rv = new byte[v1.length]; 46 for (int i = 0; i < v1.length; ++i) 47 rv[i] = min(v1[i], v2[i]);
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H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 154 float[] rv = new float[v1.length]; 155 for (int i = 0; i < v1.length; ++i) 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v 162 min(byte[] v1, byte[] v2) argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/rs/java/tests/RSTest_CompatLibLegacy/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 45 byte[] rv = new byte[v1.length]; 46 for (int i = 0; i < v1.length; ++i) 47 rv[i] = min(v1[i], v2[i]);
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H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 154 float[] rv = new float[v1.length]; 155 for (int i = 0; i < v1.length; ++i) 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v 162 min(byte[] v1, byte[] v2) argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 45 byte[] rv = new byte[v1.length]; 46 for (int i = 0; i < v1.length; ++i) 47 rv[i] = min(v1[i], v2[i]);
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H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 154 float[] rv = new float[v1.length]; 155 for (int i = 0; i < v1.length; ++i) 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v 162 min(byte[] v1, byte[] v2) argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/base/libs/hwui/ |
H A D | UvMapper.h | 101 void map(float& u1, float& v1, float& u2, float& v2) const { argument 105 v1 = lerp(mMinV, mMaxV, v1);
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H A D | Patch.cpp | 105 float v1 = 0.0f; local 121 v1 += vOffset / bitmapHeight; 124 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX, 129 v1 = stepY / bitmapHeight; 136 generateRow(xDivs, xCount, vertex, y1, y2, v1, 1.0f, stretchX, rescaleX, 148 float y1, float y2, float v1, float v2, float stretchX, float rescaleX, 172 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 183 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 188 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 201 PATCH_LOGD(" left, top = %.2f, %.2f\t\tu1, v1 147 generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, float y1, float y2, float v1, float v2, float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) argument 187 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument [all...] |
H A D | LayerRenderer.cpp | 172 const float v1 = (height - r->top) * texY; local 176 TextureVertex::set(mesh++, r->left, r->top, u1, v1); 177 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
H A D | Convolve3x3.java | 36 private float blend(float v1, float v2, float p) { argument 37 return (v2 * p) + (v1 * (1.f-p));
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H A D | Convolve5x5.java | 36 private float blend(float v1, float v2, float p) { argument 37 return (v2 * p) + (v1 * (1.f-p));
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
H A D | Convolve3x3.java | 43 private float blend(float v1, float v2, float p) { argument 44 return (v2 * p) + (v1 * (1.f-p));
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H A D | Convolve5x5.java | 43 private float blend(float v1, float v2, float p) { argument 44 return (v2 * p) + (v1 * (1.f-p));
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | conceal.cpp | 147 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local 161 v1 = curr->vChan + chrstart; 187 oscl_memcpy(v1, v2, B_SIZE); 188 v1 += width_C; 190 oscl_memcpy(v1, v2, B_SIZE); 191 v1 += width_C;
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/frameworks/base/libs/hwui/utils/ |
H A D | MathUtils.h | 90 inline static float lerp(float v1, float v2, float t) { argument 91 return v1 + ((v2 - v1) * t);
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/frameworks/base/tests/ActivityTests/src/com/google/android/test/activity/ |
H A D | ArrayMapTests.java | 111 private static boolean compare(Object v1, Object v2) { argument 112 if (v1 == null) { 118 return v1.equals(v2);
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/frameworks/rs/driver/runtime/arch/ |
H A D | generic.c | 118 extern float __attribute__((overloadable)) fmax(float v1, float v2) { argument 119 return v1 > v2 ? v1 : v2; 122 extern float2 __attribute__((overloadable)) fmax(float2 v1, float2 v2) { argument 124 r.x = v1.x > v2.x ? v1.x : v2.x; 125 r.y = v1.y > v2.y ? v1.y : v2.y; 129 extern float3 __attribute__((overloadable)) fmax(float3 v1, float3 v2) { argument 131 r.x = v1 137 fmax(float4 v1, float4 v2) argument 146 fmax(float2 v1, float v2) argument 153 fmax(float3 v1, float v2) argument 161 fmax(float4 v1, float v2) argument 170 fmin(float v1, float v2) argument 178 fmin(float2 v1, float2 v2) argument 185 fmin(float3 v1, float3 v2) argument 193 fmin(float4 v1, float4 v2) argument 202 fmin(float2 v1, float v2) argument 209 fmin(float3 v1, float v2) argument 217 fmin(float4 v1, float v2) argument 231 max(char v1, char v2) argument 235 max(char2 v1, char2 v2) argument 242 max(char3 v1, char3 v2) argument 250 max(char4 v1, char4 v2) argument 259 max(short v1, short v2) argument 263 max(short2 v1, short2 v2) argument 270 max(short3 v1, short3 v2) argument 278 max(short4 v1, short4 v2) argument 287 max(int v1, int v2) argument 291 max(int2 v1, int2 v2) argument 298 max(int3 v1, int3 v2) argument 306 max(int4 v1, int4 v2) argument 315 max(uchar v1, uchar v2) argument 319 max(uchar2 v1, uchar2 v2) argument 326 max(uchar3 v1, uchar3 v2) argument 334 max(uchar4 v1, uchar4 v2) argument 343 max(ushort v1, ushort v2) argument 347 max(ushort2 v1, ushort2 v2) argument 354 max(ushort3 v1, ushort3 v2) argument 362 max(ushort4 v1, ushort4 v2) argument 371 max(uint v1, uint v2) argument 375 max(uint2 v1, uint2 v2) argument 382 max(uint3 v1, uint3 v2) argument 390 max(uint4 v1, uint4 v2) argument 399 max(float v1, float v2) argument 403 max(float2 v1, float2 v2) argument 407 max(float2 v1, float v2) argument 411 max(float3 v1, float3 v2) argument 415 max(float3 v1, float v2) argument 419 max(float4 v1, float4 v2) argument 423 max(float4 v1, float v2) argument 432 min(int8_t v1, int8_t v2) argument 436 min(char2 v1, char2 v2) argument 443 min(char3 v1, char3 v2) argument 451 min(char4 v1, char4 v2) argument 460 min(int16_t v1, int16_t v2) argument 464 min(short2 v1, short2 v2) argument 471 min(short3 v1, short3 v2) argument 479 min(short4 v1, short4 v2) argument 488 min(int32_t v1, int32_t v2) argument 492 min(int2 v1, int2 v2) argument 499 min(int3 v1, int3 v2) argument 507 min(int4 v1, int4 v2) argument 516 min(uchar v1, uchar v2) argument 520 min(uchar2 v1, uchar2 v2) argument 527 min(uchar3 v1, uchar3 v2) argument 535 min(uchar4 v1, uchar4 v2) argument 544 min(ushort v1, ushort v2) argument 548 min(ushort2 v1, ushort2 v2) argument 555 min(ushort3 v1, ushort3 v2) argument 563 min(ushort4 v1, ushort4 v2) argument 572 min(uint v1, uint v2) argument 576 min(uint2 v1, uint2 v2) argument 583 min(uint3 v1, uint3 v2) argument 591 min(uint4 v1, uint4 v2) argument 600 min(float v1, float v2) argument 604 min(float2 v1, float2 v2) argument 608 min(float2 v1, float v2) argument 612 min(float3 v1, float3 v2) argument 616 min(float3 v1, float v2) argument 620 min(float4 v1, float4 v2) argument 624 min(float4 v1, float v2) argument [all...] |
/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
H A D | Quaternion.java | 53 public void set(double[] v1, double[] v2) {
argument 54 double[] vec1 = normal(v1);
61 public static double calcAngle(double[] v1, double[] v2) {
argument 62 double[] vec1 = normal(v1);
67 public static double[] calcAxis(double[] v1, double[] v2) {
argument 68 double[] vec1 = normal(v1);
120 double v1 = v[1];
123 double s = x[1] * v0 + x[2] * v1 + x[3] * v2;
125 double n0 = 2 * (x[0] * (v0 * x[0] - (x[2] * v2 - x[3] * v1)) + s * x[1]) - v0;
126 double n1 = 2 * (x[0] * (v1 * [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | OffscreenBufferPool.cpp | 85 const float v1 = (viewportHeight - r->top) * texY; local 89 TextureVertex::set(mesh++, r->left, r->top, u1, v1); 90 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
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/frameworks/native/services/surfaceflinger/ |
H A D | Transform.cpp | 72 const float v1 = A[1][i]; local 74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2]; 75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2]; 76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
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/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 161 inline void addQuad(float x1, float y1, float u1, float v1, argument 168 TextureVertex::set(mesh++, x1, y1, u1, v1);
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H A D | Font.cpp | 167 float v1 = glyph->mBitmapMinV; local 172 nPenX + width, nPenY - height, u2, v1, 173 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture); 196 float v1 = glyph->mBitmapMinV; local 202 p[2].x(), p[2].y(), u2, v1, 203 p[3].x(), p[3].y(), u1, v1, glyph->mCacheTexture); 262 const float v1 = glyph->mBitmapMinV; local 271 position->y() + destination[2].y(), u2, v1, 273 position->y() + destination[3].y(), u1, v1,
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/frameworks/native/include/ui/ |
H A D | mat4.h | 113 tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3); 212 tmat44<T>::tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3) { argument 214 mValue[1] = v1;
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