/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/ |
H A D | h264bsd_interpolate_hor_half.s | 41 y0 RN 3 label 95 ADD tmp4, tmp4, #5 ;// (y0+partW+5) 100 CMP y0, #0 101 BLT do_fill ;// (y0 < 0) 103 ADD tmp2, y0, partH ;// (y0+partHeight) 124 STR x0,[sp,#0x1f0] ;// y0 = 0 131 LDR y0 ,[sp,#0x1f0] ;// y0 133 MLA tmp2, width, y0, x [all...] |
H A D | h264bsd_interpolate_hor_quarter.s | 41 y0 RN 3 label 97 ADD tmp4, tmp4, #5 ;// (y0+partW+5) 102 CMP y0, #0 103 BLT do_fill ;// (y0 < 0) 105 ADD tmp2, y0, partH ;// (y0+partHeight) 126 STR x0,[sp,#0x1f0] ;// y0 = 0 133 LDR y0 ,[sp,#0x1f0] ;// y0 135 MLA tmp2, width, y0, x [all...] |
H A D | h264bsd_interpolate_ver_half.s | 42 y0 RN 3 label 100 CMP y0, #0 101 BLT do_fill ;// (y0 < 0) 103 ADD tmp6, y0, partH ;// (y0+partHeight) 104 ADD tmp6, tmp6, #5 ;// (y0+partH+5) 125 STR x0,[sp,#0x1f0] ;// y0 = 0 132 LDR y0 ,[sp,#0x1f0] ;// y0 134 MLA tmp6, width, y0, x [all...] |
H A D | h264bsd_interpolate_ver_quarter.s | 41 y0 RN 3 label 99 CMP y0, #0 100 BLT do_fill ;// (y0 < 0) 102 ADD tmp6, y0, partH ;// (y0+partHeight) 103 ADD tmp6, tmp6, #5 ;// (y0+partH+5) 124 STR x0,[sp,#0x1f0] ;// y0 = 0 131 LDR y0 ,[sp,#0x1f0] ;// y0 133 MLA tmp6, width, y0, x [all...] |
H A D | h264bsd_interpolate_chroma_hor.s | 43 y0 RN 3 label 81 ;// i32 y0, : 0xd0 102 CMP y0, #0 106 ADD tmp6, y0, chrPH ;// tmp6 = y0 + chromaPartHeight 120 LDR y0, [sp, #0xd0] 129 MOV y0, #0 ;// y0 = 0 131 STR y0, [sp, #0xd0] 141 MLA tmp3, y0, widt [all...] |
H A D | h264bsd_interpolate_chroma_hor_ver.s | 44 y0 RN 3 label 82 ;// i32 y0, : 0xd0 105 CMP y0, #0 109 ADD tmp1, y0, chrPH ;// tmp1 = y0 + chromaPartHeight 110 ADD tmp1, tmp1, #1 ;// tmp1 = y0 + chromaPartHeight + 1 125 LDR y0, [sp, #0xd0] 134 MOV y0, #0 ;// y0 = 0 136 STR y0, [s [all...] |
H A D | h264bsd_interpolate_chroma_ver.s | 42 y0 RN 3 label 80 ;// i32 y0, : 0xd0 100 CMP y0, #0 104 ADD tmp1, y0, chrPH ;// tmp1 = y0 + chromaPartHeight 105 ADD tmp1, tmp1, #1 ;// tmp1 = y0 + chromaPartHeight + 1 119 LDR y0, [sp, #0xd0] 128 MOV y0, #0 ;// y0 = 0 130 STR y0, [s [all...] |
H A D | h264bsd_interpolate_hor_ver_quarter.s | 42 y0 RN 3 label 107 CMP y0, #0 108 BLT do_fill ;// (y0 < 0) 111 ADD tmp5, y0, partH ;// (y0+partHeight) 112 ADD tmp5, tmp5, #5 ;// (y0+partH+5) 133 STR x0,[sp,#0x1f0] ;// y0 = 0 140 LDR y0 ,[sp,#0x1f0] ;// y0 144 MLA tmp5, width, y0, x [all...] |
/frameworks/av/services/audioflinger/ |
H A D | AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon794 54 p->y0 = p->y1; 58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; 59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1); 60 p->c = (p->y2 - p->y0) >> 1;
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/frameworks/base/graphics/java/android/graphics/ |
H A D | LinearGradient.java | 43 @param y0 The y-coordinate for the start of the gradient line 52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], argument 62 mY0 = y0; 68 init(nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt)); 73 @param y0 The y-coordinate for the start of the gradient line 80 public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, argument 84 mY0 = y0; 90 init(nativeCreate2(x0, y0, x1, y1, color0, color1, tile.nativeInt)); 115 private native long nativeCreate1(float x0, float y0, float x1, float y1, argument 117 private native long nativeCreate2(float x0, float y0, floa argument [all...] |
/frameworks/av/media/libeffects/testlibs/ |
H A D | AudioBiquadFilter.cpp | 169 audio_sample_t y0 = coef_sample_acc_to_sample(acc); local 171 y1 = y0; 174 (*out++) = y0; 222 audio_sample_t y0 = coef_sample_acc_to_sample(acc); local 224 y1 = y0; 227 *out = y0;
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/frameworks/base/libs/hwui/utils/ |
H A D | NinePatchImpl.cpp | 167 const int32_t y0 = yDivs[0]; local 177 bool yIsStretchable = (y0 == 0);
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H A D | VectorDrawableUtils.cpp | 172 float y0, 186 /* Transform (x0, y0) and (x1, y1) into unit space */ 188 double x0p = (x0 * cosTheta + y0 * sinTheta) / a; 189 double y0p = (-x0 * sinTheta + y0 * cosTheta) / b; 208 drawArc(p, x0, y0, x1, y1, a * adjust, 244 arcToBezier(p, cx, cy, a, b, x0, y0, thetaD, eta0, sweep); 170 drawArc(SkPath* p, float x0, float y0, float x1, float y1, float a, float b, float theta, bool isMoreThanHalf, bool isPositiveArc) argument
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/ |
H A D | Quad.java | 326 private Quad(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { argument 327 mTopLeft = new PointF(x0, y0);
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/frameworks/base/tests/touchlag/ |
H A D | touchlag.cpp | 106 size_t x0, size_t y0, size_t radius, bool filled = false) { 113 drawHLine(buf, pixel, x0-radius, y0, 2*radius); 115 drawTwoPixels(buf, pixel, x0-radius, y0, 2*radius); 127 drawHLine(buf, pixel, x0-x, y0+y, 2*x); 128 drawHLine(buf, pixel, x0-x, y0-y, 2*x); 129 drawHLine(buf, pixel, x0-y, y0+x, 2*y); 130 drawHLine(buf, pixel, x0-y, y0-x, 2*y); 132 drawTwoPixels(buf, pixel, x0-x, y0+y, 2*x); 133 drawTwoPixels(buf, pixel, x0-x, y0-y, 2*x); 134 drawTwoPixels(buf, pixel, x0-y, y0 105 drawCircle(Buffer* buf, uint32_t pixel, size_t x0, size_t y0, size_t radius, bool filled = false) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | LinearGradient_Delegate.java | 60 float x0, float y0, float x1, float y1, 62 LinearGradient_Delegate newDelegate = new LinearGradient_Delegate(x0, y0, x1, y1, 69 float x0, float y0, float x1, float y1, 72 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/, 82 * @param y0 The y-coordinate for the start of the gradient line 91 private LinearGradient_Delegate(float x0, float y0, float x1, float y1, argument 94 mJavaPaint = new LinearGradientPaint(x0, y0, x1, y1, mColors, mPositions, tile); 111 public LinearGradientPaint(float x0, float y0, float x1, float y1, int colors[], argument 115 mY0 = y0; 117 mDy = y1 - y0; 59 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 68 nativeCreate2(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument [all...] |
/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsicConvolve5x5.cpp | 345 extern "C" void rsdIntrinsicConvolve5x5_K(void *dst, const void *y0, const void *y1, 360 uint32_t y0 = rsMax((int32_t)info->current.y-2, 0); local 366 const uchar4 *py0 = (const uchar4 *)(pin + stride * y0); 420 uint32_t y0 = rsMax((int32_t)info->current.y-2, 0); local 426 const uchar2 *py0 = (const uchar2 *)(pin + stride * y0); 469 uint32_t y0 = rsMax((int32_t)info->current.y-2, 0); local 475 const uchar *py0 = (const uchar *)(pin + stride * y0); 518 uint32_t y0 = rsMax((int32_t)info->current.y-2, 0); local 524 const float4 *py0 = (const float4 *)(pin + stride * y0); 567 uint32_t y0 local 616 uint32_t y0 = rsMax((int32_t)info->current.y-2, 0); local [all...] |
/frameworks/support/graphics/drawable/static/src/android/support/graphics/drawable/ |
H A D | PathParser.java | 591 float y0, 605 /* Transform (x0, y0) and (x1, y1) into unit space */ 607 double x0p = (x0 * cosTheta + y0 * sinTheta) / a; 608 double y0p = (-x0 * sinTheta + y0 * cosTheta) / b; 627 drawArc(p, x0, y0, x1, y1, a * adjust, 663 arcToBezier(p, cx, cy, a, b, x0, y0, thetaD, eta0, sweep); 589 drawArc(Path p, float x0, float y0, float x1, float y1, float a, float b, float theta, boolean isMoreThanHalf, boolean isPositiveArc) argument
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/frameworks/base/core/jni/android/graphics/ |
H A D | Shader.cpp | 108 jfloat x0, jfloat y0, jfloat x1, jfloat y1, 112 pts[0].set(x0, y0); 135 jfloat x0, jfloat y0, jfloat x1, jfloat y1, 139 pts[0].set(x0, y0); 107 LinearGradient_create1(JNIEnv* env, jobject o, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jintArray colorArray, jfloatArray posArray, jint tileMode) argument 134 LinearGradient_create2(JNIEnv* env, jobject o, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jint color0, jint color1, jint tileMode) argument
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/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_shader_program.cpp | 146 jfloat y0, 155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 164 jfloat y0, 173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument 161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/ |
H A D | h264bsd_reconstruct.c | 99 y0 integer y-coordinate for prediction 114 i32 y0, 138 (y0 < 0) || ((u32)y0+chromaPartHeight > height)) 140 h264bsdFillBlock(pRef, block, x0, y0, width, height, 144 x0, y0, width, height, chromaPartWidth + 1, 149 y0 = 0; 159 ptrA = pRef + (comp * height + (u32)y0) * width + x0; 210 i32 y0, 234 (y0 < 110 h264bsdInterpolateChromaHor( u8 *pRef, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 xFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument 206 h264bsdInterpolateChromaVer( u8 *pRef, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 yFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument 302 h264bsdInterpolateChromaHorVer( u8 *ref, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 xFrac, u32 yFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument 491 h264bsdInterpolateVerHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument 609 h264bsdInterpolateVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 verOffset) argument 743 h264bsdInterpolateHorHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument 866 h264bsdInterpolateHorQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horOffset) argument 1004 h264bsdInterpolateHorVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horVerOffset) argument 1210 h264bsdInterpolateMidHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument 1396 h264bsdInterpolateMidVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 verOffset) argument 1600 h264bsdInterpolateMidHorQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horOffset) argument 1984 i32 xInt, yInt, x0, y0; local 2222 h264bsdFillBlock( u8 *ref, u8 *fill, i32 x0, i32 y0, u32 width, u32 height, u32 blockWidth, u32 blockHeight, u32 fillScanLength) argument [all...] |
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ShaderProgram.java | 265 public native boolean setSourceRegion(float x0, float y0, float x1, float y1, argument 268 private native boolean setTargetRegion(float x0, float y0, float x1, float y1, argument
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/frameworks/base/tools/layoutlib/bridge/src/android/util/ |
H A D | PathParser_Delegate.java | 695 private static void drawArc(@NonNull Path_Delegate p, float x0, float y0, float x1, argument 699 LOGGER.log(Level.FINE, "(" + x0 + "," + y0 + ")-(" + x1 + "," + y1 706 /* Transform (x0, y0) and (x1, y1) into unit space */ 708 double x0p = (x0 * cosTheta + y0 * sinTheta) / a; 709 double y0p = (-x0 * sinTheta + y0 * cosTheta) / b; 729 drawArc(p, x0, y0, x1, y1, a * adjust, b * adjust, theta, 769 "cx, cy, a, b, x0, y0, thetaD, eta0, sweep = " + cx + " , " 770 + cy + " , " + a + " , " + b + " , " + x0 + " , " + y0 774 arcToBezier(p, cx, cy, a, b, x0, y0, thetaD, eta0, sweep);
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/frameworks/av/services/camera/libcameraservice/api2/ |
H A D | CameraDeviceClient.cpp | 683 int64_t CameraDeviceClient::euclidDistSquare(int32_t x0, int32_t y0, int32_t x1, int32_t y1) { argument 685 int64_t d1 = y0 - y1;
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 354 float y0 = *pSrc++; local 355 float y1 = y0; 371 if (y < y0) { 372 y0 = y; 393 float dy = y1 - y0; 396 *pSphere++ = y0 + dy * 0.5f; 410 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { argument 411 return x0 * x1 + y0 * y1 + z0 * z1;
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