/frameworks/base/opengl/java/android/opengl/ |
H A D | GLU.java | 108 * @param zFar specifies the distance from the viewer to the far clipping 112 float zNear, float zFar) { 117 gl.glFrustumf(left, right, bottom, top, zNear, zFar); 111 gluPerspective(GL10 gl, float fovy, float aspect, float zNear, float zFar) argument
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H A D | Matrix.java | 378 * @param zFar 381 float fovy, float aspect, float zNear, float zFar) { 383 float rangeReciprocal = 1.0f / (zNear - zFar); 397 m[offset + 10] = (zFar + zNear) * rangeReciprocal; 402 m[offset + 14] = 2.0f * zFar * zNear * rangeReciprocal; 380 perspectiveM(float[] m, int offset, float fovy, float aspect, float zNear, float zFar) argument
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/frameworks/native/opengl/libagl/ |
H A D | matrix.cpp | 85 c->transforms.vpt.zFar = 1.0f; 703 GLfloat far = c->transforms.vpt.zFar; 813 GLfloat zNear, GLfloat zFar, 818 cmpf(zNear, zFar) || 820 isZeroOrNegativef(zFar)) 827 const GLfloat r_depth = reciprocalf(zNear - zFar); 832 const GLfloat C = (zFar + zNear) * r_depth; 833 const GLfloat D = mul2f(zFar * zNear * r_depth); 855 GLfloat zNear, GLfloat zFar, 860 cmpf(zNear, zFar)) 810 frustumf( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar, ogles_context_t* c) argument 852 orthof( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar, ogles_context_t* c) argument 891 depthRangef(GLclampf zNear, GLclampf zFar, ogles_context_t* c) argument 994 glFrustumf( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) argument 1003 glFrustumx( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) argument 1015 glOrthof( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) argument 1024 glOrthox( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) argument 1094 glDepthRangef(GLclampf zNear, GLclampf zFar) argument 1100 glDepthRangex(GLclampx zNear, GLclampx zFar) argument [all...] |
H A D | context.h | 480 GLfloat zFar; member in struct:android::gl::vp_transform_t
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/frameworks/native/opengl/tests/angeles/ |
H A D | demo.c | 503 GLfloat zNear, GLfloat zFar) 514 (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536)); 502 gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar) argument
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES10.cpp | 827 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */ 830 (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) { 833 (GLclampf)zFar 837 /* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */ 840 (JNIEnv *_env, jobject _this, jint zNear, jint zFar) { 843 (GLclampx)zFar 1192 /* void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */ 1195 (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) { 1202 (GLfloat)zFar 1206 /* void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ 829 android_glDepthRangef__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument 839 android_glDepthRangex__II(JNIEnv *_env, jobject _this, jint zNear, jint zFar) argument 1194 android_glFrustumf__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument 1208 android_glFrustumx__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument 2541 android_glOrthof__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument 2555 android_glOrthox__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument [all...] |
H A D | android_opengl_GLES11Ext.cpp | 1019 /* void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) */ 1022 (JNIEnv *_env, jobject _this, jint zNear, jint zFar) { 1025 (GLclampx)zFar 1105 /* void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ 1108 (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) { 1115 (GLfixed)zFar 1938 /* void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ 1941 (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) { 1948 (GLfixed)zFar 2934 /* void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) */ 1021 android_glDepthRangexOES__II(JNIEnv *_env, jobject _this, jint zNear, jint zFar) argument 1107 android_glFrustumxOES__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument 1940 android_glOrthoxOES__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument 2936 android_glDepthRangefOES__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument 2946 android_glFrustumfOES__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument 2960 android_glOrthofOES__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument [all...] |
H A D | android_opengl_GLES20.cpp | 1241 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */ 1244 (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) { 1247 (GLclampf)zFar 1243 android_glDepthRangef__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument
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H A D | com_google_android_gles_jni_GLImpl.cpp | 647 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */ 650 (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) { 653 (GLclampf)zFar 657 /* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */ 660 (JNIEnv *_env, jobject _this, jint zNear, jint zFar) { 663 (GLclampx)zFar 1068 /* void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */ 1071 (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) { 1078 (GLfloat)zFar 1082 /* void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */ 649 android_glDepthRangef__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument 659 android_glDepthRangex__II(JNIEnv *_env, jobject _this, jint zNear, jint zFar) argument 1070 android_glFrustumf__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument 1084 android_glFrustumx__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument 3258 android_glOrthof__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument 3272 android_glOrthox__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument [all...] |