Searched refs:m_pipelineLayout (Results 26 - 30 of 30) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleTests.cpp248 Move<VkPipelineLayout> m_pipelineLayout; member in class:vkt::pipeline::__anon3677::MultisampleRenderer
1488 m_pipelineLayout = createPipelineLayout(vk, vkDevice, &pipelineLayoutParams);
1667 *m_pipelineLayout, // VkPipelineLayout layout;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1289 m_pipelineLayout = createPipelineLayout(vk, vkDevice, &pipelineLayoutParams);
1455 *m_pipelineLayout, // VkPipelineLayout layout;
1569 vk.cmdBindDescriptorSets(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelineLayout, 0u, 1, &*m_descriptorSet, 0u, DE_NULL);
/external/deqp/external/vulkancts/modules/vulkan/
H A DvktShaderLibrary.cpp1370 const Unique<vk::VkPipelineLayout> m_pipelineLayout; member in class:vkt::__anon3771::ShaderCaseInstance
1412 , m_pipelineLayout (createPipelineLayout(context, *m_descriptorSetLayout))
1413 , m_pipeline (createPipeline(context, spec.values.inputs, m_inputLayout, m_program, *m_renderPass, *m_pipelineLayout, tcu::UVec2(RENDER_WIDTH, RENDER_HEIGHT)))
1546 vkd.cmdBindDescriptorSets(*m_cmdBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelineLayout, 0u, 1u, &*m_descriptorSet, 0u, DE_NULL);
H A DvktRenderPassTests.cpp1753 m_pipelineLayout = createPipelineLayout(vk, device, &pipelineLayoutParams);
1754 m_pipeline = createSubpassPipeline(vk, device, renderPass, *m_vertexShaderModule, *m_fragmentShaderModule, *m_pipelineLayout, m_renderInfo);
1854 Move<VkPipelineLayout> m_pipelineLayout; member in class:vkt::__anon3766::SubpassRenderer
/external/deqp/external/vulkancts/modules/vulkan/memory/
H A DvktMemoryPipelineBarrierTests.cpp4647 vk::Move<vk::VkPipelineLayout> m_pipelineLayout;
4700 m_pipelineLayout = vk::createPipelineLayout(vkd, device, &createInfo);
4888 *m_pipelineLayout,

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