Searched defs:renderer (Results 26 - 31 of 31) sorted by last modified time

12

/frameworks/base/core/java/android/view/
H A DHardwareLayer.java40 private HardwareLayer(ThreadedRenderer renderer, long deferredUpdater) { argument
41 if (renderer == null || deferredUpdater == 0) {
42 throw new IllegalArgumentException("Either hardware renderer: " + renderer
45 mRenderer = renderer;
144 static HardwareLayer adoptTextureLayer(ThreadedRenderer renderer, long layer) { argument
145 return new HardwareLayer(renderer, layer);
H A DSurface.java658 private static native void nHwuiSetSurface(long renderer, long surface); argument
659 private static native void nHwuiDraw(long renderer); argument
660 private static native void nHwuiDestroy(long renderer); argument
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayer.cpp811 // get playback settings used by renderer, as it may be
1096 ALOGV("got message from old renderer, generation(%d:%d)",
1141 ALOGV("renderer %s flush completed.", audio ? "audio" : "video");
1286 ALOGW("resume called when renderer is gone or not set");
1297 ALOGE("renderer should not be set when instantiating secure decoders");
1404 ALOGW("pause called when renderer is gone or not set");
1414 // We wait for both the decoder flush and the renderer flush to complete
1489 // is possible; otherwise the decoders call the renderer openAudioSink directly.
1549 ALOGW("No renderer can be used to determine audio mode. Use non-offload for safety.");
1873 sp<Renderer> renderer local
[all...]
H A DNuPlayerDecoder.cpp52 const sp<Renderer> &renderer,
58 mRenderer(renderer),
339 void NuPlayer::Decoder::onSetRenderer(const sp<Renderer> &renderer) { argument
341 mRenderer = renderer;
477 // in the renderer. We signal to the player the error so it can shutdown/release the
605 // send the buffer to renderer.
48 Decoder( const sp<AMessage> &notify, const sp<Source> &source, pid_t pid, const sp<Renderer> &renderer, const sp<Surface> &surface, const sp<CCDecoder> &ccDecoder) argument
H A DNuPlayerDecoderBase.cpp81 void NuPlayer::DecoderBase::setRenderer(const sp<Renderer> &renderer) { argument
83 msg->setObject("renderer", renderer);
152 CHECK(msg->findObject("renderer", &obj));
219 // in the renderer. We signal to the player the error so it can shutdown/release the
H A DNuPlayerDecoderPassThrough.cpp45 const sp<Renderer> &renderer)
48 mRenderer(renderer),
55 ALOGW_IF(renderer == NULL, "expect a non-NULL renderer");
89 const sp<Renderer> &renderer) {
90 // renderer can't be changed during offloading
91 ALOGW_IF(renderer != mRenderer,
92 "ignoring request to change renderer");
42 DecoderPassThrough( const sp<AMessage> &notify, const sp<Source> &source, const sp<Renderer> &renderer) argument
88 onSetRenderer( const sp<Renderer> &renderer) argument

Completed in 351 milliseconds

12