Searched refs:Caches (Results 26 - 50 of 71) sorted by last modified time
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/frameworks/base/libs/hwui/ |
H A D | PatchCache.h | 50 class Caches;
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H A D | PathCache.cpp | 28 #include "Caches.h" 285 PathTexture* texture = new PathTexture(Caches::getInstance(), 325 PathCache::PathProcessor::PathProcessor(Caches& caches): 420 if (!Caches::getInstance().tasks.canRunTasks()) { 437 texture = new PathTexture(Caches::getInstance(), path->getGenerationID()); 451 mProcessor = new PathProcessor(Caches::getInstance());
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H A D | PathCache.h | 43 class Caches; 64 PathTexture(Caches& caches, float left, float top, 72 PathTexture(Caches& caches, int generation) 291 PathProcessor(Caches& caches);
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H A D | PixelBuffer.cpp | 97 Caches& mCaches; 104 , mCaches(Caches::getInstance()){ 164 if (type == kBufferType_Auto && Caches::getInstance().gpuPixelBuffersEnabled) {
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H A D | Readback.cpp | 19 #include "Caches.h" 39 Caches& caches = Caches::getInstance(); 145 Caches::getInstance().textureState().bindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId);
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H A D | RenderNode.cpp | 345 Caches::getInstance().dumpMemoryUsage(); 349 const int maxTextureSize = Caches::getInstance().maxTextureSize; 514 TextureCache& cache = Caches::getInstance().textureCache;
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H A D | ResourceCache.cpp | 18 #include "Caches.h" 115 if (Caches::hasInstance()) { 116 Caches::getInstance().patchCache.removeDeferred(resource); 138 if (Caches::hasInstance()) { 139 Caches::getInstance().patchCache.removeDeferred((Res_png_9patch*) resource);
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H A D | SkiaShader.cpp | 19 #include "Caches.h" 59 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { 120 bool tryStoreGradient(Caches& caches, const SkShader& shader, const Matrix4 modelViewMatrix, 184 void applyGradient(Caches& caches, const SkiaShaderData::GradientShaderData& data) { 202 bool tryStoreBitmap(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, 248 void applyBitmap(Caches& caches, const SkiaShaderData::BitmapShaderData& data) { 281 void storeCompose(Caches& caches, const SkShader& bitmapShader, const SkShader& gradientShader, 292 bool tryStoreCompose(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, 324 bool tryStoreLayer(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, 347 void applyLayer(Caches [all...] |
H A D | SkiaShader.h | 31 class Caches; 90 static void store(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, 93 static void apply(Caches& caches, const SkiaShaderData& data);
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H A D | TessellationCache.cpp | 20 #include "Caches.h" 139 TessellationProcessor(Caches& caches) 273 ShadowProcessor(Caches& caches) 365 mShadowProcessor = new ShadowProcessor(Caches::getInstance()); 416 mProcessor = new TessellationProcessor(Caches::getInstance());
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H A D | TessellationCache.h | 43 class Caches;
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H A D | TextDropShadowCache.cpp | 19 #include "Caches.h" 163 Caches& caches = Caches::getInstance();
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H A D | TextDropShadowCache.h | 33 class Caches; 114 ShadowTexture(Caches& caches): Texture(caches) {
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H A D | Texture.cpp | 17 #include "Caches.h" 128 && Caches::getInstance().extensions().hasUnpackRowLength();
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H A D | Texture.h | 28 class Caches; 37 Texture(Caches& caches) 169 Caches& mCaches;
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H A D | TextureCache.cpp | 22 #include "Caches.h" 139 texture = new Texture(Caches::getInstance()); 179 texture = new Texture(Caches::getInstance());
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/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.cpp | 21 #include "../Caches.h" 113 : mTexture(Caches::getInstance()) 118 , mCaches(Caches::getInstance()) {
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H A D | CacheTexture.h | 33 class Caches; 194 Caches& mCaches;
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/frameworks/base/libs/hwui/renderstate/ |
H A D | OffscreenBufferPool.cpp | 19 #include "Caches.h" 36 OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches, 156 layer = new OffscreenBuffer(renderState, Caches::getInstance(), width, height);
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H A D | OffscreenBufferPool.h | 21 #include "Caches.h" 45 OffscreenBuffer(RenderState& renderState, Caches& caches,
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H A D | PixelBufferState.h | 25 friend class Caches; // TODO: move to RenderState
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H A D | RenderState.cpp | 50 // This is delayed because the first access of Caches makes GL calls 52 mCaches = &Caches::createInstance(*this); 115 void RenderState::flush(Caches::FlushMode mode) { 117 case Caches::FlushMode::Full: 119 case Caches::FlushMode::Moderate: 121 case Caches::FlushMode::Layers:
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H A D | RenderState.h | 20 #include "Caches.h" 42 class Caches; 51 // wrapper of Caches for users to migrate to. 55 friend class Caches; 60 void flush(Caches::FlushMode flushMode); 114 Caches* mCaches = nullptr;
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H A D | Stencil.cpp | 19 #include "Caches.h" 50 const Extensions& extensions = Caches::getInstance().extensions();
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H A D | TextureState.cpp | 18 #include "Caches.h" 72 void TextureState::constructTexture(Caches& caches) {
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