/frameworks/base/core/jni/android/graphics/ |
H A D | BitmapRegionDecoder.cpp | 109 Asset* asset = reinterpret_cast<Asset*>(native_asset); local 110 SkMemoryStream* stream = CopyAssetToStream(asset);
|
H A D | BitmapFactory.cpp | 611 Asset* asset = reinterpret_cast<Asset*>(native_asset); local 612 // since we know we'll be done with the asset when we return, we can 614 std::unique_ptr<AssetStreamAdaptor> stream(new AssetStreamAdaptor(asset));
|
/frameworks/base/graphics/java/android/graphics/ |
H A D | BitmapFactory.java | 619 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); 620 bm = nativeDecodeAsset(asset, outPadding, opts);
|
/frameworks/base/include/androidfw/ |
H A D | AssetManager.h | 67 * The asset hierarchy may be examined like a filesystem, using 83 //CACHE_SCAN, // scan full(!) asset hierarchy at init() time 95 * added asset path will be examined first when searching for assets, 101 * newly-added asset source. 114 * Iterate over the asset paths in this manager. (Previously 123 * Return an asset path in the manager. 'which' must be between 0 and 148 * Open an asset. 159 * Open a non-asset file as an asset. 161 * This is for opening files that are included in an asset packag [all...] |
H A D | ResourceTypes.h | 1578 status_t add(Asset* asset, const int32_t cookie=-1, bool copyData=false); 1579 status_t add(Asset* asset, Asset* idmapAsset, const int32_t cookie=-1, bool copyData=false, 1903 // Pre-filtered list of configurations (per asset path) that match the parameters set on this
|
/frameworks/base/tools/aapt/ |
H A D | Command.cpp | 755 // The dynamicRefTable can be null if there are no resources for this asset cookie. 759 Asset* asset = NULL; local 779 asset = assets.openNonAsset(assetsCookie, resname, Asset::ACCESS_BUFFER); 780 if (asset == NULL) { 785 if (tree.setTo(asset->getBuffer(true), 786 asset->getLength()) != NO_ERROR) { 793 delete asset; 794 asset = NULL; 805 asset = assets.openNonAsset(assetsCookie, resname, Asset::ACCESS_BUFFER); 806 if (asset [all...] |
H A D | Resource.cpp | 1032 Asset* asset = assets.openNonAsset(cookie, "AndroidManifest.xml", Asset::ACCESS_STREAMING); local 1033 if (asset == NULL) { 1039 if (tree.setTo(asset->getBuffer(true), asset->getLength()) != NO_ERROR) { 1046 delete asset;
|
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | BitmapFactory_Delegate.java | 109 /*package*/ static Bitmap nativeDecodeAsset(long asset, Rect padding, Options opts) { argument
|
/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 107 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER); local 108 if (asset == NULL) 111 SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(), 113 asset->close(); 114 delete asset;
|
/frameworks/base/libs/androidfw/ |
H A D | AssetManager.cpp | 21 #define LOG_TAG "asset" 458 * Open an asset. 495 * For each top-level asset path, search for the asset. 501 ALOGV("Looking for asset '%s' in '%s'\n", 513 * Open a non-asset file as if it were an asset. 529 * For each top-level asset path, search for the asset. 535 ALOGV("Looking for non-asset ' 1899 setResourceTableAsset(Asset* asset) argument 2028 setZipResourceTableAsset(const String8& path, Asset* asset) argument [all...] |
H A D | ResourceTypes.cpp | 3299 // If the package group comes from a system asset. Used in 3677 status_t ResTable::add(Asset* asset, const int32_t cookie, bool copyData) { argument 3678 const void* data = asset->getBuffer(true); 3680 ALOGW("Unable to get buffer of resource asset file"); 3684 return addInternal(data, static_cast<size_t>(asset->getLength()), NULL, false, 0, cookie, 3689 Asset* asset, Asset* idmapAsset, const int32_t cookie, bool copyData, 3691 const void* data = asset->getBuffer(true); 3693 ALOGW("Unable to get buffer of resource asset file"); 3702 ALOGW("Unable to get buffer of idmap asset file"); 3708 return addInternal(data, static_cast<size_t>(asset 3688 add( Asset* asset, Asset* idmapAsset, const int32_t cookie, bool copyData, bool appAsLib, bool isSystemAsset) argument [all...] |
/frameworks/base/rs/jni/ |
H A D | android_renderscript_RenderScript.cpp | 1654 Asset* asset = reinterpret_cast<Asset*>(native_asset); local 1655 ALOGV("______nFileA3D %p", asset); 1657 jlong id = (jlong)(uintptr_t)rsaFileA3DCreateFromMemory((RsContext)con, asset->getBuffer(false), asset->getLength()); 1670 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local 1671 if (asset == nullptr) { 1675 jlong id = (jlong)(uintptr_t)rsaFileA3DCreateFromAsset((RsContext)con, asset); 1738 Asset* asset = reinterpret_cast<Asset*>(native_asset); local 1744 asset->getBuffer(false), asset 1758 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local [all...] |
/frameworks/base/media/java/android/media/ |
H A D | ExifInterface.java | 1456 long asset = mAssetInputStream.getNativeAsset(); 1457 if (handleRawResult(nativeGetRawAttributesFromAsset(asset))) { 2781 long asset, int thumbnailOffset, int thumbnailLength); 2782 private static native HashMap nativeGetRawAttributesFromAsset(long asset); argument 2780 nativeGetThumbnailFromAsset( long asset, int thumbnailOffset, int thumbnailLength) argument
|