/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES11Ext.java | 833 // C function void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) 839 int texture, 835 glFramebufferTexture2DOES( int target, int attachment, int textarget, int texture, int level ) argument
|
H A D | GLES31.java | 950 // C function void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) 954 int texture, 952 glBindImageTexture( int unit, int texture, int level, boolean layered, int layer, int access, int format ) argument
|
H A D | GLES31Ext.java | 495 // C function void glFramebufferTextureEXT ( GLenum target, GLenum attachment, GLuint texture, GLint level ) 500 int texture, 497 glFramebufferTextureEXT( int target, int attachment, int texture, int level ) argument
|
H A D | GLErrorWrapper.java | 70 public void glActiveTexture(int texture) { argument 72 mgl.glActiveTexture(texture); 88 public void glBindTexture(int target, int texture) { argument 90 mgl.glBindTexture(target, texture); 136 public void glClientActiveTexture(int texture) { argument 138 mgl.glClientActiveTexture(texture); 1225 public boolean glIsTexture(int texture) { argument 1227 boolean valid = mgl11.glIsTexture(texture); 1462 int textarget, int texture, int level) { 1464 mgl11ExtensionPack.glFramebufferTexture2DOES(target, attachment, textarget, texture, leve 1461 glFramebufferTexture2DOES(int target, int attachment, int textarget, int texture, int level) argument [all...] |
H A D | GLES32.java | 509 // C function void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level ) 514 int texture, 511 glFramebufferTexture( int target, int attachment, int texture, int level ) argument
|
H A D | GLLogWrapper.java | 1177 public void glActiveTexture(int texture) { argument 1179 arg("texture", texture); 1181 mgl.glActiveTexture(texture); 1203 public void glBindTexture(int target, int texture) { argument 1206 arg("texture", texture); 1208 mgl.glBindTexture(target, texture); 1282 public void glClientActiveTexture(int texture) { argument 1284 arg("texture", textur 3173 glIsTexture(int texture) argument 3568 glFramebufferTexture2DOES(int target, int attachment, int textarget, int texture, int level) argument [all...] |
H A D | GLES20.java | 336 // C function void glActiveTexture ( GLenum texture ) 339 int texture 378 // C function void glBindTexture ( GLenum target, GLuint texture ) 382 int texture 726 // C function void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) 732 int texture, 1282 // C function GLboolean glIsTexture ( GLuint texture ) 1285 int texture 728 glFramebufferTexture2D( int target, int attachment, int textarget, int texture, int level ) argument
|
H A D | GLES30.java | 752 // C function void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) 757 int texture, 754 glFramebufferTextureLayer( int target, int attachment, int texture, int level, int layer ) argument
|
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 153 // Screen size for when we aren't bound to a texture 173 // Handle indices -- texture 253 // texture. 582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { argument 586 copyTextureCoordinates(texture, mTempSourceRect); 588 convertCoordinate(mTempSourceRect, mTempTargetRect, texture); 589 drawTextureRect(texture, mTempSourceRect, mTempTargetRect); 592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { argument 595 int right = texture.getWidth(); 596 int bottom = texture 607 drawTexture(BasicTexture texture, RectF source, RectF target) argument 619 drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, int h) argument 628 drawTextureRect(BasicTexture texture, RectF source, RectF target) argument 643 convertCoordinate(RectF source, RectF target, BasicTexture texture) argument 667 drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) argument 686 prepareTexture(BasicTexture texture) argument 700 prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) argument 716 drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, int indexBuffer, int indexCount) argument 758 drawMixed(BasicTexture texture, int toColor, float ratio, int x, int y, int w, int h) argument 765 drawMixed(BasicTexture texture, int toColor, float ratio, RectF source, RectF target) argument 786 unloadTexture(BasicTexture texture) argument 840 beginRenderTarget(RawTexture texture) argument 851 setRenderTarget(BasicTexture oldTexture, RawTexture texture) argument 904 setTextureParameters(BasicTexture texture) argument 915 initializeTextureSize(BasicTexture texture, int format, int type) argument 925 initializeTexture(BasicTexture texture, Bitmap bitmap) argument 933 texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap, int format, int type) argument [all...] |
/frameworks/native/opengl/tests/hwc/ |
H A D | hwcCommit.cpp | 1409 // Allocate the texture for the source frame 1412 sp<GraphicBuffer> texture; local 1413 texture = new GraphicBuffer(it->sourceDim.width(), 1416 buffers.push_back(texture); 1418 layer->handle = texture->handle;
|
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES10.cpp | 445 /* void glActiveTexture ( GLenum texture ) */ 448 (JNIEnv *_env, jobject _this, jint texture) { 450 (GLenum)texture 474 /* void glBindTexture ( GLenum target, GLuint texture ) */ 477 (JNIEnv *_env, jobject _this, jint target, jint texture) { 480 (GLuint)texture 554 /* void glClientActiveTexture ( GLenum texture ) */ 557 (JNIEnv *_env, jobject _this, jint texture) { 559 (GLenum)texture 447 android_glActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument 476 android_glBindTexture__II(JNIEnv *_env, jobject _this, jint target, jint texture) argument 556 android_glClientActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument
|
H A D | android_opengl_GLES11Ext.cpp | 2758 /* void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) */ 2761 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) { 2766 (GLuint)texture, 2760 android_glFramebufferTexture2DOES__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) argument
|
H A D | android_opengl_GLES31.cpp | 2841 /* void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) */ 2844 (JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) { 2847 (GLuint)texture, 2843 android_glBindImageTexture__IIIZIII(JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) argument
|
H A D | android_opengl_GLES20.cpp | 445 /* void glActiveTexture ( GLenum texture ) */ 448 (JNIEnv *_env, jobject _this, jint texture) { 450 (GLenum)texture 527 /* void glBindTexture ( GLenum target, GLuint texture ) */ 530 (JNIEnv *_env, jobject _this, jint target, jint texture) { 533 (GLuint)texture 1391 /* void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) */ 1394 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) { 1399 (GLuint)texture, 4031 /* GLboolean glIsTexture ( GLuint texture ) */ 447 android_glActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument 529 android_glBindTexture__II(JNIEnv *_env, jobject _this, jint target, jint texture) argument 1393 android_glFramebufferTexture2D__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) argument 4033 android_glIsTexture__I(JNIEnv *_env, jobject _this, jint texture) argument [all...] |
H A D | android_opengl_GLES30.cpp | 1549 /* void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) */ 1552 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint texture, jint level, jint layer) { 1556 (GLuint)texture, 1551 android_glFramebufferTextureLayer__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint texture, jint level, jint layer) argument
|
H A D | com_google_android_gles_jni_GLImpl.cpp | 265 /* void glActiveTexture ( GLenum texture ) */ 268 (JNIEnv *_env, jobject _this, jint texture) { 270 (GLenum)texture 294 /* void glBindTexture ( GLenum target, GLuint texture ) */ 297 (JNIEnv *_env, jobject _this, jint target, jint texture) { 300 (GLuint)texture 374 /* void glClientActiveTexture ( GLenum texture ) */ 377 (JNIEnv *_env, jobject _this, jint texture) { 379 (GLenum)texture 6088 /* GLboolean glIsTexture ( GLuint texture ) */ 267 android_glActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument 296 android_glBindTexture__II(JNIEnv *_env, jobject _this, jint target, jint texture) argument 376 android_glClientActiveTexture__I(JNIEnv *_env, jobject _this, jint texture) argument 6090 android_glIsTexture__I(JNIEnv *_env, jobject _this, jint texture) argument 7546 android_glFramebufferTexture2DOES__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) argument [all...] |
/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.cpp | 564 * texture. Unfortunately, this is inefficient as it requires every primitive to 578 * a layer is created, only a texture is created, not an FBO. The content of the 579 * frame buffer contained within the layer's bounds is copied into this texture 584 * To compose the layers back onto the frame buffer, each layer texture 656 // Unfortunately some drivers will turn the entire target texture black 688 // Bind texture to FBO 692 // Initialize the texture if needed 733 // Detach the texture from the FBO 1463 Texture* texture = entry ? entry->texture local 1494 Texture* texture = getTexture(bitmap); local 1535 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap->pixelRef()); local 1606 Texture* texture = getTexture(bitmap); local 1637 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap); local 1665 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap); local 1788 drawShape(float left, float top, PathTexture* texture, const SkPaint* paint) argument 1811 PathTexture* texture = mCaches.pathCache.getRoundRect( local 1830 PathTexture* texture = mCaches.pathCache.getCircle(radius, p); local 1876 PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p); local 1900 PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top, local 1935 PathTexture* texture = local 1973 ShadowTexture* texture = mCaches.dropShadowCache.get( local 2221 PathTexture* texture = mCaches.pathCache.get(path, paint); local 2319 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap->pixelRef()); local 2326 drawPathTexture(PathTexture* texture, float x, float y, const SkPaint* paint) argument [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
H A D | GLImpl.java | 87 // C function void glActiveTexture ( GLenum texture ) 90 int texture 107 // C function void glBindTexture ( GLenum target, GLuint texture ) 111 int texture 163 // C function void glClientActiveTexture ( GLenum texture ) 166 int texture 1535 // C function GLboolean glIsTexture ( GLuint texture ) 1538 int texture 1984 // C function void glFramebufferTexture2DOES ( GLint target, GLint attachment, GLint textarget, GLint texture, GLint level ) 1990 int texture, 1986 glFramebufferTexture2DOES( int target, int attachment, int textarget, int texture, int level ) argument [all...] |
/frameworks/native/opengl/libagl/ |
H A D | context.h | 124 TT = 0x8000, // texture coords transformed 149 vec4_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::vertex_t 204 array_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::array_machine_t 353 EGLTextureObject* texture; member in struct:android::gl::texture_unit_t 497 matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::transform_state_t
|
/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlinger.cpp | 316 void SurfaceFlinger::deleteTextureAsync(uint32_t texture) { argument 319 uint32_t texture; member in class:android::MessageDestroyGLTexture 321 MessageDestroyGLTexture(RenderEngine& engine, uint32_t texture) argument 322 : engine(engine), texture(texture) { 325 engine.deleteTextures(1, &texture); 329 postMessageAsync(new MessageDestroyGLTexture(getRenderEngine(), texture)); 1547 // the hint is set before we acquire a buffer from the surface texture. 3449 // turn it into a texture
|
H A D | SurfaceFlinger_hwc1.cpp | 314 void SurfaceFlinger::deleteTextureAsync(uint32_t texture) { argument 317 uint32_t texture; member in class:android::MessageDestroyGLTexture 319 MessageDestroyGLTexture(RenderEngine& engine, uint32_t texture) argument 320 : engine(engine), texture(texture) { 323 engine.deleteTextures(1, &texture); 327 postMessageAsync(new MessageDestroyGLTexture(getRenderEngine(), texture)); 1555 // the hint is set before we acquire a buffer from the surface texture. 3465 // turn it into a texture
|