Searched refs:animation (Results 51 - 75 of 424) sorted by relevance

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/frameworks/base/core/java/com/android/internal/view/animation/
H A DNativeInterpolatorFactoryHelper.java17 package com.android.internal.view.animation;
/frameworks/base/core/tests/coretests/src/android/animation/
H A DAnimatorSetActivity.java1 package android.animation;
H A DFutureWaiter.java16 package android.animation;
H A DObjectAnimatorEventsTest.java16 package android.animation;
H A DBasicAnimatorActivity.java16 package android.animation;
/frameworks/support/design/honeycomb-mr1/android/support/design/widget/
H A DValueAnimatorCompatImplHoneycombMr1.java19 import android.animation.Animator;
20 import android.animation.AnimatorListenerAdapter;
21 import android.animation.ValueAnimator;
22 import android.view.animation.Interpolator;
/frameworks/support/v17/leanback/kitkat/android/support/v17/leanback/transition/
H A DScale.java18 import android.animation.Animator;
19 import android.animation.ValueAnimator;
66 public void onAnimationUpdate(ValueAnimator animation) {
67 final float scale = (Float) animation.getAnimatedValue();
/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
H A DFragmentAnimationProvider.java16 import android.animation.Animator;
23 * callback. Animators added here will be added to an animation set and played together. This
/frameworks/support/v4/donut/android/support/v4/animation/
H A DValueAnimatorCompat.java17 package android.support.v4.animation;
22 * Compatibility implementation for {@code android.animation.ValueAnimator}.
/frameworks/support/v4/java/android/support/v4/animation/
H A DAnimatorCompatHelper.java17 package android.support.v4.animation;
/frameworks/support/design/ics/android/support/design/widget/
H A DFloatingActionButtonIcs.java19 import android.animation.Animator;
20 import android.animation.AnimatorListenerAdapter;
47 // A hide animation is in progress, or we're already hidden. Skip the call
55 // If the view isn't laid out, or we're in the editor, don't run the animation
72 public void onAnimationStart(Animator animation) {
79 public void onAnimationCancel(Animator animation) {
85 public void onAnimationEnd(Animator animation) {
117 public void onAnimationStart(Animator animation) {
122 public void onAnimationEnd(Animator animation) {
/frameworks/base/core/java/android/view/animation/
H A DLayoutAnimationController.java17 package android.view.animation;
30 * A layout animation controller is used to animated a layout's, or a view
31 * group's, children. Each child uses the same animation but for every one of
32 * them, the animation starts at a different time. A layout animation controller
34 * child's animation start must be offset. The delay is computed by using
42 * {@link android.view.animation.GridLayoutAnimationController} will compute the
46 * Information used to compute the animation delay of each child are stored
48 * {@link android.view.animation.LayoutAnimationController.AnimationParameters},
58 * Distributes the animation delay
133 LayoutAnimationController(Animation animation) argument
144 LayoutAnimationController(Animation animation, float delay) argument
200 setAnimation(Animation animation) argument
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H A DAnticipateOvershootInterpolator.java17 package android.view.animation;
25 import com.android.internal.view.animation.HasNativeInterpolator;
26 import com.android.internal.view.animation.NativeInterpolatorFactory;
27 import com.android.internal.view.animation.NativeInterpolatorFactoryHelper;
/frameworks/base/core/java/com/android/internal/widget/
H A DDrawableHolder.java21 import android.animation.Animator;
22 import android.animation.ObjectAnimator;
23 import android.animation.ValueAnimator;
24 import android.animation.Animator.AnimatorListener;
28 import android.view.animation.DecelerateInterpolator;
61 * Adds an animation that interpolates given property from its current value
65 * @param delay the delay to start the animation, in ms.
68 * @param replace if true, replace the current animation with this one.
109 * Adds the given animation to the list of animations for this object.
210 public void onAnimationCancel(Animator animation) { argument
214 onAnimationEnd(Animator animation) argument
218 onAnimationRepeat(Animator animation) argument
222 onAnimationStart(Animator animation) argument
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/frameworks/base/services/core/java/com/android/server/policy/
H A DStatusBarController.java27 import android.view.animation.Animation;
28 import android.view.animation.AnimationSet;
29 import android.view.animation.Interpolator;
30 import android.view.animation.TranslateAnimation;
154 * Tries to find a {@link TranslateAnimation} inside the {@code animation}.
156 * @return the found animation, {@code null} otherwise
158 private static TranslateAnimation findTranslateAnimation(Animation animation) { argument
159 if (animation instanceof TranslateAnimation) {
160 return (TranslateAnimation) animation;
161 } else if (animation instanceo
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/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/
H A DQSDetailClipper.java19 import android.animation.Animator;
20 import android.animation.Animator.AnimatorListener;
21 import android.animation.AnimatorListenerAdapter;
86 public void onAnimationStart(Animator animation) {
90 public void onAnimationEnd(Animator animation) {
97 public void onAnimationEnd(Animator animation) {
/frameworks/base/services/core/java/com/android/server/wm/
H A DAppWindowAnimator.java35 import android.view.animation.Animation;
36 import android.view.animation.Transformation;
54 Animation animation; field in class:AppWindowAnimator
75 // Special surface for thumbnail animation. If deferThumbnailDestruction is enabled, then we
85 // another animation, so defer the destruction of this thumbnail surface for a single frame
86 // after the secondary animation completes.
89 // frame of animation. It will extend the animation by one frame and then clean up afterwards.
91 // If true when the animation hits the last frame, it will keep running on that last frame.
92 // This is used to synchronize animation wit
301 getAnimationFrameTime(Animation animation, long currentTime) argument
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DPlayAnimationThread.java23 import android.animation.AnimationThread;
24 import android.animation.Animator;
38 // start the animation. This will send a message to the handler right away, so
/frameworks/support/design/base/android/support/design/widget/
H A DStateListAnimator.java21 import android.view.animation.Animation;
36 public void onAnimationEnd(Animation animation) {
37 if (mRunningAnimation == animation) {
43 public void onAnimationStart(Animation animation) {
48 public void onAnimationRepeat(Animation animation) {
58 * @param animation The Animation to run when the specs match
60 public void addState(int[] specs, Animation animation) { argument
61 Tuple tuple = new Tuple(specs, animation);
62 animation.setAnimationListener(mAnimationListener);
163 * If there is an animation runnin
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/frameworks/support/v4/java/android/support/v4/view/animation/
H A DPathInterpolatorCompat.java17 package android.support.v4.view.animation;
21 import android.view.animation.Interpolator;
/frameworks/base/core/java/android/animation/
H A DFloatArrayEvaluator.java17 package android.animation;
42 * {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or
H A DIntArrayEvaluator.java17 package android.animation;
42 * {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or
H A DTypeConverter.java17 package android.animation;
21 * is necessary when the value types of in animation are different
35 * Returns the target converted type. Used by the animation system to determine
/frameworks/support/v4/kitkat/android/support/v4/view/
H A DViewPropertyAnimatorCompatKK.java18 import android.animation.ValueAnimator;
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp282 // of being encrypted we show the encrypted boot animation.
304 // animation.
459 ALOGE("Clock texture is too small; abandoning boot animation clock");
472 ALOGE("Couldn't format time; abandoning boot animation clock");
477 glEnable(GL_BLEND); // Allow us to draw on top of the animation
505 glDisable(GL_BLEND); // Return to the animation's default behaviour
509 bool BootAnimation::parseAnimationDesc(Animation& animation) argument
513 if (!readFile(animation.zip, "desc.txt", desString)) {
520 if (readFile(animation.zip, "audio_conf.txt", audioConf)) {
546 animation
585 preloadZip(Animation& animation) argument
642 Animation* animation = loadAnimation(mZipFileName); local
677 playAnimation(const Animation& animation) argument
816 Animation *animation = new Animation; local
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