Searched refs:right (Results 51 - 75 of 664) sorted by relevance

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/frameworks/compile/mclinker/include/mcld/ADT/
H A DBinTree.h33 m_Stack.push(m_pNode->right);
42 m_pNode = m_pNode->right; // should be root
48 m_Stack.push(m_pNode->right);
63 m_Queue.push(m_pNode->right);
72 m_pNode = m_pNode->right; // should be root
78 m_Queue.push(m_pNode->right);
212 bool isRoot() const { return (m_pNode->right == m_pNode); }
275 TreeImpl() : NodeFactory<DataType>() { node.left = node.right = &node; }
289 if ((*data).right == &pClient.node)
290 (*data).right
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/frameworks/support/v4/java/android/support/v4/widget/
H A DFocusStrategy.java125 } else if (firstRect.right < secondRect.right) {
127 } else if (firstRect.right > secondRect.right) {
190 * @param direction the direction (up, down, left, right)
298 return (srcRect.right > destRect.right || srcRect.left >= destRect.right)
301 return (srcRect.left < destRect.left || srcRect.right <= destRect.left)
302 && srcRect.right < destRec
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/frameworks/native/include/private/ui/
H A DRegionHelper.h81 TYPE left, right; local
82 int inside = spannerInner.next(current.left, current.right);
84 if (current.left < current.right &&
235 SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
244 SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
249 SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
253 SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
263 inline int next(TYPE& left, TYPE& right) argument
267 int inside = SpannerBase::next(left, right, more_lhs, more_rhs);
279 void advance(region& reg, TYPE& left, TYPE& right) { argument
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/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h138 float left, float top, float right, float bottom, bool opaque);
155 virtual int saveLayer(float left, float top, float right, float bottom, argument
157 return saveLayer(left, top, right, bottom, paint, flags, nullptr);
162 int saveLayer(float left, float top, float right, float bottom,
165 int saveLayerDeferred(float left, float top, float right, float bottom,
180 float left, float top, float right, float bottom, const SkPaint* paint);
182 void drawRect(float left, float top, float right, float bottom,
184 void drawRoundRect(float left, float top, float right, float bottom,
187 void drawOval(float left, float top, float right, float bottom,
189 void drawArc(float left, float top, float right, floa
269 drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) argument
313 quickRejectConservative(float left, float top, float right, float bottom) const argument
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H A DCanvasState.cpp206 bool CanvasState::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) { argument
207 mSnapshot->clip(Rect(left, top, right, bottom), op);
232 clipRect(bounds.left, bounds.top, bounds.right, bounds.bottom, SkRegion::kIntersect_Op);
263 float right, float bottom,
266 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
270 Rect r(left, top, right, bottom);
293 float right, float bottom) const {
294 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
298 Rect r(left, top, right, bottom);
262 calculateQuickRejectForScissor(float left, float top, float right, float bottom, bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const argument
292 quickRejectConservative(float left, float top, float right, float bottom) const argument
H A DOpenGLRenderer.cpp119 float left, float top, float right, float bottom, bool opaque) {
122 left, top, right, bottom, mLightCenter);
124 mTilingClip.set(left, top, right, bottom);
133 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
140 mTilingClip.right, mTilingClip.bottom, mOpaque);
144 float left, float top, float right, float bottom, bool opaque) {
146 setupFrameState(viewportWidth, viewportHeight, left, top, right, bottom, opaque);
160 void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) { argument
165 left <= 0.0f && top <= 0.0f && right >= mState.getWidth() && bottom >= mState.getHeight()) {
174 void OpenGLRenderer::clear(float left, float top, float right, floa argument
118 setupFrameState(int viewportWidth, int viewportHeight, float left, float top, float right, float bottom, bool opaque) argument
143 prepareDirty(int viewportWidth, int viewportHeight, float left, float top, float right, float bottom, bool opaque) argument
472 saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) argument
530 saveLayerDeferred(float left, float top, float right, float bottom, const SkPaint* paint, int flags) argument
606 createLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) argument
1022 dirtyLayer(const float left, const float top, const float right, const float bottom, const Matrix4& transform) argument
1031 dirtyLayer(const float left, const float top, const float right, const float bottom) argument
1359 quickRejectSetupScissor(float left, float top, float right, float bottom, const SkPaint* paint) argument
1519 float right = FLT_MIN; local
1630 drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry, float left, float top, float right, float bottom, const SkPaint* paint) argument
1801 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint* p) argument
1866 drawOval(float left, float top, float right, float bottom, const SkPaint* p) argument
1889 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) argument
1921 drawRect(float left, float top, float right, float bottom, const SkPaint* p) argument
2070 clipRect(float left, float top, float right, float bottom, SkRegion::Op op) argument
2391 float right = FLT_MIN; local
2431 drawColorRect(float left, float top, float right, float bottom, const SkPaint* paint, bool ignoreTransform) argument
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H A DLayerRenderer.h54 float left, float top, float right, float bottom, bool opaque) override;
55 virtual void clear(float left, float top, float right, float bottom, bool opaque) override;
H A DSnapshot.cpp101 void Snapshot::setClip(float left, float top, float right, float bottom) { argument
103 mClipArea->setClip(left, top, right, bottom);
120 void Snapshot::resetClip(float left, float top, float right, float bottom) { argument
125 setClip(left, top, right, bottom);
210 state->dangerRects[0].right = state->dangerRects[2].right = bounds.left + radius;
211 state->dangerRects[1].left = state->dangerRects[3].left = bounds.right - radius;
285 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom, mClipArea->isSimple());
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/
H A DFixedSizeFrameLayout.java58 protected final void onLayout(boolean changed, int left, int top, int right, int bottom) { argument
59 mLayoutBounds.set(left, top, right, bottom);
90 super.onLayout(changed, bounds.left, bounds.top, bounds.right, bounds.bottom);
/frameworks/base/services/core/java/com/android/server/am/
H A DLaunchingTaskPositioner.java180 mTmpProposal.set(mAvailableRect.right - width, mAvailableRect.bottom - height,
181 mAvailableRect.right, mAvailableRect.bottom);
194 mTmpProposal.set(mAvailableRect.right - width, mAvailableRect.top,
195 mAvailableRect.right, mAvailableRect.top + height);
245 return start.right > mAvailableRect.right;
247 return start.right > mAvailableRect.right || start.bottom > mAvailableRect.bottom;
286 return Math.abs(first.right - second.right) < BOUNDS_CONFLICT_MIN_DISTANC
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/frameworks/av/media/libstagefright/codecs/aacenc/src/
H A Dms_stereo.c106 Word32 left, right; local
108 right = (mdctSpectrumRight[j] >> 1);
109 mdctSpectrumLeft[j] = left + right;
110 mdctSpectrumRight[j] = left - right;
/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/
H A DAccessibilityNodeInfoHelper.java46 displayRect.right = width;
/frameworks/base/graphics/java/android/graphics/
H A DNinePatch.java66 public static Rect scaleInsets(int left, int top, int right, int bottom, float scale) { argument
68 return new Rect(left, top, right, bottom);
74 result.right = (int) Math.ceil(right * scale);
H A DLargeBitmap.java54 if (rect.left < 0 || rect.top < 0 || rect.right > getWidth() || rect.bottom > getHeight())
57 rect.right - rect.left, rect.bottom - rect.top, options);
/frameworks/base/graphics/java/android/graphics/drawable/shapes/
H A DOvalShape.java43 (int) Math.floor(rect.right), (int) Math.floor(rect.bottom));
/frameworks/base/libs/hwui/protos/
H A DProtoHelpers.h28 dest->set_right(src.right);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
H A Dstats_scorer.h37 jfloat lefp, jfloat top, jfloat right, jfloat bottom, jfloatArray statsArray);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DPathDestructionActivity.java59 float left, top, right, bottom;
62 right = left + MathUtils.random(getWidth() - left);
66 path.lineTo(right, top);
67 path.lineTo(right, bottom);
/frameworks/base/libs/hwui/hwui/
H A DCanvas.h119 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
141 virtual int saveLayer(float left, float top, float right, float bottom,
143 virtual int saveLayerAlpha(float left, float top, float right, float bottom,
158 virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
161 virtual bool clipRect(float left, float top, float right, float bottom,
182 virtual void drawRect(float left, float top, float right, float bottom,
185 virtual void drawRoundRect(float left, float top, float right, float bottom,
188 virtual void drawOval(float left, float top, float right, float bottom,
190 virtual void drawArc(float left, float top, float right, float bottom,
/frameworks/base/core/java/android/view/
H A DFocusFinder.java128 // make up a rect at top left or bottom right of root
277 * @param direction the direction (up, down, left, right)
375 return (srcRect.right > destRect.right || srcRect.left >= destRect.right)
378 return (srcRect.left < destRect.left || srcRect.right <= destRect.left)
379 && srcRect.right < destRect.right;
394 * @param direction the direction (up, down, left, right)
406 return (rect2.right >
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/frameworks/base/core/java/android/hardware/camera2/marshal/impl/
H A DMarshalQueryableRect.java55 int right = left + width;
58 return new Rect(left, top, right, bottom);
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/
H A DNopCanvas.java65 public int saveLayer(float left, float top, float right, float bottom, Paint paint, argument
71 public int saveLayer(float left, float top, float right, float bottom, Paint paint) { argument
86 public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha, argument
92 public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) { argument
162 public void drawRect(float left, float top, float right, float bottom, Paint paint) { argument
170 public void drawOval(float left, float top, float right, float bottom, Paint paint) { argument
183 public void drawArc(float left, float top, float right, float bottom, float startAngle, argument
192 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
/frameworks/data-binding/compiler/src/main/java/android/databinding/tool/expr/
H A DBitShiftExpr.java27 BitShiftExpr(Expr left, String op, Expr right) { argument
28 super(left, right);
H A DComparisonExpr.java27 ComparisonExpr(String op, Expr left, Expr right) { argument
28 super(left, right);
/frameworks/support/v17/preference-leanback/api21/android/support/v17/internal/widget/
H A DOutlineOnlyWithChildrenFrameLayout.java56 protected void onLayout(boolean changed, int left, int top, int right, int bottom) { argument
57 super.onLayout(changed, left, top, right, bottom);

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