/frameworks/compile/mclinker/include/mcld/ADT/ |
H A D | BinTree.h | 33 m_Stack.push(m_pNode->right); 42 m_pNode = m_pNode->right; // should be root 48 m_Stack.push(m_pNode->right); 63 m_Queue.push(m_pNode->right); 72 m_pNode = m_pNode->right; // should be root 78 m_Queue.push(m_pNode->right); 212 bool isRoot() const { return (m_pNode->right == m_pNode); } 275 TreeImpl() : NodeFactory<DataType>() { node.left = node.right = &node; } 289 if ((*data).right == &pClient.node) 290 (*data).right [all...] |
/frameworks/support/v4/java/android/support/v4/widget/ |
H A D | FocusStrategy.java | 125 } else if (firstRect.right < secondRect.right) { 127 } else if (firstRect.right > secondRect.right) { 190 * @param direction the direction (up, down, left, right) 298 return (srcRect.right > destRect.right || srcRect.left >= destRect.right) 301 return (srcRect.left < destRect.left || srcRect.right <= destRect.left) 302 && srcRect.right < destRec [all...] |
/frameworks/native/include/private/ui/ |
H A D | RegionHelper.h | 81 TYPE left, right; local 82 int inside = spannerInner.next(current.left, current.right); 84 if (current.left < current.right && 235 SpannerBase::lhs_tail = lhs.rects->right + lhs.dx; 244 SpannerBase::rhs_tail = rhs.rects->right + rhs.dx; 249 SpannerBase::lhs_tail = lhs.rects->right + lhs.dx; 253 SpannerBase::rhs_tail = rhs.rects->right + rhs.dx; 263 inline int next(TYPE& left, TYPE& right) argument 267 int inside = SpannerBase::next(left, right, more_lhs, more_rhs); 279 void advance(region& reg, TYPE& left, TYPE& right) { argument [all...] |
/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.h | 138 float left, float top, float right, float bottom, bool opaque); 155 virtual int saveLayer(float left, float top, float right, float bottom, argument 157 return saveLayer(left, top, right, bottom, paint, flags, nullptr); 162 int saveLayer(float left, float top, float right, float bottom, 165 int saveLayerDeferred(float left, float top, float right, float bottom, 180 float left, float top, float right, float bottom, const SkPaint* paint); 182 void drawRect(float left, float top, float right, float bottom, 184 void drawRoundRect(float left, float top, float right, float bottom, 187 void drawOval(float left, float top, float right, float bottom, 189 void drawArc(float left, float top, float right, floa 269 drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) argument 313 quickRejectConservative(float left, float top, float right, float bottom) const argument [all...] |
H A D | CanvasState.cpp | 206 bool CanvasState::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) { argument 207 mSnapshot->clip(Rect(left, top, right, bottom), op); 232 clipRect(bounds.left, bounds.top, bounds.right, bounds.bottom, SkRegion::kIntersect_Op); 263 float right, float bottom, 266 if (mSnapshot->isIgnored() || bottom <= top || right <= left) { 270 Rect r(left, top, right, bottom); 293 float right, float bottom) const { 294 if (mSnapshot->isIgnored() || bottom <= top || right <= left) { 298 Rect r(left, top, right, bottom); 262 calculateQuickRejectForScissor(float left, float top, float right, float bottom, bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const argument 292 quickRejectConservative(float left, float top, float right, float bottom) const argument
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H A D | OpenGLRenderer.cpp | 119 float left, float top, float right, float bottom, bool opaque) { 122 left, top, right, bottom, mLightCenter); 124 mTilingClip.set(left, top, right, bottom); 133 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom); 140 mTilingClip.right, mTilingClip.bottom, mOpaque); 144 float left, float top, float right, float bottom, bool opaque) { 146 setupFrameState(viewportWidth, viewportHeight, left, top, right, bottom, opaque); 160 void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) { argument 165 left <= 0.0f && top <= 0.0f && right >= mState.getWidth() && bottom >= mState.getHeight()) { 174 void OpenGLRenderer::clear(float left, float top, float right, floa argument 118 setupFrameState(int viewportWidth, int viewportHeight, float left, float top, float right, float bottom, bool opaque) argument 143 prepareDirty(int viewportWidth, int viewportHeight, float left, float top, float right, float bottom, bool opaque) argument 472 saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) argument 530 saveLayerDeferred(float left, float top, float right, float bottom, const SkPaint* paint, int flags) argument 606 createLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) argument 1022 dirtyLayer(const float left, const float top, const float right, const float bottom, const Matrix4& transform) argument 1031 dirtyLayer(const float left, const float top, const float right, const float bottom) argument 1359 quickRejectSetupScissor(float left, float top, float right, float bottom, const SkPaint* paint) argument 1519 float right = FLT_MIN; local 1630 drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry, float left, float top, float right, float bottom, const SkPaint* paint) argument 1801 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint* p) argument 1866 drawOval(float left, float top, float right, float bottom, const SkPaint* p) argument 1889 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) argument 1921 drawRect(float left, float top, float right, float bottom, const SkPaint* p) argument 2070 clipRect(float left, float top, float right, float bottom, SkRegion::Op op) argument 2391 float right = FLT_MIN; local 2431 drawColorRect(float left, float top, float right, float bottom, const SkPaint* paint, bool ignoreTransform) argument [all...] |
H A D | LayerRenderer.h | 54 float left, float top, float right, float bottom, bool opaque) override; 55 virtual void clear(float left, float top, float right, float bottom, bool opaque) override;
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H A D | Snapshot.cpp | 101 void Snapshot::setClip(float left, float top, float right, float bottom) { argument 103 mClipArea->setClip(left, top, right, bottom); 120 void Snapshot::resetClip(float left, float top, float right, float bottom) { argument 125 setClip(left, top, right, bottom); 210 state->dangerRects[0].right = state->dangerRects[2].right = bounds.left + radius; 211 state->dangerRects[1].left = state->dangerRects[3].left = bounds.right - radius; 285 clipRect.left, clipRect.top, clipRect.right, clipRect.bottom, mClipArea->isSimple());
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/ |
H A D | FixedSizeFrameLayout.java | 58 protected final void onLayout(boolean changed, int left, int top, int right, int bottom) { argument 59 mLayoutBounds.set(left, top, right, bottom); 90 super.onLayout(changed, bounds.left, bounds.top, bounds.right, bounds.bottom);
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/frameworks/base/services/core/java/com/android/server/am/ |
H A D | LaunchingTaskPositioner.java | 180 mTmpProposal.set(mAvailableRect.right - width, mAvailableRect.bottom - height, 181 mAvailableRect.right, mAvailableRect.bottom); 194 mTmpProposal.set(mAvailableRect.right - width, mAvailableRect.top, 195 mAvailableRect.right, mAvailableRect.top + height); 245 return start.right > mAvailableRect.right; 247 return start.right > mAvailableRect.right || start.bottom > mAvailableRect.bottom; 286 return Math.abs(first.right - second.right) < BOUNDS_CONFLICT_MIN_DISTANC [all...] |
/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
H A D | ms_stereo.c | 106 Word32 left, right; local 108 right = (mdctSpectrumRight[j] >> 1); 109 mdctSpectrumLeft[j] = left + right; 110 mdctSpectrumRight[j] = left - right;
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/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/ |
H A D | AccessibilityNodeInfoHelper.java | 46 displayRect.right = width;
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/frameworks/base/graphics/java/android/graphics/ |
H A D | NinePatch.java | 66 public static Rect scaleInsets(int left, int top, int right, int bottom, float scale) { argument 68 return new Rect(left, top, right, bottom); 74 result.right = (int) Math.ceil(right * scale);
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H A D | LargeBitmap.java | 54 if (rect.left < 0 || rect.top < 0 || rect.right > getWidth() || rect.bottom > getHeight()) 57 rect.right - rect.left, rect.bottom - rect.top, options);
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/frameworks/base/graphics/java/android/graphics/drawable/shapes/ |
H A D | OvalShape.java | 43 (int) Math.floor(rect.right), (int) Math.floor(rect.bottom));
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/frameworks/base/libs/hwui/protos/ |
H A D | ProtoHelpers.h | 28 dest->set_right(src.right);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/ |
H A D | stats_scorer.h | 37 jfloat lefp, jfloat top, jfloat right, jfloat bottom, jfloatArray statsArray);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | PathDestructionActivity.java | 59 float left, top, right, bottom; 62 right = left + MathUtils.random(getWidth() - left); 66 path.lineTo(right, top); 67 path.lineTo(right, bottom);
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/frameworks/base/libs/hwui/hwui/ |
H A D | Canvas.h | 119 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, 141 virtual int saveLayer(float left, float top, float right, float bottom, 143 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 158 virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0; 161 virtual bool clipRect(float left, float top, float right, float bottom, 182 virtual void drawRect(float left, float top, float right, float bottom, 185 virtual void drawRoundRect(float left, float top, float right, float bottom, 188 virtual void drawOval(float left, float top, float right, float bottom, 190 virtual void drawArc(float left, float top, float right, float bottom,
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/frameworks/base/core/java/android/view/ |
H A D | FocusFinder.java | 128 // make up a rect at top left or bottom right of root 277 * @param direction the direction (up, down, left, right) 375 return (srcRect.right > destRect.right || srcRect.left >= destRect.right) 378 return (srcRect.left < destRect.left || srcRect.right <= destRect.left) 379 && srcRect.right < destRect.right; 394 * @param direction the direction (up, down, left, right) 406 return (rect2.right > [all...] |
/frameworks/base/core/java/android/hardware/camera2/marshal/impl/ |
H A D | MarshalQueryableRect.java | 55 int right = left + width; 58 return new Rect(left, top, right, bottom);
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/ |
H A D | NopCanvas.java | 65 public int saveLayer(float left, float top, float right, float bottom, Paint paint, argument 71 public int saveLayer(float left, float top, float right, float bottom, Paint paint) { argument 86 public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha, argument 92 public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) { argument 162 public void drawRect(float left, float top, float right, float bottom, Paint paint) { argument 170 public void drawOval(float left, float top, float right, float bottom, Paint paint) { argument 183 public void drawArc(float left, float top, float right, float bottom, float startAngle, argument 192 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
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/frameworks/data-binding/compiler/src/main/java/android/databinding/tool/expr/ |
H A D | BitShiftExpr.java | 27 BitShiftExpr(Expr left, String op, Expr right) { argument 28 super(left, right);
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H A D | ComparisonExpr.java | 27 ComparisonExpr(String op, Expr left, Expr right) { argument 28 super(left, right);
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/frameworks/support/v17/preference-leanback/api21/android/support/v17/internal/widget/ |
H A D | OutlineOnlyWithChildrenFrameLayout.java | 56 protected void onLayout(boolean changed, int left, int top, int right, int bottom) { argument 57 super.onLayout(changed, left, top, right, bottom);
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