Searched refs:depth (Results 1 - 8 of 8) sorted by relevance
/bionic/libc/kernel/uapi/drm/ | ||
H A D | virtgpu_drm.h | 65 uint32_t depth; member in struct:drm_virtgpu_resource_create |
H A D | vmwgfx_drm.h | 110 uint32_t depth; member in struct:drm_vmw_size |
H A D | drm_mode.h | 316 __u32 depth; member in struct:drm_mode_fb_cmd |
/bionic/libc/kernel/tools/ | ||
H A D | cpp.py | 564 depth = 1 570 depth += 1 571 elif depth == 1 and (id == tokCOMMA or id == tokRPAREN): 579 depth -= 1 1282 depth = 0 1300 # we find our terminator, managing the depth of 1305 depth += 1 1307 if depth > 0: 1308 depth -= 1 1309 if (depth [all...] |
/bionic/libc/kernel/uapi/linux/ | ||
H A D | tipc_config.h | 136 __be32 depth; member in struct:tipc_name_table_query |
H A D | virtio_gpu.h | 196 __le32 depth; member in struct:virtio_gpu_resource_create_3d |
H A D | fb.h | 371 __u8 depth; member in struct:fb_image |
H A D | pkt_sched.h | 170 unsigned int depth; member in struct:tc_sfq_qopt_v1 |
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