Searched refs:FullPipelineRenderer (Results 1 - 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/primitive/fullpipeline/
H A DFullPipelineRenderer.h23 class FullPipelineRenderer: public Renderer { class in inherits:Renderer
25 FullPipelineRenderer(ANativeWindow* window, bool offscreen);
26 virtual ~FullPipelineRenderer() {};
H A DFullPipelineRenderer.cpp18 #include "FullPipelineRenderer.h"
94 FullPipelineRenderer::FullPipelineRenderer(ANativeWindow* window, bool offscreen) : function in class:FullPipelineRenderer
100 bool FullPipelineRenderer::setUp(int workload) {
170 bool FullPipelineRenderer::tearDown() {
194 void FullPipelineRenderer::drawWorkload() {
/cts/tests/openglperf2/jni/primitive/
H A DGLPrimitive.cpp25 #include "fullpipeline/FullPipelineRenderer.h"
84 gRenderer = new FullPipelineRenderer(gNativeWindow, offscreen);

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