Searched refs:ALWAYS_INLINE (Results 1 - 24 of 24) sorted by relevance

/external/compiler-rt/lib/builtins/ppc/
H A DDD.h22 static __inline ALWAYS_INLINE double local_fabs(double x) {
28 static __inline ALWAYS_INLINE double high26bits(double x) {
34 static __inline ALWAYS_INLINE int different_sign(double x, double y) {
/external/libunwind/include/
H A Dcompiler.h41 # define ALWAYS_INLINE inline __attribute__((always_inline)) macro
45 # define ALWAYS_INLINE macro
59 # define ALWAYS_INLINE macro
H A Dlibunwind_i.h314 static ALWAYS_INLINE int
H A Ddwarf_i.h345 static ALWAYS_INLINE int
/external/compiler-rt/lib/dfsan/
H A Ddfsan_platform.h85 ALWAYS_INLINE
90 ALWAYS_INLINE
95 ALWAYS_INLINE
100 ALWAYS_INLINE
/external/compiler-rt/lib/tsan/rtl/
H A Dtsan_platform.h382 ALWAYS_INLINE
386 ALWAYS_INLINE
392 ALWAYS_INLINE
396 ALWAYS_INLINE
402 ALWAYS_INLINE
406 ALWAYS_INLINE
411 ALWAYS_INLINE
415 ALWAYS_INLINE
420 ALWAYS_INLINE
427 ALWAYS_INLINE
[all...]
H A Dtsan_rtl.h141 ALWAYS_INLINE
150 ALWAYS_INLINE
224 static ALWAYS_INLINE
230 static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
248 u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
249 u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
250 bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
251 bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
276 bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
283 bool ALWAYS_INLINE IsRWNotWeake
[all...]
H A Dtsan_rtl.cc537 ALWAYS_INLINE
543 ALWAYS_INLINE
548 ALWAYS_INLINE
554 ALWAYS_INLINE
571 ALWAYS_INLINE
649 ALWAYS_INLINE
668 ALWAYS_INLINE
722 ALWAYS_INLINE
736 ALWAYS_INLINE USED
802 ALWAYS_INLINE USE
[all...]
H A Dtsan_interceptors.cc2005 void ALWAYS_INLINE rtl_generic_sighandler(bool sigact, int sig,
/external/libunwind/src/mi/
H A Dbacktrace.c35 static ALWAYS_INLINE int
/external/mesa3d/src/gallium/include/pipe/
H A Dp_compiler.h120 #ifndef ALWAYS_INLINE
122 # define ALWAYS_INLINE inline __attribute__((always_inline)) macro
124 # define ALWAYS_INLINE __forceinline macro
126 # define ALWAYS_INLINE INLINE macro
/external/compiler-rt/lib/asan/
H A Dasan_poisoning.h39 ALWAYS_INLINE void FastPoisonShadow(uptr aligned_beg, uptr aligned_size,
72 ALWAYS_INLINE void FastPoisonShadowPartialRightRedzone(
H A Dasan_fake_stack.cc30 ALWAYS_INLINE void SetShadow(uptr ptr, uptr size, uptr class_id, u64 magic) {
86 ALWAYS_INLINE USED
202 ALWAYS_INLINE uptr OnMalloc(uptr class_id, uptr size) {
214 ALWAYS_INLINE void OnFree(uptr ptr, uptr class_id, uptr size) {
H A Dasan_stack.h33 ALWAYS_INLINE
H A Dasan_mac.cc110 ALWAYS_INLINE
H A Dasan_globals.cc59 ALWAYS_INLINE void PoisonShadowForGlobal(const Global *g, u8 value) {
63 ALWAYS_INLINE void PoisonRedZones(const Global &g) {
/external/compiler-rt/lib/builtins/
H A Dint_lib.h46 #define ALWAYS_INLINE __forceinline macro
51 #define ALWAYS_INLINE __attribute__((always_inline)) macro
/external/libunwind/src/unwind/
H A Dunwind-internal.h57 static _Unwind_Reason_Code ALWAYS_INLINE
/external/compiler-rt/lib/sanitizer_common/
H A Dsanitizer_stacktrace.h73 ALWAYS_INLINE
H A Dsanitizer_internal_defs.h127 # define ALWAYS_INLINE __forceinline macro
139 # define ALWAYS_INLINE inline __attribute__((always_inline))
H A Dsanitizer_coverage_libcdep.cc98 ALWAYS_INLINE
/external/libunwind/src/ia64/
H A Dinit.h28 static ALWAYS_INLINE int
H A Dunwind_i.h52 static ALWAYS_INLINE void *
/external/mesa3d/src/gallium/auxiliary/translate/
H A Dtranslate_generic.c608 static ALWAYS_INLINE void PIPE_CDECL generic_run_one( struct translate_generic *tg,

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