Searched refs:ALWAYS_INLINE (Results 1 - 24 of 24) sorted by relevance
/external/compiler-rt/lib/builtins/ppc/ |
H A D | DD.h | 22 static __inline ALWAYS_INLINE double local_fabs(double x) { 28 static __inline ALWAYS_INLINE double high26bits(double x) { 34 static __inline ALWAYS_INLINE int different_sign(double x, double y) {
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/external/libunwind/include/ |
H A D | compiler.h | 41 # define ALWAYS_INLINE inline __attribute__((always_inline)) macro 45 # define ALWAYS_INLINE macro 59 # define ALWAYS_INLINE macro
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H A D | libunwind_i.h | 314 static ALWAYS_INLINE int
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H A D | dwarf_i.h | 345 static ALWAYS_INLINE int
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/external/compiler-rt/lib/dfsan/ |
H A D | dfsan_platform.h | 85 ALWAYS_INLINE 90 ALWAYS_INLINE 95 ALWAYS_INLINE 100 ALWAYS_INLINE
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/external/compiler-rt/lib/tsan/rtl/ |
H A D | tsan_platform.h | 382 ALWAYS_INLINE 386 ALWAYS_INLINE 392 ALWAYS_INLINE 396 ALWAYS_INLINE 402 ALWAYS_INLINE 406 ALWAYS_INLINE 411 ALWAYS_INLINE 415 ALWAYS_INLINE 420 ALWAYS_INLINE 427 ALWAYS_INLINE [all...] |
H A D | tsan_rtl.h | 141 ALWAYS_INLINE 150 ALWAYS_INLINE 224 static ALWAYS_INLINE 230 static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2, 248 u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; } 249 u64 ALWAYS_INLINE size() const { return 1ull << size_log(); } 250 bool ALWAYS_INLINE IsWrite() const { return !IsRead(); } 251 bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; } 276 bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const { 283 bool ALWAYS_INLINE IsRWNotWeake [all...] |
H A D | tsan_rtl.cc | 537 ALWAYS_INLINE 543 ALWAYS_INLINE 548 ALWAYS_INLINE 554 ALWAYS_INLINE 571 ALWAYS_INLINE 649 ALWAYS_INLINE 668 ALWAYS_INLINE 722 ALWAYS_INLINE 736 ALWAYS_INLINE USED 802 ALWAYS_INLINE USE [all...] |
H A D | tsan_interceptors.cc | 2005 void ALWAYS_INLINE rtl_generic_sighandler(bool sigact, int sig,
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/external/libunwind/src/mi/ |
H A D | backtrace.c | 35 static ALWAYS_INLINE int
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/external/mesa3d/src/gallium/include/pipe/ |
H A D | p_compiler.h | 120 #ifndef ALWAYS_INLINE 122 # define ALWAYS_INLINE inline __attribute__((always_inline)) macro 124 # define ALWAYS_INLINE __forceinline macro 126 # define ALWAYS_INLINE INLINE macro
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/external/compiler-rt/lib/asan/ |
H A D | asan_poisoning.h | 39 ALWAYS_INLINE void FastPoisonShadow(uptr aligned_beg, uptr aligned_size, 72 ALWAYS_INLINE void FastPoisonShadowPartialRightRedzone(
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H A D | asan_fake_stack.cc | 30 ALWAYS_INLINE void SetShadow(uptr ptr, uptr size, uptr class_id, u64 magic) { 86 ALWAYS_INLINE USED 202 ALWAYS_INLINE uptr OnMalloc(uptr class_id, uptr size) { 214 ALWAYS_INLINE void OnFree(uptr ptr, uptr class_id, uptr size) {
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H A D | asan_stack.h | 33 ALWAYS_INLINE
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H A D | asan_mac.cc | 110 ALWAYS_INLINE
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H A D | asan_globals.cc | 59 ALWAYS_INLINE void PoisonShadowForGlobal(const Global *g, u8 value) { 63 ALWAYS_INLINE void PoisonRedZones(const Global &g) {
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/external/compiler-rt/lib/builtins/ |
H A D | int_lib.h | 46 #define ALWAYS_INLINE __forceinline macro 51 #define ALWAYS_INLINE __attribute__((always_inline)) macro
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/external/libunwind/src/unwind/ |
H A D | unwind-internal.h | 57 static _Unwind_Reason_Code ALWAYS_INLINE
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/external/compiler-rt/lib/sanitizer_common/ |
H A D | sanitizer_stacktrace.h | 73 ALWAYS_INLINE
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H A D | sanitizer_internal_defs.h | 127 # define ALWAYS_INLINE __forceinline macro 139 # define ALWAYS_INLINE inline __attribute__((always_inline))
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H A D | sanitizer_coverage_libcdep.cc | 98 ALWAYS_INLINE
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/external/libunwind/src/ia64/ |
H A D | init.h | 28 static ALWAYS_INLINE int
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H A D | unwind_i.h | 52 static ALWAYS_INLINE void *
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/external/mesa3d/src/gallium/auxiliary/translate/ |
H A D | translate_generic.c | 608 static ALWAYS_INLINE void PIPE_CDECL generic_run_one( struct translate_generic *tg,
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