Searched refs:ShaderSourceSplitCase (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 627 class ShaderSourceSplitCase : public ApiCase class in namespace:deqp::gles2::Functional 630 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0) function in class:deqp::gles2::Functional::ShaderSourceSplitCase 641 virtual ~ShaderSourceSplitCase (void) 1091 shaderSourceGroup->addChild(new ShaderSourceSplitCase(m_context, caseName.c_str(), caseDesc.c_str(), shaderType, numSlices, flags));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 684 class ShaderSourceSplitCase : public ApiCase class in namespace:deqp::gles3::Functional 687 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0) function in class:deqp::gles3::Functional::ShaderSourceSplitCase 698 virtual ~ShaderSourceSplitCase (void) 1717 shaderSourceGroup->addChild(new ShaderSourceSplitCase(m_context, caseName.c_str(), caseDesc.c_str(), shaderType, numSlices, flags));
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