Searched refs:Through (Results 1 - 9 of 9) sorted by relevance
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/builderTemplate/publishingFiles/staticDropFiles/ |
H A D | download.php | 3 <title>Eclipse Download Click Through</title>
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/external/eigen/test/ |
H A D | geo_hyperplane.cpp | 97 HLine line_u = HLine::Through(center + u, center + a*u); 98 HLine line_v = HLine::Through(center + v, center + a*v); 134 Plane p0 = Plane::Through(v0, v1, v2);
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/external/ppp/pppd/plugins/radius/etc/ |
H A D | dictionary | 101 ATTRIBUTE Fall-Through 1036 integer 233 VALUE Fall-Through No 0 234 VALUE Fall-Through Yes 1
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
H A D | ParametrizedLine.h | 54 static inline ParametrizedLine Through(const VectorType& p0, const VectorType& p1) function in class:Eigen::ParametrizedLine
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H A D | Hyperplane.h | 77 static inline Hyperplane Through(const VectorType& p0, const VectorType& p1) function in class:Eigen::Hyperplane 88 static inline Hyperplane Through(const VectorType& p0, const VectorType& p1, const VectorType& p2) function in class:Eigen::Hyperplane 101 // FIXME to be consitent with the rest this could be implemented as a static Through function ??
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/external/eigen/Eigen/src/Geometry/ |
H A D | Hyperplane.h | 88 static inline Hyperplane Through(const VectorType& p0, const VectorType& p1) function in class:Eigen::Hyperplane 99 static inline Hyperplane Through(const VectorType& p0, const VectorType& p1, const VectorType& p2) function in class:Eigen::Hyperplane 122 // FIXME to be consitent with the rest this could be implemented as a static Through function ??
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H A D | ParametrizedLine.h | 65 static inline ParametrizedLine Through(const VectorType& p0, const VectorType& p1) function in class:Eigen::ParametrizedLine
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/external/eigen/test/eigen2/ |
H A D | eigen2_hyperplane.cpp | 96 HLine line_u = HLine::Through(center + u, center + a*u); 97 HLine line_v = HLine::Through(center + v, center + a*v);
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/external/libunwind/doc/ |
H A D | libunwind.tex | 254 \section{Unwinding Through Dynamically Generated Code}
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